Development News

News: Want Bayonetta 2 On PS4 And Xbox One? You Might As Well Ask For Zelda Or Mario, Jokes Kamiya

Want Bayonetta 2 On PS4 And Xbox One? You Might As Well Ask For Zelda Or Mario, Jokes Kamiya

"If Nintendo doesn’t say yes, it’s not going to happen"

As has been mentioned several times in the past, Bayonetta 2 simply wouldn't exist if it weren't for Nintendo. The sequel was started with Sega's support, but when that company pulled out, the project almost collapsed before Nintendo stepped in. Despite this knowledge, lots of Sony and...

News: Nintendo Confirms Development of Games That Will Have "Improved" Gameplay and "Enhanced" Graphics on New 3DS

Nintendo Confirms Development of Games That Will Have "Improved" Gameplay and "Enhanced" Graphics on New 3DS

Splitting the userbase

It was confirmed recently by Satoru Iwata, when revealing the New Nintendo 3DS models, that a port of Wii title Xenoblade Chronicles will be exclusive to the new hardware to utilise its improved CPU. It was unclear how common this would be, yet in today's surprise announcement of the hardware hitting Australia and New Zealand...

News: Mitchell Corp Is Keen To Bring Strider's Spiritual Sequel To Home Formats

Mitchell Corp Is Keen To Bring Strider's Spiritual Sequel To Home Formats

Along with many of its other arcade titles

Mitchell Corp might not be a household name with most gamers, but the more astute among you will recognise the name from such hits as Pang, Puzz Loop and Polarium. Founded by former Data East staffer Roy Ozaki, the firm has enjoyed a very close relationship with Nintendo in recent years, with its last title...

Book Review: The Untold Story Of Japanese Game Developers: Volume 1

The Untold Story Of Japanese Game Developers: Volume 1

Charting a golden era

When journalist and novelist John Szczepaniak launched his Kickstarter campaign back in 2013 to record the hitherto undocumented story of Japan's game development community, there were a few raised eyebrows around the web. His funding goal was a lofty one, and the task seemed almost herculean in scope — he planned to travel...

News: New Legend Of Zelda "Only Possible" Thanks To The Wii U Hardware, Says Eiji Aonuma

New Legend Of Zelda "Only Possible" Thanks To The Wii U Hardware, Says Eiji Aonuma

"We can achieve this thanks to the hardware features of Wii U"

This year's E3 was notable for showing us the first footage of the next Legend of Zelda title, which is due to hit the Wii U next year. This new release promises a massive game world to explore, and has predictably become one of the most hyped Nintendo launches of next year. Producer...

News: Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

Shigeru Miyamoto Confidently Outlines Nintendo's Move From Casual To Core

"People take games for granted now"

The Wii and DS consoles were systems which achieved incredible global success and marked Nintendo's shift from "core" players to a much larger market, dubbed "casual gamers". Titles like Wii Sports, Wii Fit and Brain Training made gamers of people who had historically never taken any interest in interactive...

News: Ghost Song Developer "Prepared to Move Heaven and Earth" for Wii U Release

Ghost Song Developer "Prepared to Move Heaven and Earth" for Wii U Release

Time needed to port Open FL project to the system

Ghost Song was a Kickstarter project that certainly caught the eye in 2013, with an obvious source of inspiration being Super Metroid, while its mechanics, setting and sense of style were certainly appealing. While it reached its funding goal for PC / Mac, it unfortunately fell short of its Wii U...

Interview: Meet Naked War, The Wii Advance Wars Beater That Never Was

Meet Naked War, The Wii Advance Wars Beater That Never Was

"This was the game that was going to make the blue light really matter!"

Ste and John Pickford have been making video games for decades, starting with humble home micros like the ZX Spectrum and Commodore 64 before graduating to the NES and SNES as the '90s dawned. Such was the prestigious talent of these skillful siblings that their company Zippo...

News: Nintendo To Keep Focus as an "Entertainment Business", Even With Upcoming Quality of Life Platform

Nintendo To Keep Focus as an "Entertainment Business", Even With Upcoming Quality of Life Platform

Shigeru Miyamoto - "Human beings have an instinctual love of games"

While a number of Nintendo gamers and observers will have reacted to Nintendo's Quality of Life platform announcement earlier this year with curiosity and wondered what it could mean, there was a substantial group that expressed concern. The reasoning was simple — if Nintendo...

Talking Point: New Ideas, Not New IPs, Are The Key for Nintendo

New Ideas, Not New IPs, Are The Key for Nintendo

Splatoon and Code Name S.T.E.A.M are joined by Captain Toad, after all

Earlier today we reported on an interview given by two of the developers behind upcoming Wii U third-person shooter Splatoon, in which they outlined the creative process that brought us human / squid hybrids rather than macho men with guns, with existing brands such as Mario...

News: Shigeru Miyamoto Discusses Future Cross-Platform Development as an "Opportunity" for Nintendo

Shigeru Miyamoto Discusses Future Cross-Platform Development as an "Opportunity" for Nintendo

Will "think about" Virtual Console cross-buy support

Nintendo's development teams are currently exceptionally busy, producing content to cover release schedules for both Wii U and 3DS, two systems with fairly substantial disparities in raw processing power. The idea of simply streaming Wii U games to 3DS, for example, has never been seriously...

News: Developers Weigh In On The Way Forward For Wii U

Developers Weigh In On The Way Forward For Wii U

"The system plays host to a bunch of great, very unique games"

Following Nintendo's E3 exploits, we now have a greater idea of what content is coming to the Wii U in the remainder of 2014 and beyond. It was an event with some genuine surprises, combined with expected details, and laid out the path for the system — GamePad included — for the...

Interview: Goodbye Galaxy Games on Entering the World of Publishing and Opening Up 3DS Development With Gomba

Goodbye Galaxy Games on Entering the World of Publishing and Opening Up 3DS Development With Gomba

Outlines Gomba details and release plans

When it comes to Nintendo's portable download platforms, we think it's fair to say that they've been the home of a number of intriguing, unique titles from a broad spectrum of developers. Unlike the emergence of the Wii U store's expanding library courtesy of its support for off-the-shelf dev tools like...