A few days have passed since Super Mario Maker 2 burst onto the scene and the courses are flying in from every direction. One such direction is Matt Thorson, creator of the wonderful Celeste, who has shared a selection of levels that he's designed for other players to try out.
He's been sharing them in a Twitter thread, updating it with more designs as they get uploaded. We've got a list of them for you below should you want to check them out, as well as his Maker ID if you'd like to give him a follow.
Levels:
- Banzai Bounce: Q43-GXB-WHG
- Desert of Despair: H8K-3B9-WDG
- Starlight Shells: PHP-GYT-VJG
- Shrine of the Sacred Stiletto: 5YG-7DN-PGG
Maker ID: JVY-3W4-11H
You can actually see Banzai Bounce in action thanks to this video from ShackNews.
Incidentally, if you're looking for somewhere to share your own levels or to play those created by others, make sure to check out our new community page for the game. There, all Nintendo Life visitors can upload their own levels and be found by other readers, as well as give tips or share advice with each other. It's pretty neat - if we do say so ourselves - and it's really easy to get involved, too.
Will you be giving these levels a go? Enjoying the game so far? Let us know in the usual place below.
[source twitter.com]
Comments 24
Matt Makes Mario.
Already following him! If gets close to Celeste, will be lovely! 🥰
hE'S A cELESTIAL BEING.
The Shrine of the Sacred Stiletto literally broke me lol
Celeste Maker would probably get ridiculous...
His levels have been some of my favorites in Mario Maker 2 so far. Tough, fair, and fun as heck.
I played the first three levels he made yesterday and he posted a new one as soon as I finished. I'll probably play it today.
So uhh how do i submit levels on that post share your level post you guys did.
Cool! Going to try them now!
Followed, I love a great challenge.
@TechaNinja I think at the bottom of the post there is a form for submitting levels. I saw it once, but mostly it isn’t loading correctly on my phone.
Should be finishing that Celeste DLC instead so that Limited Run Games can actually produce and ship the game we paid for 6 months ago...
These are incredible. What a designer this guy is. Anybody who still hasn’t played Celeste ... $@)$*%??? It so bears his stamp of brilliance. Playing these you feel like the original mario games are fan-made versions of his creations. If you’re listening, Nintendo, PLEASE let him make a Mario game!! PLEASE!?!? I am a grown man down on his knees and begging.
If you haven’t played these, you are missing the greatest Mario Maker levels ever created. They are SO well thought out and SO satisfying to clear. All times I died it was due to me, and not due to some poor level design. These are absolute masterpieces!
@nofriendo
That’s nonsense these levels are masochistic and make the Japanese Mario 2 look somewhat reasonable in retrospect. You wanna know why Mario 3 is so popular? It’s difficultly is masterfully designed it doesn’t expect you to make a frame perfect spring jump right into a series of bonsai bill with a tiny margin of error, the closet 3 ever gets to this style of difficulty are the note block jumps in the end of 8-2 but even then you have plenty of options around that.
@ImThatGuy you really are ‘that guy.’
@luke88 LOL it's true and I'm kind of okay with it.
@SalvorHardin Basically Celeste. I'm just a huge fan of that game. If y'ain't, y'ain't.
@nofriendo 😂👍🏻
@ImThatGuy People are allowed to have time off. That's a thing that happens.
I played one, died many times, finally cleared it. I wouldn’t want a whole game like that though. If that’s what Celeste is maybe I should cancel my preorder. I’m more along the lines of @SalvorHardin I prefer challenging with some margin for error. These are games. If I have to put too much work into it I start to think I should be practicing something more productive, haha.
@Tandy255 It's bugged af for me.
@Indielink
I appreciate your response and agree. Time off is a thing that happens. In this case, the Celeste developer has shown poor judgment in announcing an update while the physical product was being sold with an established roll out date. Further poor judgment in dragging out the DLC for half a year now with no end in sight. Even though he is certainly allowed free time, it shows even further poor judgment in spending hours of that time developing levels for another game, even if for fun (taking time off from developing levels to develop levels?). He put himself in this position due to multiple poor decisions. He should have announced the DLC after the LRG orders shipped, or had them hold off on selling the game until he finished it. People have money just stuck in limbo over this.
Hi Norm!
@ImThatGuy He could have opted to let the physical game release without the DLC but I think delaying it shows that he knows the Switch audience. Most of us would like the entire game on the cart and don't mind waiting, even if it means we have forty or fifty bucks tied up. It's not like the price is going up on account of the DLC either.
I don't see how him posting these levels in his spare time shows poor judgement. He presumably works 9-5 on Celeste DLC and then comes home and makes his MM2 levels. He is enjoying a new Nintendo game same as many of us are.
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