Development News - Page 22

News: Infinity Ward Unhappy With Wii's Power

Infinity Ward Unhappy With Wii's Power

In other news: the world is round and water is wet

Unless you've been living under a rock for the past 6 months then you'll be aware that Call of Duty: Modern Warfare 2 is almost upon us, with everyone and their auntie getting unreasonably excited about the prospect of blowing up generic bad guys and making tiresome "RAT-A-TAT-TAT" noises under their breath. Wii owners are getting a port..

News: Miyamoto Open To The Idea of User-Generated Content

Miyamoto Open To The Idea of User-Generated Content

He'll bring the tools, you make the games

Shigeru Miyamoto has stated in a recent interview that he's very interested in the notion of user-generated content in Nintendo games, which has given rise to the hope that he's prepping some kind of LittleBigPlanet-style title. Speaking to Joystiq, he had this to say about the concept: This is an area that...

News: Rare May Return to Nintendo Consoles

Rare May Return to Nintendo Consoles

Don't think you've seen the last of them...

Rare used to be Nintendo's behemoth, their go-to guys when it came to crafting first-party masterpieces. They really made their name on the N64, but afterwards their relationship with the Big N got a little more complicated and they now reside under the Microsoft umbrella. However, last year they released the rather sensational Viva Pinata: Pocket..

News: Square Enix Prez Stares Into Crystal Ball; Sees New Wii in 2011

Square Enix Prez Stares Into Crystal Ball; Sees New Wii in 2011

Thoughts also passed on motion control

Square Enix president Yoichi Wada has opened his mouth and allowed various predictions to spew forth, some of which were collected and bottled during an interview with The Financial Times. Wada has foretold that Nintendo's successor to the Wii will be available in 2011, and is likely to be closer to the PS3/360...

News: The Wii Sports Resort Events That Didn't Make It

The Wii Sports Resort Events That Didn't Make It

Nintendo reveals the games that didn't get past the drawing board

Wii Sports Resort is pretty packed when it comes to events. However, Nintendo has gone on the record stating that before the final twelve games were picked, the development team had plenty more ideas that very nearly made it onto the disc. According to producer Katsuya Eguchi: We considered fishing and a water slide activity before..

News: myNotebook Development Nearing Completion

myNotebook Development Nearing Completion

New DSiWare app on tap for a release later this year.

Nnooo have just announced that development on their new DSiWare application myNotebook is almost completed and that the app is set for a release on the DSiWare service later this year. You can check out the official press release below for a bit more information about this unique DSiWare application and what it will have to offer. Nnooo..

News: Epic Games: Give Us HD Wii and We'll Talk

Epic Games: Give Us HD Wii and We'll Talk

VP of Epic has admits that a more powerful Wii would interest him

Do you like Epic Games? Sure you do. Do you want them to make games for the Wii? Well tough. At the moment the Wii just isn't powerful enough to handle the Epic's Unreal Engine, according to Mark Rein, VP of the company. Rein recently spoke about the difficulties of porting the engine to Nintendo's machine: You'd just be stretching..

News: Scribblenauts Required Dedicated "Reading Team"

Scribblenauts Required Dedicated "Reading Team"

Five guys spent six months doing nothing but reading.

Those vaunted 10,000 conjurable in-game items in Scribblenauts had to come from somewhere, but we had always assumed they came from the fevered minds of the development team, bouncing ideas off each other and being all "creative". As it turns out, the truth is far less interesting. Developers 5th Cell - the talented minds and artists..

News: Aliens: Colonial Marines For DS: Not 'Game Over' After All

Aliens: Colonial Marines For DS: Not 'Game Over' After All

Work is continuing, according to Gearbox's Randy Pitchford

A short while ago, we reported that a trailer for what appeared to be an DS-based Aliens game had been leaked onto the net, and that developer WayForward was involved. The video was posted on YouTube with text suggesting that the game itself had been canned due to financial difficulties. The...

Interviews: Kyle Gray talks Henry Hatsworth & indie plans

Kyle Gray talks Henry Hatsworth & indie plans

Nintendo Life catches up with the man behind one of the most creative DS games to find out if there is life after EA.

If you've read our review then you'll know that Henry Hatsworth in the Puzzling Adventure is one of the most creative and fun games you can play on the DS right now; the blissful combination of gorgeous 2D visuals, top-quality platforming action and brain-bending puzzle gaming..

News: id Chief: "Show Me Why I Should Develop For Wii"

id Chief: "Show Me Why I Should Develop For Wii"

Hollenshead isn't sure the Wii is a viable platform

Following on from last week’s worrying report that third party development on the Wii is a risky business, id Software head man Todd Hollenshead has added his own two cents to the debate. Speaking to Gamespot, Hollenshead had this to say: If you look at the data, the Wii is Nintendo—and then...

News: 2D Boy's Ron Carmel Talks About Indie Game Development

2D Boy's Ron Carmel Talks About Indie Game Development

For those of you out there who are curious as to just what it takes to create a video game from scratch, Ron Carmel, co-creator of World of Goo, recently sat down at the Game Developers Conference and gave some specifics as to what it cost to create their hit WiiWare title.

Below are a few dollar amounts Ron gave out regarding the development of World of Goo. $4000 on hardware $1000 on..

News: Indie Developers Enjoy Great Success in 2008

Indie Developers Enjoy Great Success in 2008

We've already seen some outstanding indie games for the WiiWare service, and with the prospect of the DSiWare service coming soon, there seems to be no end in sight for the new level of creativity we're seeing from these small game developers.

With far less overhead when compared to developing a retail release, we're seeing more developers take chances and try something new without being afraid of..

News: WiiWare to Support Flash Soon

WiiWare to Support Flash Soon

The Official Cave Story Blog has revealed that soon WiiWare developers will be able to code games using Flash, which opens up a world of exciting (and possibly not so exciting) gaming experiences for Wii owners.

Games like Defend Your Castle originally started life as free PC-based Flash titles, and recent Xbox Live Arcade hits such as Castle...

News: The Making of World of Goo

The Making of World of Goo

2D Boy is currently working on a seven-part series on their blog that will chronicle the development of their hugely popular WiiWare hit World of Goo.

Part one of the series recently went up and includes a nice little bonus for those who would like to see World of Goo in its infancy. In fact fans can even download a prototype version of the game that was only a mere week old. Now keep in mind the..

News: The Conduit development trailers

The Conduit development trailers

High Voltage Software have released some new videos showcasing some of the features from the game.

The two videos detail different parts of the game and walk through a lot of the more technical features of the game, the first video guides you through these: The second video compares the current build of the game to a very very early one: Some huge differences there, the early build looks terrible..

News: Factor 5 Speak About Secret Wii Project

Factor 5 Speak About Secret Wii Project

Julian Eggebrecht spills the beans, but still no name as yet

They won’t reveal the name of the top secret project they’re working on, but those fine chaps at Factor 5 have still given us a few juicy pieces of information to chew on for the time being. Speaking to IGN, Factor 5 president Julian Eggebrecht shed a little light on this mysterious Wii title. We want to push the hardware. I think..

News: Sega Hint At More Wii-based NiGHTS Titles

Sega Hint At More Wii-based NiGHTS Titles

After waiting over a decade it seems that Sega are willing to milk the franchise for all it's worth

It may not have lived up to the expectations of many fans, but Sega’s NiGHTS: Journey into Dreams has obviously performed well enough at retail for its developers to be considering future titles and it would appear that the Wii is the favoured platform to receive them. In a recent interview Takashi..

News: Retro Talk About Metroid Prime

Retro Talk About Metroid Prime

Highly respected American developer spills the beans

American developer Retro Studios has broken its silence about working with Nintendo on the critically acclaimed Metroid Prime franchise. The Texas-based company worked closely with the Japanese giant to craft what many gamers regard as being one of the finest FPS adventure series in existence. In a recent interview with Next Gen, company..