Latest Reviews - Page 2

Castlevania Legends (Game Boy)

Castlevania Legends (Game Boy)

Tainted bloodline

The odds were stacked against Castlevania Legends almost from the start. When it was released towards the end of the '90s, it had the near-impossible task of following Castlevania: Symphony of the Night - a game which had revitalised Konami's gothic series and won widespread critical acclaim. To add to the heady level of...

Kirby Air Ride (GameCube)

Kirby Air Ride (GameCube)

A Ride for all ages?

Kirby, everyone’s favourite pink puffball, has hopped on his Warpstar and blasted into the world of “kart” racing in Kirby Air Ride for the Nintendo GameCube. He’s brought with him a few of his brethren, a unique set of controls, and some recognizable scenery, which is packed into this multiplayer-centric package. While...

Mario Golf (Game Boy Color)

Mario Golf (Game Boy Color)

A beautiful day on the links

Released in 1999 to dovetail with the N64 game of the same name, the Game Boy Color version of Mario Golf is more than just a scaled-back, portable edition. In fact, it stands well enough on its own merits, and it's almost unfortunate that it shares a name with its console counterpart; it really does have an identity all...

Geist (GameCube)

Geist (GameCube)

A Ghost of the Past

Nintendo doesn’t have much of a history when it comes to publishing mature-rated games. In fact, they had never directly released an M-rated game before they published the critically acclaimed Eternal Darkness for the GameCube in 2002. So when it was announced that Nintendo was working closely with developer n-Space on Geist...

Klonoa: Empire of Dreams (Game Boy Advance)

Klonoa: Empire of Dreams (Game Boy Advance)

Wahoo!

Starting life on the PlayStation in 1997, at a time when Super Mario 64 had just brought the gaming world triple-jumping headlong into the era of 3D platforming, Namco's Klonoa series has always done things differently. Klonoa's first outing, Klonoa: Door to Phantomile, was a pioneering foray into 2.5D, mixing polygonal backgrounds with...

Metal Gear Solid (Game Boy Color)

Metal Gear Solid (Game Boy Color)

Snake sneaks onto Game Boy Color in his first portable op

Metal Gear is a series born from limitations. Originally intended as a military shooter game for the MSX2 computer system, creator Hideo Kojima found the hardware unable to handle the large amount of on-screen action required for such an adventure. Instead of loud and overt blasting, the...

Mario Golf: Toadstool Tour (GameCube)

Mario Golf: Toadstool Tour (GameCube)

Mario Fore-Stars!

For many, there isn't a sport on the planet more tedious than golf. To these people the term "a good walk ruined" is about as accurate a description as anyone's ever come up with for anything, and they'd probably be able to reel off a list of far better uses for a golf club — window removal, football hooliganism, that...

Crazy Taxi (GameCube)

Crazy Taxi (GameCube)

All the fun of the fare?

SEGA has a brilliant track record in arcade driving games. OutRun, Daytona USA, SEGA Rally, Hang On; many older readers probably have fond memories of dropping coins on quick races on games housed within some oversized cabinet complete with steering wheel and pedals... before subsequently emptying their wallet of many more...

Mario Pinball Land (Game Boy Advance)

Mario Pinball Land (Game Boy Advance)

A flipping good time?

Our beloved hero Mario has starred in a multitude of sports throughout his long career: golf, tennis, hockey, soccer, basketball, go-karts, etc. It seems there’s hardly anything the famous plumber can’t do — even going so far as winning a gold medal at the Olympics against his long-time rival, Sonic the Hedgehog. Nintendo...

Wario World (GameCube)

Wario World (GameCube)

Wish you weren't here

Nintendo is a company that's world renowned for its varied cast of versatile characters and Wario is certainly no exception. Since his first playable appearance in Wario Land: Super Mario Land 3, Wario has starred in a plethora of 2D platforming adventures spanning the Game Boy right through to the DS, each one seeing...

GoldenEye 007 (Nintendo 64)

GoldenEye 007 (Nintendo 64)

Are those golden eyes wearing rose tinted specs?

Highly revered by countless N64 owners, GoldenEye 007 is often credited with kick-starting the first-person shooter craze on consoles. It not only showed that a good FPS could be crafted for a machine other than a high-spec PC, but arguably also created the multiplayer FPS phenomenon. In fact, if it...

Sonic Adventure 2: Battle (GameCube)

Sonic Adventure 2: Battle (GameCube)

Super Sonic or Super Chronic?

SEGA's attempt to have Sonic the Hedgehog transcend his 2D roots and venture into the realm of 3D didn't go nearly as smoothly as Nintendo's own Super Mario 64, despite Sonic Adventure being generally well received upon its release on the Dreamcast in 1999. It didn't take long for the cloud to lift from the judgement of...

Mickey's Speedway USA (Nintendo 64)

Mickey's Speedway USA (Nintendo 64)

Another kart racing game? Oh, boy!

By the end of the Nineties, UK developer Rareware had established itself as one of the most talented softcos in the world, and along with Nintendo's own in-house output, had helped to placate Nintendo 64 gamers throughout most of the console's life with a steady supply of premium software. Having delivered the...

Turok: Rage Wars (Nintendo 64)

Turok: Rage Wars (Nintendo 64)

Rage against the machine (gun)

Multiplayer has been a mainstay in first person shooters since only a few years after the genre's formal debut. Nonetheless, PC gamers had been shooting each other either in LAN setups or online for many years before console FPSes got in on the act. It wasn't until GoldenEye 007 hit the N64 that the idea of getting...

Metroid Prime 2: Echoes (GameCube)

Metroid Prime 2: Echoes (GameCube)

For super players

Back when Super Mario Bros. 2 came out in Japan — the real Super Mario Bros. 2, known here overseas as The Lost Levels — there was a little label on the box that said “For Super Players.” It meant it, too: Super Mario Bros. 2 is a ridiculously difficult game, often using your knowledge of the first game against you while at...

Metroid Prime (GameCube)

Metroid Prime (GameCube)

Prime cut

You know the story. By now, everyone does. In 2002, a new Metroid game was released after nearly a decade of silence, and it was done by a little studio in Texas that no one had ever heard of. Oh, and it was 3D. And first person. It shouldn't have worked, but it did, and the ensuing trilogy would secure that little studio as one of the...

Donkey Konga (GameCube)

Donkey Konga (GameCube)

Moving to a new beat

Donkey Konga is a pretty average rhythm action title when purely viewed as a piece of software engrained upon a small disc that one slaps onto the GameCube's spindle. Without a "true" Donkey Kong platformer on the horizon Nintendo rather shamelessly took the beloved characters of the franchise and transposed them into a title for the rhythm action crowd in 2004, one..

Sonic Advance (Game Boy Advance)

Sonic Advance (Game Boy Advance)

Spin-tendo

One of the few good things about being old is that sometimes you can glean satisfaction from being in the right place at the right time, where you were lucky enough to have first-hand experience of something special. Nostalgia is the bread-and-butter of retro gaming and throughout its history there will always be moments that stick in a...

Diddy Kong Racing (Nintendo 64)

Diddy Kong Racing (Nintendo 64)

A Rare treat, or will it drive you bananas?

For fans of Nintendo kart racers, 1997 has to go down as one of the greatest years in the history of the genre. Not only did it witness the European and North American release of the iconic Mario Kart 64, but Rare also introduced their own challenger to the karting crown with Diddy Kong Racing on the same...

SSX Tricky (GameCube)

SSX Tricky (GameCube)

Perfect powder

As you curl around a banked corner, the lip of a large ramp of snow appears in the distance and your mind begins to race at the possibilities for gnarliness that lie ahead. Slamming the boost and tucking your body forward, you scorch towards the precisely constructed mound, pre-winding your hands, arms and shoulders for maximum...