Retro Features - Page 3

Feature: The Short Life And Untimely Death Of Robotech: Crystal Dreams

The Short Life And Untimely Death Of Robotech: Crystal Dreams

Designer and developer Doug Lanford talks about the unreleased N64 title

Some game developers are drawn towards projects because they represent a challenge, or the chance to work on fresh hardware. Others may feel attracted to contributing to the development of a particular game because of its subject matter or the concept upon which it is based...

Feature: Celebrating the 18th Anniversary of the PSone

Celebrating the 18th Anniversary of the PSone

Happy Birthday, PAL

Hip-hip-hooray, because today is the 18th anniversary of the original PlayStation console, as it was released on the 29th September 1995 in Europe, just twenty days after it was made available in North America. Therefore in the UK, at the age of eighteen, the PAL PSone can legally participate in a champagne tipple, so we raise...

Feature: Great Nintendo 64 Multiplayer Games You May Not Have Played

Great Nintendo 64 Multiplayer Games You May Not Have Played

All you need is a bunch of friends

When it comes to local multiplayer, the Nintendo 64 is undoubtedly one of the best systems around. With four controller ports built into the console, as well as a solid line-up of classic multiplayer games, it isn't surprising that the system is still being enjoyed by many people around the world – it is, after...

Interview: Exploring The Centre for Computing History - Cambridge

Exploring The Centre for Computing History - Cambridge

Taking a trip down memory lane

One of Cambridge’s best kept secrets is The Centre for Computing History, a museum dedicated to preserving the history of home computers and video game consoles from all eras. Located on a quiet industrial estate only a few miles outside of the historic city centre in East Anglia, England, the museum is not one you...

Hardware Review: Wireless Super Retro 64 Controller

Wireless Super Retro 64 Controller

Out of control

With digital download services on the rise and HD remakes becoming more of a regular occurrence, the retro gaming scene is bigger than ever. Restore points and improved visuals — not to mention the off-TV play function offered by the Wii U GamePad — have done a good job of making older titles more suited to our modern...

Ninterview: Dan Clarke And Jake Smith Talk Project Dolphin, A Print-Based GameCube Tribute

Dan Clarke And Jake Smith Talk Project Dolphin, A Print-Based GameCube Tribute

"More games consoles need to be bright orange and have a handle"

By day, Dan Clarke and Jake Smith run JP74, a digital design agency based in the UK, but by night they're passionate gamers with a love of retro. Given their design background, it should come as no surprise to learn that the duo has successfully combined interactive entertainment...

Soapbox: The 8-Bit Era Laid the Groundwork, but Modern Day Progress Shouldn't be Discounted

The 8-Bit Era Laid the Groundwork, but Modern Day Progress Shouldn't be Discounted

Tom feels that enjoying both retro and modern games is vital

This week we've published a few features to celebrate the Famicom's 30th Anniversary. It's an extraordinary landmark, particularly because so many games from the 8-bit machine are still treasured to this day, many of which are deserving because they're enormous fun. I think there's...

Interview: WayForward on Shantae's Past, Present and Future

WayForward on Shantae's Past, Present and Future

Some "pretty big surprises" in store for Pirate's Curse this Fall

With the release of Shantae (originally a Game Boy Color title) this week we touched base with WayForward's Creative Director and founding member, Matt Bozon, and he kindly agreed to a quick-fire interview before he jetted off to Comic-Con. This is a series that, despite being just...

Feature: The History Of The Famicom

The History Of The Famicom

As Nintendo's iconic console turns 30, we chart the rise of a legend

Nintendo may be a company with a history that stretches back over a hundred years, but it has only enjoyed its current level of fame for the past thirty or so — and that’s largely thanks to a remarkable 8-bit console which launched in its native Japan three decades ago this...

Talking Point: The Famicom Was the Beginning of the Modern Gaming Era

The Famicom Was the Beginning of the Modern Gaming Era

Solid building blocks

We recently shared the landmark news that the Famicom has celebrated its 30th Anniversary, having launched in Japan on 15th July 1983, over two years before the NES made its way West. The latter version is that best known and most commonly cited, yet it was the original model's release — Nintendo's first dalliance with a...

Feature: The Making Of Pilotwings 64

The Making Of Pilotwings 64

The N64 launch title which soared to new heights

In recent years Nintendo has made a habit of aligning itself with external studios in order to complete notable projects. We've seen fruitful unions with the likes of Sega (F-Zero GX), Capcom (The Legend of Zelda: Minish Cap) and more recently Team Ninja (Metroid: Other M), Next Level Games (

Feature: When it Comes to Games, What's in a Name?

When it Comes to Games, What's in a Name?

Quite a lot, if you're fussy like us

The latest major 3DS release to hit Europe is Mario & Luigi: Dream Team Bros., except in our review we took to calling it by its North American name, just plain-old Mario & Luigi: Dream Team. It arrives Stateside around a month after Europe, but the shorter title seems like a better fit; that "Bros."...

Feature: Taking A Look Back At The Nintendo 64 Rumble Pak

Taking A Look Back At The Nintendo 64 Rumble Pak

The little peripheral that shook things up in a big way

Nintendo has always been a video game manufacturer renowned for innovation. From revitalising the video game console industry with the NES back in 1985 right through to opening it up to the mainstream with its Wii and DS systems in the mid-2000s, the Japanese company has continued to have a...

Feature: A Virtual Tour of Pilotwings 64

A Virtual Tour of Pilotwings 64

Come fly with me

When it was released in 1996, Pilotwings 64 was praised for its incredible visuals and vast, open landscapes. Even now, the attention to detail is astonishing — as we pointed out in our recent Pilotwings 64 review so much so that we felt compelled to explore it. To save you the effort of having to dust off that old N64 and unlock...

Feature: The Humble Origins of Animal Crossing

The Humble Origins of Animal Crossing

How an obscure little N64 title grew into a hit franchise for Nintendo

The hype and excitement for Animal Crossing: New Leaf across the web is reaching a critical level. Hitting North America on 9th June and Europe on 14th June, it begs the question whether some people might literally explode as a result of not being able to contain their...

Feature: The Making Of Street Fighter Alpha 3: Upper

The Making Of Street Fighter Alpha 3: Upper

How the GBA’s best fighter doomed the company that made it

We’d be willing to bet that if you quizzed any games developer, they’d admit that pushing a system to its absolute limit is one of the most satisfying parts of the job. Taking a piece of hardware and making it do things it really shouldn't be capable of shows incredible talent and...

Feature: A Brief History of Pokémon - Part One

A Brief History of Pokémon - Part One

Contracting Pokémania

In the mid-nineties, an epidemic spread across the world. First discovered in Japan, it soon spread across the pacific, consuming vast areas of America. We were powerless to stop it. No cure was to be found. Before long, it broke America's shores and hit Europe with similarly devastating effect. The worst affected were...

Feature: Celebrating Ten Years of The Wind Waker

Celebrating Ten Years of The Wind Waker

A decade under the ocean

This week marked the 10th anniversary of The Legend of Zelda: The Wind Waker’s European release, a title that’s equally one of the most beloved and controversial titles in the entire Zelda franchise. Launched on the GameCube between 2002 and 2003 worldwide, The Wind Waker had a troubled launch, due largely to a...

Feature: Nintendo Battle - Game Watch: Super Mario Bros. 3 vs. Star Fox

Nintendo Battle - Game Watch: Super Mario Bros. 3 vs. Star Fox

The power's on the wrist

These days we take gaming portability for granted. We may kill time playing a bit of Angry Birds on our smartphones while waiting for the next bus to arrive or waiting for our dental appointment. Back in the early ’90s you could carry around a Game Boy or Atari Lynx, but neither was particularly pocket friendly. The...

Feature: Nintendo Life's Staff Favourites - Super NES

Nintendo Life's Staff Favourites - Super NES

Doubling the bits for Super power

We think it's safe to say that the past two generations of Nintendo home consoles — Wii and Wii U — haven't overly concerned themselves with raw graphical power; now its all about concepts and experiences. It wasn't always so, with Nintendo responding the the SEGA Mega Drive / Genesis — which enjoyed a spell...

Friday Five: Five HD Remakes We Want To See on XBLA

Five HD Remakes We Want To See on XBLA

We can dream, can't we?

Following on from our sister site Nintendo Life’s great article regarding the ten Sega Genesis / Mega Drive games that they want to see appear on the Wii U’s Virtual Console, and the news that the classic 16-bit game Flashback is getting a HD makeover, we thought we’d kick off our new regular weekly feature with a...

Feature: Ten SEGA Mega Drive / Genesis Games We Want on the Wii U Virtual Console

Ten SEGA Mega Drive / Genesis Games We Want on the Wii U Virtual Console

They skipped Wii VC, so now their time has come

Earlier this week we were rather pleased the share the news, based on a couple of sources, that Castle of Illusion Starring Mickey Mouse looks set to come to Wii U. It's unclear whether it'll be a straight-up re-release (on the Virtual Console) or a remastered port, but whatever the case it's a SEGA...