Mario Kart Tour really is racing ahead, with Sensor Tower Store Intelligence data revealing Nintendo's sixth mobile game is its "most successful yet" in terms of day-one downloads.
The newest Mario Kart game is estimated to have already exceeded 20 million installs within its first 24 hours of availability. To top it off, players around the world have spent $1 million on the game.
Sensor Tower published the following chart to illustrate just how well Mario Kart Tour performed on its first day compared to existing Nintendo mobile releases:
As you can see, the recent release Dr. Mario World is nowhere near Mario Kart Tour. Even the second most installed day-one game (Super Mario Run) is millions of downloads behind it.
In terms of day-one revenue, Mario Kart Tour is Nintendo's third-best mobile launch. Fire Emblem Heroes - Nintendo's biggest money-maker - made around $4.3 million on its first day and Super Mario Run was in second place.
Did you download Mario Kart Tour on release? Have you spent any money in the game yet? Leave a comment below.
[source sensortower.com]
Comments 30
The only positive thing I can glean from this is that this will be a great appvertisement for the real deal on Switch. That they've already made $1 million in a day from scummy microtransactions, not so great. As I've said before, just keep it out of real Nintendo games.
@Spudtendo Quite ironic with an avatar like this
I also hope that subscription model doesn't catch on. I had great fun so far with Mobile games and even invested a few bucks here or there, but only because I never felt like I HAD to.
MKT now actively prevents me from accessing content if I don't pay 5 bucks a month. I could forgive them for not giving out bonusses like extra tickets/jewels or even Kart parts and characters (as long as they are available through other means), but locking 200cc and premium badges behind a paywall is dumb.
In every other F2P Nintendo game so far, you could get everything without paying except for maybe the top tiers in arena modes.
Longevity is what really matters. We've seen how apps like Super Mario Run and Animal Crossing: Pocket Camp are big hits for a little while but soon fall out of the public consciousness, and I'm interested to find out whether Mario Kart: Tour will be like those games or follow the path of Fire Emblem: Heroes, Nintendo's most profitable mobile game by far.
I have signed into my google account yet it says no google account detected and I cant play....UUUGH
I’m honestly having really fun with MKT. The more I play it, the more it grows on me. I’m not a fan of mobile games, but there’s something about MKT that gives it charm. I honestly think this is one of the more better offerings from Nintendo on smartphones. Now, if only the controls we’re better... oh and that ridiculously overpriced gold pass.
I sure hope Nintendo doesn’t get greedy and one day turn into the likes of Rockstar/2K, EA, or Ubisoft. Part of the charm of Nintendo is that they’ve stayed in the past a bit.
@Yoshinator Didnt need to pay for gems for Peachette. On the very first free try, I got her. ... And Im not a Peachette fan, btw.
@Spudtendo yeah don't be suprised if you see a big jump in Mario Kart 8 Deluxe sales as a result of this game. although it will be hard to tell with all the Nintendo succes going on if the game is a direct coorralation .also Nintendo markio kart 8 dlexuxe dlc plz
@hoopderscotch they were saying there will be synergy of the mobile games boosting sales and intrest of the console games i think and vice versa
The cynic in me is worried nintendo might one day feel like spending so much time and money on great console games is pointless when they can make an exponentially higher profit off of gacha-type mobile games that take significantly less work to create.
On the other hand, the game's pretty fun! And I feel like Nintendo isn't so shortsighted that they'd bail on what makes them so loved.
They're at their best when they put making experiences before making money
@LegendOfPokemon so Super Mario Run is the #2 most downloaded free app right now.
I think this game was good advertising for it.
If people are simply looking for a super easy game providing some nostaligia and the ability to waste 10-15 minutes, Mario Kart Tour is perfect.
But for those people with skill and enjoy real racing and not just loose-based controlling.... game is not for you.
I haven't spent any money and I've only played for something like 40 minutes total... but I've unlocked Toadette, Peach, Diddy Kong, Donkey Kong, and Koopa Troopa.
I just want my beloved Dry Bones.
So only 1 out of 20 people who downloads it is willing to spend a dollar on it?
And deleted 19 million times after 5 minutes of play
I wonder how many of those players are for the first time being introduced to gaming mechanics akin to gambling?!
Way to go Nintendo!
In other parts of the world, the luck-based gatcha/lootbox system is banned, but in Mario Kart Tour it's the newest thing. They just added the likelyhood-percentage to every item, so you know how small your chance is to get the things you want. The system is even time limited, so you have to buy fast before it resets itself again. Apart from these controversial features, and the high monthly fee for the pass, the game is fun.
The controls work surprisingly well for a Touch-based game. Obviously Nintendo worked on Touchscreen-only Mario Kart since Mario Kart DS (2005), but never released it until now.
Also, the game runs in hi-end and lo-end mode, so no-one's left out. Even older smartphones/tablets can run the game.
the game is hot trash
terrible
garbage
@JayJ well the game is terrible
@Yoshinator I think this is their 5th(?) Gacha Game. They've already gotten the message that people will spend thousands to gamble on piece meal content
I don't see what's bad about this style of game. If you don't want to spend money, don't spend any. I've got a lot of enjoyment out of it already without spending a penny.
I keep meaning to download one of Nintendo's mobile games but that takes me away from my 3DS.
Nintendo are getting just as scumy as E.A. thanks for teaching kids to gamble, scumbags.
I dislike gacha mechanics as much as everyone, but people calling it "gambling" is ridiculous. It's more like buying randomized Pokemon card packs. except you get free packs just for playing normally. So I'm glad most people are giving it a try instead of complaining and thinking they're taking "a stance" in doing it.
I can't believe people keep spending money on these kinds of ''games''. But whatever floats their boat I guess.
@Spudtendo To be honest, one million dollars is actually a lot lower than I expected with all of the microtransactions in the game :/ The game itself seems alright, but I'm hesitant to try it, less because of the microtransactions themselves, and more how progress gets bottlenecked by these games. I always lose my motivation to play games if it feels like I never make any progress, and free-to-play mobile titles tend to get REALLY grindy whether or not you spend money on them.
In terms of microtransactions themselves, I'm hoping that there will be a hard cap on the amount of money someone can spend in set periods of time. The biggest problem with these games are whales who don't have self control. Also, just keep it out of titles I pay for.
And then how many immediately uninstalled it since it's trash? I TRIED to install it, and after reaching 100% downloaded, the Play Store crashed and didn't finish installing. Then I read more about the loot boxes and microtransactions and decided better to stick to Mario Kart 8 Deluxe
@Snakesglowcaps those days of nintendo are long gone now.
@vitalemrecords if I want my mario kart fix i will turn to my Switch, hell I still play the retro Mario karts too, no microtransactions or pay to win there.
I got out of this exactly what I spent ... zero
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