Retro Features - Page 8

Feature: Staff Memories of Sonic the Hedgehog

Staff Memories of Sonic the Hedgehog

We reminisce about the blue guy

Today marks 20 years since the very first time Sonic the Hedgehog burst onto TV screens around the world, kicking off a genuine phenomenon that continues to draw in new gamers to this day. As experienced gamers ourselves, naturally the team at Nintendo Life has plenty of memories of the spiky blue one's glory days, so we invited our staff to share their fondest..

Feature: Sonic: The Nintendo Years - Part Two

Sonic: The Nintendo Years - Part Two

The second instalment of our look back at gaming's favourite blue dude with attitude

Sonic: The Nintendo Years — Part One detailed the hedgehog's first few years on Nintendo consoles, but by the end of 2005 it was clear that Sonic games had changed very drastically, and nowhere was that more evident than in the next two 'hog-related outings. First...

Feature: Sonic: The Nintendo Years - Part One

Sonic: The Nintendo Years - Part One

As Sonic the Hedgehog reaches 20 years old, we take a look at the spiky one's past.

Sonic’s career is as chequered as those famous green hills; since his runaway success in the first half of the 1990s he’s struggled to reclaim those glory days. Luckily if you’re a Nintendo console owner you can play all the best Sonic games extremely easily,...

Features: A View from Hyrule Field

A View from Hyrule Field

We remember why Ocarina of Time is more than just a game

As we move through life, we will at times look back fondly at memories that we hold dear. And, as gamers, many of us merge recollections of the virtual world with those of reality. Some titles simply bring the right elements together in the perfect way, making this feel natural, normal, important. One game pulled this off better than most..

Feature: The Making of Super Play Magazine

The Making of Super Play Magazine

The hitherto untold story of the UK's finest SNES-focused publication

As much as it pains us to admit it, print media is slowly coming to the end of its relevance in the video game industry. Although some pockets of resistance still exist and continue to fight the good fight, the truth is that magazines have been usurped from their position on the...

Feature: Lads of the Rising Sun

Lads of the Rising Sun

How two unassuming British programmers succeeded inside the halls of Nintendo

As a nation, the Japanese have gained a reputation of being particularly insular; despite their wholehearted acceptance of many aspects of western culture, they tend to regard their own products, traditions and population as superior. Bearing this in mind, the success of Dylan Cuthbert and Giles Goddard – two British..

Feature: The SLG3000 and the Glorious Return of Scanlines

The SLG3000 and the Glorious Return of Scanlines

How to get that authentic retro look from your modern flatscreen TV

Sometimes, outdated technology has a quality which seemingly defies description. For example, those of you that are old enough may harbour a strange nostalgic affection for the monochrome Game Boy’s blurry LCD screen, even to the point of spurning the updated Game Boy Color...

Feature: The Making of Shadowrun

The Making of Shadowrun

We investigate the troubled genesis of one of the finest SNES RPGs in existence

We're big fans of pen-and-paper fantasy role-playing games here at Nintendo Life. In fact, we were the first to pour out a little liquor when the legendary Gary Gygax passed away not so long ago. The reason for our love comes not from every human's natural attraction to...

Features: The History of BIT.TRIP, Part 3

The History of BIT.TRIP, Part 3

In this installment, Gaijin explains their carefully laid plan for game four's runaway popularity, go through BIT.TRIP hell and reflect on the end of the series.

Be sure to read Part 1 and Part 2 of our look at the history of BIT.TRIP and Gaijin Games. EYEBALL REVOLUTION: The team somewhat jokingly chalks RUNNER’s popularity, apart from being very...

Interviews: Doctor Kong Director Alexis Neophytides

Doctor Kong Director Alexis Neophytides

We catch up with Alexis and Hank at the film's Brooklyn premiere

The saga over high scores in Donkey Kong is no longer a tale of two dudes. While most of us came to know the world of modern day Donkey Kongers through the epic rivalry between Steve Wiebe and Billy Mitchelll, it wasn't long before a third player emerged out of left field. Hank Chien, a plastic surgeon from New York, shattered both of..

Feature: Retrofitting Your Console for the HD Age

Retrofitting Your Console for the HD Age

How to give your Wii and classic hardware a new lease of life

While the relentless march of progress ensures that modern gaming consoles — and the televisions upon which they are played — are able to offer pin-sharp HD picture quality, it's worth sparing a moment to consider where this leaves older machines, as well as the humble Wii — which has yet to break through the 480p barrier, much to..

Interviews: Catching Up with Steve Wiebe

Catching Up with Steve Wiebe

The former champ ain't no chump

Not since a certain famous gorilla and plumber-to-be squared off for the coveted Pauline has there been a rivalry like that of the Kings of Kong. The film The King of Kong: A Fistful of Quarters brought to public attention the fight for dominance between family man Steve Wiebe and Goliath-like hot saucier Billy Mitchell, and since then New York plastic surgeon Dr..

Features: NES Characters, Then and Now: Part One

NES Characters, Then and Now: Part One

See how some of your favourite characters have evolved over the past 25 years

The Nintendo Entertainment System was a system that stimulated the imaginations of designers and gamers alike. Whether it was the smiling, dream-like wonderland of the Mushroom Kingdom, the sprawling fantasy world of Hyrule or the atmospheric depths of planet Zebes, the NES gave birth to some of the most brilliant and..

Talking Point: Your Favourite Nintendo Christmas Memories

Your Favourite Nintendo Christmas Memories

Gather round, gather round

For many gamers, Nintendo is as big a part of Christmas as tinsel, turkey and too-tight trousers, the company's magic helping to make the festive season just a little more joyful. With that in mind, we want to hear from you, our beloved Nintendo Life readers, about your favourite Nintendo Christmas memories. Perhaps it was...

Features: Don't Touch My Samus: Metroid's Controversial Turn

Don't Touch My Samus: Metroid's Controversial Turn

Why the latest Metroid game's depiction of Samus isn't a complete departure for the series

Metroid isn't a franchise that is known to rest upon its laurels. While each entry maintains the same basic elements that made the first game successful, one could hardly say that the series has gotten comfortable over the years. Whether it's adding a...

Features: Celebrating Super Famicom's 20th Anniversary

Celebrating Super Famicom's 20th Anniversary

Nintendo's Mode-7 machine turns 20

For those who aren't aware, the Super Famicom console is celebrating its 20th birthday today. On this day in 1990, Nintendo released the much-anticipated follow-up to its immensely popular Famicom system onto the eager Japanese gaming world. The Super Famicom became an instant hit in Japan and a North American release, labelled the Super Nintendo Entertainment..

Feature: Slipped Disk - The History of the Famicom Disk System

Slipped Disk - The History of the Famicom Disk System

We look back at Nintendo's first misstep in the domestic gaming hardware arena

Given what we now know about add-on hardware for games consoles, the very concept of the Famicom Disk System seems hopelessly flawed. Since this Japan-only system hit the market in 1986 we’ve seen the equally ill-fated Sega Mega CD, Sega 32X and Nintendo 64DD all come...

Features: Things We Miss About the 8-Bit Era

Things We Miss About the 8-Bit Era

It's the little things that count

Today, the virtual reality experience of the Wii is as immersive as Lawnmower Man director/writer Brett Leonard ever could have hoped, with Mario as real and in-person as an actual member of our family and special effects so vivid that we compulsively hold our breath during underwater levels. Okay, maybe things...

Features: Reader NES Stories

Reader NES Stories

You tell us why you loved that 8-bit magic machine

To help celebrate the 25th anniversary of the NES's North American debut, we asked you to send in your favourite memories with that machine, and you delivered. We apologise to those whose letters we unfortunately were unable to find a place for, but whether you made it into the article or not, it's much appreciated. Though some outside of the..

Features: Staff NES Stories

Staff NES Stories

Learn our shocking pasts

To continue our celebration of 25 years of NES, the staff's gathered around the campfire to share their favourite memories of that little dream machine. Not everyone could make it to the party, unfortunately, but we're sure that those who couldn't had good reason to stay home. Join us now as we lay bare our souls to you and open up in a way that the staff of Nintendo Life..

Features: NES Homebrew Is Where The Heart Is

NES Homebrew Is Where The Heart Is

How two indie developers are keeping the system kicking after all these years

It’s nigh impossible to overstate the importance of the Nintendo Entertainment System in video game history: its popularity pretty much single-handedly revived the home game console market in the US, which had crashed a few years before the NES’s October 18th, 1985...

Interviews: Brian Provinciano - Retro City Rampage

Brian Provinciano - Retro City Rampage

Vblank Entertainment's open-world game looks set to hijack your 8-bit heart

Grand Theftendo may have started out as a pet project of Vblank Entertainment's Brian Provinciano, but eight years later it's turned into one of the most intriguing games slated to hit WiiWare in the form of Retro City Rampage. The novelty of an 8-bit open-world game was enough to put it on our radar, and the amount of..

Feature: How ColecoVision Became the King of Kong

How ColecoVision Became the King of Kong

How a trip to the toilet in Nintendo's Japanese HQ resulted in one of the most famous coups in video game history

When you think of the early '80s video game scene one name instinctively springs to mind: Atari. This pioneering firm had practically invented the concept of the interactive television experience, and its all-conquering VCS (also known...