Publisher Graffiti Games has confirmed that it is bringing Triplevision's Metroidvania Mable And The Wood to the Nintendo Switch this summer.
The game tasks the player with hunting massive monsters and acquiring their power, morphing the main character into a clone blessed with the same attacks and skills. However, there's more than one way to tackle the game's challenges and if you're feeling a little more gentle, you can find hidden pathways through the game which allow you to avoid killing any of the monsters or bosses.
Another unique hook is that in Mable And The Wood, you cannot run, jump or attack in your normal form; monster forms must be used in order to slay other enemies and negotiate the game world.
Here are some selling points, direct from the PR:
Free Reign – Players are free to make decisions on how they play and who they slay.
Combat is Movement - Mable isn’t strong enough to lift her magical sword, so she must use it in unique ways to help move through the world. Players can use non-human forms to harm enemies for a limited time, but vanquishing creatures extends her power.
Hunt Great Beasts and Take Their Shape - Defeat the great beasts to take their abilities and transform into a giant mole, medusa, spider and more.
Explore a Dying World - A large and varied fantasy world, brought to life with state-of-the-art pixel technology and a beautiful original soundtrack.
Multiple Endings – Mable features different routes to take through the world and secrets to discover that provide players with multiple endings.
Andrew Stewart, Founder of Triplevision Games, had this to say:
Mable is a game where players have free reign to make decisions on how they want to play the game. They can choose to kill everything, or they can play the entire game without killing anything, including bosses. Depending on the decisions made, players will encounter one of the multiple endings.
Does this sound like something you'd be interested in? Let us know with a comment below.