Development - News

December2011

  • News How Was Super Mario Bros. 3 Made?

    Origin tails

    The Tanooki tail is back in a big way this year, but it's time to take a look back at when and how it entered the Mario canon way back in Super Mario Bros. 3. Chris Covell's website has a translation of The Stars of Famicom Games, a 1989 book taking a sneaky peek at how Mario's greatest 8-bit adventure was created, from ideas to manufacturing. Shigeru Miyamoto, Koji Kondo, Takashi..

  • News Miyamoto Sure Has Some Weird Game Ideas

    Baby-raising and family struggles

    Shigeru Miyamoto's ideas come from all angles. Pikmin came from gardening; Wii Fit from his wife bringing home a new set of bathroom scales. We're almost afraid to ask about the inspiration of an idea revealed in a recently translated discussion all the way from 1989 (thanks to Siliconera.) The discussion in question takes place between Miyamoto and Dragon Quest..

  • News Miyamoto: "Eventually Nintendo Must Survive Without Me"

    It is inevitable

    All the talk of Shigeru Miyamoto retiring or stepping down — neither of which he's doing, of course — got many thinking about Nintendo's future after its talismanic figure leaves. Miyamoto himself spoke to the Wall Street Journal blog briefly about company life after his departure, and acknowledges Nintendo must prosper without...

November2011

  • News Nintendo Working On Two Controller Support for Wii U

    That's a lot of screens

    When the Wii U was unveiled at E3 2011, we only saw it working with one touch screen controller, but according to an anonymous source speaking to Develop Nintendo is beavering away on supporting a second controller. Citing a "trusted game development executive", Develop says the Wii U codebase indicates that...

October2011

  • News Ubisoft: "Nobody Proved Wii Does FPS Controls Better"

    Many have tried...

    If there's one genre that's really exploded in popularity on consoles over the last five years, it's the first-person shooter, the Call of Duty series in particular experiencing phenomenal growth. While these titles thrive on PC, Xbox 360 and PS3, they don't always take advantage of the Wii's qualities, particularly when it comes...

September2011

  • Rumour Next Smash Bros. Could Be Called 'Universe'

    Game not actually in development, though

    After the peculiar 'unveiling' of a new Smash Bros. title at E3 2011, after which it was hastily shot down, we've become wary of any so-called news about the next entry in the series. Nevertheless, a rumour is worth sharing, even if the actual game is still, potentially, years away. There have been leaked...

  • News Flush the Goldfish Development Update

    Flipper sequel is almost here

    We just got word from developer GoodbyeGalaxyGames that development of Flush the Goldfish, the sequel to hit DSiWare game Flipper, has officially been completed. Hugo Smits, Director of Flush the Goldfish, was even kind enough to give us a development update on the game: Development is totally done, the game is at...

July2011

  • News Renegade Kid Shopping ATV Wild Ride 3D to Publishers

    ATV sequel takes shape on 3DS

    Renegade Kid, best known for its work on such DS titles as Dementium and Moon, is already hard at work on a 3DS sequel to its DS ATV racing title ATV Wild Ride. ATV Wild Ride 3D will take many of the same racing conventions of its predecessor, but this time the developer is tossing in a wealth of new gameplay functions, not to mention a full 3D racing experience on..

  • News A Week in the Life of Renegade Kid

    Behind the scenes look at game development

    For those of you who enjoy an inside look at the daily life of a game developer, Renegade Kid co-founder and Creative Director Jools Watsham has just the thing for you. All this week, Jools will be posting a vlog on his YouTube account each day in which he'll talk about some of the interesting aspects of...

  • News Crytek: Wii U Technology a Far Cry From Wii Hardware

    Investigating the new machine

    Crysis and Far Cry developer Crytek is looking at the Wii U quite closely, discussing the console's core future with NowGamer in a recent interview. The European developer told the site it was interested in the machine and is pleased with the technological leap over the present Wii hardware: We were unfortunately unable to support the last generation of Wii because it..

  • News Nintendo Researching Mobile Phone Possibilities

    Don't rule it out

    In the days of the Game Boy, the idea of a portable telephonic device that also contained a powerful games console was a complete pipe dream, but here in the 21st Century the smartphone market undeniably overlaps with Nintendo's handheld consoles. Never one to be bullied out of its own game, Nintendo has conducted considerable...

  • News Nintendo Still Not Heading into iPhone Games

    Pokémon app out of their hands

    The announcement of an official Pokémon game for the iPhone and iPod Touch caused some news outlets to speculate that Nintendo was testing the App Store water for its other major properties. This isn't the case of course, as the company clarified. Nintendo shares rose as much as 4.9% after the announcement of...

  • News Resident Evil: Revelations Graphics "Will Blow You Away"

    So says producer

    3DS has already produced some pretty stellar-looking games, but Capcom is already heading for the graphical high ground with next year's Resident Evil: Revelations, with producer Masachika Kawata confident it'll be among the best looking games on the system. Citing recent release Resident Evil: The Mercenaries 3D as a current high watermark for 3DS graphical quality, Kawata is..

  • News Super Mario Galaxy Director was Kept in the Dark About Wii U

    Koizumi left guessing

    Nintendo unveiled Wii U at E3 in June without a single official first-party game to demonstrate it — attendees had to make do with tech demos like New Super Mario Bros. Mii and Zelda Wii U. If you were wondering why there wasn't a more concrete showing of upcoming games, it could be because Nintendo's legendary secrecy extended even to its own top employees. Super Mario..

June2011

  • News Sakurai Yet to Start Work on Smash Bros. for Wii U and 3DS

    Years and years away

    Satoru Iwata's promise that we'll see Super Smash Bros. on Wii U and 3DS drew some of the biggest cheers of E3 2011, but series overseer Masuhiro Sakurai wasn't cheering: he's not even started work on the project yet. Still hard at work finishing Kid Icarus: Uprising, Sakurai didn't sound altogether happy about Iwata's on-stage...

  • News Wii U "A Better Fit" for Valve's Development Model

    Might Gordon Freeman come to Nintendo?

    Valve is respected as one of the Western world's best developers, having created the legendary Half-Life and Portal series. It's never released anything on a Nintendo console though, but there's a chance that could change with Wii U on the horizon. Joystiq recently asked Valve co-founder and head Gabe Newell...

  • News WayForward Founder Speaking at Westwood College on 25th June

    Voldi leads the Way

    WayForward is one of the most prolific producers of games for Nintendo handhelds, from licensed titles like Thor on DS to downloadable gems like Shantae: Risky's Revenge and Mighty Milky Way. The studio's founder and Tyrannical Overlord, Voldi Way, is set to speak at California's Westwood College on 25th June, and all for free. The "3rd Annual Gathering of Video Game..

May2011

  • News City Interactive Moving Towards 3DS

    3DS puzzler fans might want to take note

    City Interactive has already released several DS puzzle games in various forms of the genre and all have received good reviews here at Nintendo Life. With the likes of Chronicles of Mystery: The Secret Tree of Life, Vampire Moon: The Mystery of the Hidden Sun and Crime Lab: Body of Evidence, it's certainly worth finding out what the publisher has planned for..

  • News Nintendo Originally Intended Steel Diver to Surface on DSiWare

    Jumped to retail to increase depth

    Recent 3DS release Steel Diver has had a long, long road to release: starting out as a DS demo back in 2004, the title eventually wound up on 3DS, but it could have been released much earlier if its original course had been followed. A recent Iwata Asks article focuses on the 3DS sub title, with producer Tadashi Sugiyama revealing the original intention to release..

  • Rumour 3DS Developer Conference Next Tuesday

    Hopefully a particular date will get decided

    Whatever the reason is for delaying the system update on the 3DS, an update that will enable the Nintendo eShop as well as other functionalities, gamers are past caring now and just want to know when it will be available. According to a message supposedly posted on Nintendo's development site Wario World,...

April2011

  • News n-Space Has Three 3DS Games Up its Spacious Sleeves

    And a DS game too

    Studio n-Space has had a hand in all sorts of games over the past 15 years, from Geist right up to GoldenEye 007 and Call of Duty: Black Ops on DS. It's proven itself extremely adept at handling the DS architecture, so the news that the team has a trio of 3DS games under wraps should please some. The official n-Space blog recently...

  • News PlatinumGames President Saddened by Decline of New Ideas

    Pledges to bring smiles back

    Japanese developer PlatinumGames has been responsible for some pretty innovative games over the past five years: Wii gorefest MadWorld and DS space RPG Infinite Space for Nintendo's formats, as well as the superlative Bayonetta and Vanquish for Xbox 360 and PlayStation 3. Five years in and not a sequel in sight, PlatinumGames is something of an anomaly in the current..

January2011

  • News 3DS Too Full of Gadgets to Make a 3DS Lite Possible

    Iwata talks, size matters

    Ever since before the 3DS was officially unveiled, gamers claimed they would wait until the so-called "inevitable" revision that has accompanied all Nintendo's portable hardware over the years: you need only look at the number of iterations of the original GameBoy, GameBoy Advance and Nintendo DS consoles to realise the 3DS won't always look as we know it now..

  • News What Do You Make of This 3DS Prototype?

    Better than the real thing?

    Nintendo consoles go through countless prototypes before the final version hits the shop shelves, so it's no surprise that the 3DS didn't always look the same way it does now. The newest instalment of Iwata Asks, in which Nintendo President Satoru Iwata chews the fat with his colleagues, reveals a few interesting...

December2010

  • News WiiWare Super Meat Boy Gets Canned

    You might want to sit down for this one

    It seems Team Meat has decided that WiiWare is not a good fit for Super Meat Boy and have officially cancelled the game's development for the service. They've also let it be known that a Wii retail release is also looking grim, which pretty much lays to rest any semblance of hope that we'll see the boy of meat...

November2010

  • News 3DS Development Could Cost Triple That of DS Software

    Will the extra cost be passed onto consumers?

    Earlier this year, Satoru Iwata stated 3DS games may cost as much to develop as Wii titles, something that has now been backed up by Japanese studio Marvelous Interactive who's given some frightening figures for studios wanting to get into this potentially explosively lucrative market. The studio revealed at an investors' meeting that its development..

September2010

  • News Sakamoto Wishes to Start Metroid Dread From Scratch

    Metroid co-creator might not even be involved with it

    With the revelation that a Metroid game was close to materialising on the Nintendo 64, it's almost a mirror image of the elusive Metroid Dread that's supposed to be on the DS. Series co-creator, Yoshiro Sakamoto, has recently shed some light on it and we could be back to square one before we've...

August2010

  • News Nintendo Rolls Its Sleeves Up With GoldenEye 007 Development

    Activision talks about Nintendo's "extremely helpful" approach

    With the original GoldenEye 007 a beloved moment in the N64 era, it's no wonder Nintendo is making sure the upcoming Wii instalment receives a substantial amount of love during the development stages. Speaking to Gamerzines, associate producer James Lodato speaks about the partnership between Activision and The Big N, in bringing the..

April2010

  • News Wii Remote Support Coming to Google's Android

    New application allows Wii Remotes and Android phones to communicate

    We don't usually cover mobile phone news here on Nintendo Life but in this case we're willing to make an exception. Those of you familiar with Google's Android operating system will know that there are countless downloadable apps available via the appropriately-named Android Market. One app that caught our attention recently was..

  • News DJ Shadow Sheds a Little Light on DJ Hero 2

    A preemptive strike

    For a sequel that hasn't been officially announced yet, DJ Shadow sure has no issues talking about DJ Hero 2, effectively beating Activision to the punch. In a recent interview with Zane Lowe, DJ Shadow talks about the appearance of his in-game avatar, and the work going into producing content for the game. Having produced tracks for the first game in the series and made an..

March2010

  • News Miyamoto Confirms Pikmin 3

    Pikmin fans rejoice!

    According to the Official Nintendo Magazine, Miyamoto has just confirmed that development of Pikmin 3 is "well under way". Unfortunately, we still don't know if the game is being developed for the Nintendo Wii or DS system. At the very least this is great news for fans of the series who've been patiently waiting for a...

November2009

  • News Infinity Ward Unhappy With Wii's Power

    In other news: the world is round and water is wet

    Unless you've been living under a rock for the past 6 months then you'll be aware that Call of Duty: Modern Warfare 2 is almost upon us, with everyone and their auntie getting unreasonably excited about the prospect of blowing up generic bad guys and making tiresome "RAT-A-TAT-TAT" noises under their breath. Wii owners are getting a port..

October2009

  • News Miyamoto Open To The Idea of User-Generated Content

    He'll bring the tools, you make the games

    Shigeru Miyamoto has stated in a recent interview that he's very interested in the notion of user-generated content in Nintendo games, which has given rise to the hope that he's prepping some kind of LittleBigPlanet-style title. Speaking to Joystiq, he had this to say about the concept: This is an area that...

  • News Rare May Return to Nintendo Consoles

    Don't think you've seen the last of them...

    Rare used to be Nintendo's behemoth, their go-to guys when it came to crafting first-party masterpieces. They really made their name on the N64, but afterwards their relationship with the Big N got a little more complicated and they now reside under the Microsoft umbrella. However, last year they released the rather sensational Viva Pinata: Pocket..

September2009

  • News Square Enix Prez Stares Into Crystal Ball; Sees New Wii in 2011

    Thoughts also passed on motion control

    Square Enix president Yoichi Wada has opened his mouth and allowed various predictions to spew forth, some of which were collected and bottled during an interview with The Financial Times. Wada has foretold that Nintendo's successor to the Wii will be available in 2011, and is likely to be closer to the PS3/360...

  • News The Wii Sports Resort Events That Didn't Make It

    Nintendo reveals the games that didn't get past the drawing board

    Wii Sports Resort is pretty packed when it comes to events. However, Nintendo has gone on the record stating that before the final twelve games were picked, the development team had plenty more ideas that very nearly made it onto the disc. According to producer Katsuya Eguchi: We considered fishing and a water slide activity before..

August2009

  • News myNotebook Development Nearing Completion

    New DSiWare app on tap for a release later this year.

    Nnooo have just announced that development on their new DSiWare application myNotebook is almost completed and that the app is set for a release on the DSiWare service later this year. You can check out the official press release below for a bit more information about this unique DSiWare application and what it will have to offer. Nnooo..

July2009

  • News Epic Games: Give Us HD Wii and We'll Talk

    VP of Epic has admits that a more powerful Wii would interest him

    Do you like Epic Games? Sure you do. Do you want them to make games for the Wii? Well tough. At the moment the Wii just isn't powerful enough to handle the Epic's Unreal Engine, according to Mark Rein, VP of the company. Rein recently spoke about the difficulties of porting the engine to Nintendo's machine: You'd just be stretching..

June2009

  • News Scribblenauts Required Dedicated "Reading Team"

    Five guys spent six months doing nothing but reading.

    Those vaunted 10,000 conjurable in-game items in Scribblenauts had to come from somewhere, but we had always assumed they came from the fevered minds of the development team, bouncing ideas off each other and being all "creative". As it turns out, the truth is far less interesting. Developers 5th Cell - the talented minds and artists..

  • News Aliens: Colonial Marines For DS: Not 'Game Over' After All

    Work is continuing, according to Gearbox's Randy Pitchford

    A short while ago, we reported that a trailer for what appeared to be an DS-based Aliens game had been leaked onto the net, and that developer WayForward was involved. The video was posted on YouTube with text suggesting that the game itself had been canned due to financial difficulties. The...

May2009

  • Interviews Kyle Gray talks Henry Hatsworth & indie plans

    Nintendo Life catches up with the man behind one of the most creative DS games to find out if there is life after EA.

    If you've read our review then you'll know that Henry Hatsworth in the Puzzling Adventure is one of the most creative and fun games you can play on the DS right now; the blissful combination of gorgeous 2D visuals, top-quality platforming action and brain-bending puzzle gaming..

April2009

  • News id Chief: "Show Me Why I Should Develop For Wii"

    Hollenshead isn't sure the Wii is a viable platform

    Following on from last week’s worrying report that third party development on the Wii is a risky business, id Software head man Todd Hollenshead has added his own two cents to the debate. Speaking to Gamespot, Hollenshead had this to say: If you look at the data, the Wii is Nintendo—and then...

  • News Analyst Reckons Wii Investment is "Fools Gold"

    Warning for third parties looking to make a quick buck

    The Nintendo Wii recently became the fastest selling console of all time and is generally perceived to be doing pretty well right now. However, analyst Doug Creutz from Cowen & Company has commented that third parties looking to make easy money by sinking cash into Wii development may be...

March2009

  • News 2D Boy's Ron Carmel Talks About Indie Game Development

    For those of you out there who are curious as to just what it takes to create a video game from scratch, Ron Carmel, co-creator of World of Goo, recently sat down at the Game Developers Conference and gave some specifics as to what it cost to create their hit WiiWare title.

    Below are a few dollar amounts Ron gave out regarding the development of World of Goo. $4000 on hardware $1000 on..

  • News Indie Developers Enjoy Great Success in 2008

    We've already seen some outstanding indie games for the WiiWare service, and with the prospect of the DSiWare service coming soon, there seems to be no end in sight for the new level of creativity we're seeing from these small game developers.

    With far less overhead when compared to developing a retail release, we're seeing more developers take chances and try something new without being afraid of..

  • News WiiWare to Support Flash Soon

    The Official Cave Story Blog has revealed that soon WiiWare developers will be able to code games using Flash, which opens up a world of exciting (and possibly not so exciting) gaming experiences for Wii owners.

    Games like Defend Your Castle originally started life as free PC-based Flash titles, and recent Xbox Live Arcade hits such as Castle...

  • News The Making of World of Goo

    2D Boy is currently working on a seven-part series on their blog that will chronicle the development of their hugely popular WiiWare hit World of Goo.

    Part one of the series recently went up and includes a nice little bonus for those who would like to see World of Goo in its infancy. In fact fans can even download a prototype version of the game that was only a mere week old. Now keep in mind the..

February2009

  • News The Conduit development trailers

    High Voltage Software have released some new videos showcasing some of the features from the game.

    The two videos detail different parts of the game and walk through a lot of the more technical features of the game, the first video guides you through these: The second video compares the current build of the game to a very very early one: Some huge differences there, the early build looks terrible..

February2008

  • News Factor 5 Speak About Secret Wii Project

    Julian Eggebrecht spills the beans, but still no name as yet

    They won’t reveal the name of the top secret project they’re working on, but those fine chaps at Factor 5 have still given us a few juicy pieces of information to chew on for the time being. Speaking to IGN, Factor 5 president Julian Eggebrecht shed a little light on this mysterious Wii title. We want to push the hardware. I think..

January2008

  • News Sega Hint At More Wii-based NiGHTS Titles

    After waiting over a decade it seems that Sega are willing to milk the franchise for all it's worth

    It may not have lived up to the expectations of many fans, but Sega’s NiGHTS: Journey into Dreams has obviously performed well enough at retail for its developers to be considering future titles and it would appear that the Wii is the favoured platform to receive them. In a recent interview Takashi..

  • News Retro Talk About Metroid Prime

    Highly respected American developer spills the beans

    American developer Retro Studios has broken its silence about working with Nintendo on the critically acclaimed Metroid Prime franchise. The Texas-based company worked closely with the Japanese giant to craft what many gamers regard as being one of the finest FPS adventure series in existence. In a recent interview with Next Gen, company..

October2007

  • News Big Long List Of Upcoming Games

    Nintendo have released a list of upcoming games this year and beyond, dates included.

    Here are both Wii and DS games with release dates, although subject to change (such as SSB:B). There are a fair amount of games here so I'm sure there will be a few that interest. We included all of October in case you have missed any this month. Major publishers worldwide are making games for Wii and Nintendo..

September2007

  • News Reggie Promises More Wiis

    A lot more units are being manufactured but will there be enough?

    At the Wii launch we all had problems obtaining the motion-sensing console which left desperate parents paying over the odds trying to get their loved ones a shiny new Wii. Unfortunately, it looks like to be more of the same towards the end of this year. In an interview with Mercury News Reggie Fils-Aime answered questions about the..

  • News Iwata Talks Development, Miyamoto & Wii Sports 2

    Nintendo's leader talks shop with one of his friends.

    Satoru Iwata, President and CEO of Nintendo, recently had an informal chat come-interview with Japanese site 1101.com. The discussion reveals many aspects of game development from Iwata himself and from stories of how Miyamoto has influenced him. At times throughout the talk such wise discussion takes place that it's hard to believe that is was..

February2007

  • News Is There A New Wii On The Way?

    Nintendo's Perrin Kaplan seems to think so according to one of her responses to a Game Daily interview.

    When asked if the Wii would see a relaunch similar to the DS or GBA he said: Sure, absolutely. You'll see the ways in which we do that. The response is overwhelmingly definitive yet it is not yet clear in what context the console will be relaunched. There has been talk of DVD compatible Wii's and..

  • News Thrustmaster Reveals Their New Wii Accessories

    The American accessory-developer Thrustmaster, whose name most of you probably recognize from the firm's long participation in the racing-game accessories market, has just revealed a list of all the unique accessories they are developing for Nintendo's popular gaming console.

    With the Wii Nintendo opened up gaming to a whole new audience and expanded the demographics of our beloved form of digital..

  • News Wii Sports Replacements Almost Complete

    Slowly developers are providing us with full games that centre on the sports featured in Wii Sports.

    We all love Wii Sports, maybe some of the five sub-games are liked more than the other; but no one can deny it is a lot of fun on the whole and has perfectly shown off the Wii’s abilities. In its simple state each of the games show off the respective sports well, but not to a full extent..

  • News Guitar Hero II Rocking Its Way To Wii

    Activision extend their support for the Wii with at least four new games.

    TheGameFeed have reported that Guitar Hero II will be coming to the Wii in Activisions next "fiscal year". This effectively means April 2007 to March 2008. The launch window is quite large but heres hoping it will be nearer to the earlier date, even if a late 2007 release is more likely. As well as keeping us guessing to the..

August2006

  • News Game Development Too Expensive?

    Revolution Software MD Charles Cecil suggests that game development budgets are getting too big.

    GamesIndustry.biz conducted an interview with Cecil who suggests companies such as EA are "sacrificing creativity for the sake of efficiency." "The bigger developers talk about games costing tens of millions of dollars; it seems patently obvious to me that they don't need to cost that much, unless,..

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