Development News

News: Overheating Computers Almost Cost The World The Original Pokémon Games

Overheating Computers Almost Cost The World The Original Pokémon Games

"I sure am glad I fixed those computers back then"

Pokémon turns 20 this year, and to mark the occassion Game Freak's Junichi Masuda has posted a video online in which he shares some of his strongest memories regarding the creation of this iconic series. Masuda - who served as a programmer on Pokémon Red and Green and created the music and...

Video: Behind The Scenes On The GameCube Star Wars Rogue Leader Games

Behind The Scenes On The GameCube Star Wars Rogue Leader Games

Stay on target

The world is going Star Wars-mad at the moment, what with The Force Awakens hitting cinemas this week. To mark the event, Nintendo Life contributor Gonçalo Lopes has uploaded the behind-the-scenes documentaries which were included on Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike as...

News: Back In 1990, Miyamoto's Desire Was To Make Video Games Parents Wanted Their Kids To Play

Back In 1990, Miyamoto's Desire Was To Make Video Games Parents Wanted Their Kids To Play

"Ah, good! My child is old enough to play video games now!"

Video games are often unfairly blamed for society's ills, with critics claiming they make players violent or antisocial. While some might assume such claims are a recent thing, a newly-translated interview with the team behind Super Mario World reveals that such unwarranted criticism has...

Book Review: The Untold History of Japanese Game Developers: Volume 2

The Untold History of Japanese Game Developers: Volume 2

"I hit my head against the monitor hard enough to make the screen crack"

The term "labour of love" is often bandied around in media circles, usually relating to a personally important project by an artist writer, and while it's possibly overused in some cases, it most certainly applies to John Szczepaniak's quest to chart the hitherto unseen...

News: Nintendo Indirectly Co-Funded An Ambitious PlayStation RTS That Never Made It To Market

Nintendo Indirectly Co-Funded An Ambitious PlayStation RTS That Never Made It To Market

"The money situation was unusual"

When you consider the sheer volume of games released every year, it should come as no massive shock to learn that a staggering number of projects get shelved or canned before making it to market, and each and every one of these games has a tale to tell. The story behind an unnamed PlayStation RTS title from the...

News: Konami Already Planning Next Metal Gear Game, Presumably Without Hideo Kojima's Input

Konami Already Planning Next Metal Gear Game, Presumably Without Hideo Kojima's Input

"A large-scale investment will become necessary"

The Konami drama continues. After rumours that the veteran publisher is leaving AAA development and the confusion surrounding the employment status of Hideo Kojima - its most famous staffer - Konami has recently confirmed that it is shuttering the LA-based studio responsible for Metal Gear Online,...

Rumour: Retro Is Working On A Game It Pitched To Nintendo, And It's Not Metroid Prime 4

Retro Is Working On A Game It Pitched To Nintendo, And It's Not Metroid Prime 4

"The time is now for Retro to do an original property"

Just what is Retro Studios up to right now? That's the question that many a Nintendo fan has asked over the past year or so, and when E3 2015 came and went without any news from the Metroid Prime creator, brows became even more furrowed. However, Nintendo Life contributor and Unseen64 archivist...

News: Fresh Project H.A.M.M.E.R. Details Reveal Shigeru Miyamoto's Role In The Game's Downfall

Fresh Project H.A.M.M.E.R. Details Reveal Shigeru Miyamoto's Role In The Game's Downfall

Legendary designer took issue with game's costly CGI spend

Not so long ago we covered the tortured production of the Wii title Project H.A.M.M.E.R., a waggle-heavy action title in development by Nintendo Software Technology, Nintendo's famed North American studio. Revealed early in the life of the Wii, the game would never see the light of day and,...

News: Nintendo Wanted A GoldenEye Sequel On N64 But Rare Turned It Down

Nintendo Wanted A GoldenEye Sequel On N64 But Rare Turned It Down

And Nintendo gracefully accepted the decision

1997's GoldenEye 007 was a massive commercial and critical success for Nintendo, selling 8 million copies worldwide and generating an enormous amount of revenue. Unsurprisingly, Nintendo wanted a sequel and even asked developer Rare to make one - but the UK company, which was at the time a second-party...

Weirdness: Miyamoto Wanted A Murder-Free GoldenEye Where You Made Friends With Enemies At The End

Miyamoto Wanted A Murder-Free GoldenEye Where You Made Friends With Enemies At The End

"Close-up killing - he found it a bit too horrible"

In your average James Bond flick the suave British secret agent dispatches countless goons and bad guys without batting an eyelid, but if Nintendo's Shigeru Miyamoto had had his way, the best Bond video game of all time wouldn't have contained a single death. Speaking at the ongoing GameCity event...

News: Nintendo Launches Updated Developer Portal Website

Nintendo Launches Updated Developer Portal Website

Designed to be welcoming

In this generation Nintendo has been open-armed and welcoming to developers of all sizes, fostering the 'Nindie' age and opening the Wii U (and eventually the New Nintendo 3DS) up to development tools such as Unity. It seems to be stepping up those efforts, having launched a new Developer Portal with key information and an...

News: Factor 5's Lost Wii Kid Icarus Boasted A Dark Hero With 60fps Airborne Action

Factor 5's Lost Wii Kid Icarus Boasted A Dark Hero With 60fps Airborne Action

"I feel like we were missing the point"

Fans of Kid Icarus had to endure a long and painful wait between the original NES and Game Boy titles and the eventual 3DS update, but had Star Wars: Rogue Squadron studio Factor 5 had its way, we would have been playing a sequel a little bit sooner. Unseen 64 staffer and occasional Nintendo Life contributor...

Rumour: New Report Suggests That Konami Has All But Abandoned Console Development 

New Report Suggests That Konami Has All But Abandoned Console Development 

PES and Metal Gear Online are the only titles spared

With the incredible commercial and critical success of Metal Gear Solid V: The Phantom Pain you'd think that publisher Konami would be feeling pretty pleased about its home console output, but it would appear that earlier reports regarding the company exiting the domestic arena are true...

Talking Point: Sweeping Internal Changes Show That Nintendo Is Ready To Tackle New Challenges

Sweeping Internal Changes Show That Nintendo Is Ready To Tackle New Challenges

Structural shifts and fresh promotions are just part of a wider plan

Yoshiaki Koizumi is one of the key beneficiaries of the merger of EAD and SPD While this week's big news is certainly the appointment of Tatsumi Kimishima as Nintendo's new president, it was the changes taking place behind the scenes which will have piqued the interest of seasoned...

News: Nintendo Is Merging Its Prized EAD And SPD Teams Into A Single Group

Nintendo Is Merging Its Prized EAD And SPD Teams Into A Single Group

Say hello to the Entertainment Planning & Development Division

Shinya Takahashi and Shigeru Miyamoto As well as confirming yesterday that Tatsumi Kimishima is its new president, Nintendo also detailed some organisational changes which will impact the day-to-day running of some of its famous internal teams. The big news is that EAD (Entertainment...

Exclusive: MercurySteam Has Been Working On A Metroid Prototype For Wii U And 3DS

MercurySteam Has Been Working On A Metroid Prototype For Wii U And 3DS

Update: Anonymous developer tried to leak the game three months ago

Update: Since we posted the original story, we have since come across this curious post from 4chan's /v/ board (click that link at your own risk) which appears to show a member of Spain's development community attempting to leak the existence of MercurySteam's Metroid. The post...

News: Nintendo NX Could Get A Port Of MMORPG Final Fantasy XIV: A Realm Reborn

Nintendo NX Could Get A Port Of MMORPG Final Fantasy XIV: A Realm Reborn

Negotiations with Nintendo yet to happen

Final Fantasy XIV: A Realm Reborn Director and Producer Naoki Yoshida has revealed to DualShockers that a port of the game could come to the Nintendo NX, but there are still some hurdles to overcome. Square Enix has already caused considerable interest by announcing that Dragon Quest X and Drag

News: Rare Co-Founder Has No Idea Why Nintendo Didn't Buy The Studio Outright

Rare Co-Founder Has No Idea Why Nintendo Didn't Buy The Studio Outright

"I thought we were a good fit"

Rare co-founder Tim Stamper recently won the accolade of Development Legend at this year's Develop awards - along with his brother, Chris - and has now given his first interview since 2007. Stamper - who has recently returned to the games industry with mobile studio FortuneFish - talks about the origins of Rare, its...

News: Nintendo Treehouse Staffer Talks Localisation, Voice Acting And Playing Non-Nintendo Games For Research

Nintendo Treehouse Staffer Talks Localisation, Voice Acting And Playing Non-Nintendo Games For Research

Inside information

Nintendo has traditionally been very reluctant to allow its employees to speak to freely with the gaming press, but that stance has apparently been relaxed in recent years according to Treehouse staffer Chris Pranger - and as if to prove his point, he's taken part in a lively podcast where he covers a whole host of...