As our chums in North America may well already be aware, the last few days have played host to PAX East, a showcase of lots of upcoming indie games set to launch across all your favourite systems. Bloodstained: Ritual of the Night was one of the many games on show, but reaction to the Switch build was rather disappointing.
USGamer came away from the event describing the Switch version as "choppy and unpolished", noting issues such as a "terrible input lag, slowdown, and an inconsistent frame rate". Early signs weren't good, to say the least, but publisher 505 Games has reassured fans that things will be better by the time the game launches.
The publisher told USGamer that the Switch port still has a lot of optimisation to go through, with the final release set to run much more closely to its PC counterpart. If you've been left rather worried after hearing recent hands-on impressions, it might be worth waiting for full reviews near release which will hopefully be much more positive.
Have you been looking forward to this one? Let us know if you plan on picking it up this summer with a comment below.
[source usgamer.net, via nintendoeverything.com]
Comments 47
It makes you wonder why they even bothered showing it if it's in that state.
That's the kind of "sample" that makes the consumer not wanna hear about the product anymore. I don't know why they do it. If it's not good quality, don't show it. Take some time more, make it better. I know it's late. It's been late for quite some time but nobody will buy it this way and by showing it in this state, potential buyers will be put off. Let's wait for (a bunch of) reviews...
That’s an April’s fools joke right? The trailer looks good.
I will get the game day one for sure. I just hope they don't release and try to fix things later.
@Lando_ I think this might be another case of the trailer not showing the Switch version.
It would be hard to believe that this wouldn’t be fixed, given that the Switch version of this game is by far the most wanted and hyped. Now they got to step it up seeing that real Castlevania games are coming over. People don’t need to rely on this if it doesn’t fully deliver on expectations.
Still I’m confident this will be worth it.
@John_Deacon Everybody already bought it, that's how it got made.
Yeah I was a backer so stuck with it now. Will it be another Mighty No. 9 or manage to pull it off? Can only wait and see.
Hopefully the kinks get ironed out. This game really has been long in the making, what have they been doing???
I'm a big Castlevania fan and will get this (either for ps4 or Switch) anyway, but I'm not too fond of the art style. It's not as atmospheric as I would have liked and a bit lifeless. Curse of the Moon was fabulous though!
It should be 100% perfect on launch, I mean this game has been in the works for how long!? 5years?
If it's not great then I won't buy, I've been waiting years for this
I backed bloodstained on vita and bought a premium edition and a standard for $150 plus shipping on top. I was annoyed at the cancellation at first then so happy I got a refund. Now I can order it cheaper from amazon for PS4 or switch than backers paid. I’ll wait for reviews though. Even the last demo didn’t run that well on my PC and this article worries me about the switch version. Them saying they’ll fix it before launch doesn’t mean much given they also broke promises about bringing the game to vita and wiiu.
Whelp, I am glad, that once they killed the Wii U vesion, I backed out of this and got my money. Now I can await the reviews to see how the state is.
@S4ndm4n Well, regarding the Vita and Wii U version, they offered a refund, or switch to other systems. This was super smooth, so I don't hold it against them. The Wii U made sense at the time, but not so much when they announced the cancellation and I fully expected it.
Visually, this game has been "choppy and unpolished" from reveal until this very moment. Though if they get the input/output running smoothly, I have no doubt it will play as a stellar game.
It ain't all about the graphics, even if those often are the reason things get a little hard to optimize.
They should have stuck with pixels...obviously too late for that now. But still.
Cancel my preorder? 🤔🤔🤔
Yeah, I played it at PAX and got the same impression from the Switch version. I really hope they fix it before launch...
As always, standard procedure. Wait for the reviews, then decide which version to get.
Seems odd that they felt ok with showing the game in such a state.
I knew it all along, this game will fall into the Mighty Number 9 category of game. Moving and jumping looks dull, puzzle seems way to easy, level design suck at first glance and so on,...
Too bad. It’s unlikely to be optimized perfectly by launch. Nintendo always gets the shaft in these indie multiplat releases even though they often outperform any other single platform
"We swear on launch day to deliver to our consumers not just a turd, but a polished turd."
Maybe it was a build from a month or two ago?
Sometimes you only get one chance to make a first impression. Too bad people will remember this event here. If the build was that bad why even show it at all. I didn't even know it was there as I saw no one talk about it, not even once till now.
I'm sticking with my kickstarted PC version for this one anyway. I'll probably get the Switch version later on a sale for a portable play through.
@Spoony_Tech No need to make a first impression if you trick enough people into buying something before it exists.
I guess we will have to see if they can remain true to their word. I have a feeling all the issues will be mostly fixed.
@Razieluigi Yet there are tons of gamers that are waiting to see what version to buy. Not everyone supported the kickstarter.
@YANDMAN you're right, man. I didn't back it when the kickstarter was active, so I'm in a different position that others now
I dont see why it's so hard for developers/publishers to just be honest with fans, instead of showing a sub-standard product that's not representative of what they'll get (in turn making fans, like myself, sceptical to pre order), surely it's better to now show it and just say: 'we need more time to optimise the port before launch' ? I won't be mad. Honest.
Will it be more optimised? Probably. Will it be optimised enough by release? That's less likely. The project has not been handled well and I have no faith in them at this point. They recently announced the cancellation of computer versions for Mac and Linux(with no refunds offerred), which were not stretch goals and were promised at the very beginning four years ago. While gaming on Mac and Linux is much smaller than Windows, they're also more viable in 2019 than they were when the game was announced in 2015. Quite a few people likely backed specifically because of such support. Perhaps they can optimize the Switch version in a short period, but a delay might be the way to go.
@John_Deacon I did. But i am glad because although this game looks like garbage it spawned the amazing Curse of the Moon and that was more than worth it.
@Spoony_Tech I'm still waiting to see if it's worth buying any version at all.
Uh oh....I loved Curse of the Moon, please delay if necessary
I really hope it's a solid port.
Didn't a previous post reveal that the Switch version will cost less than PS4 and X1? I hope the lack of a "Switch Tax" wasn't due to this foreknowledge. No reason why this shouldn't be able to hit a stable 30 fps on Switch.
This seems as bad as Mighty Number 9, and IGA needs to bring his game up, since a Castlevania collection is coming at the same time.
@YANDMAN Oh, I just had to buy Curse of the Moon. It's just excellent!!!!
Bloodstained No. 9 staying its baffling course...
It never should of used the Unreal Engine, 2D games look like crap.
@OorWullie mainly to show it is coming. They at least addressed the issue when they showed it.
When will people on here concede it may not be as often lazy developers as much as it is a need for a switch pro. Nintendo fans are well known for demanding 60fps from first party studios. But the new norm is who the hell cares when it's third party, we're just happy to get anything and then we will tell ourselves it's good enough.
Brows furrowing... c'mon Iga, don't disappoint...
@John_Deacon Yep amazing. I just bought the LRG physical too. To have Tom Dubois do box art for a game in 2019 is a dream come true to me.
I’ve been wary of this project since day one; it’s gonna take a lot of work to impress me now.
I backed this so I'm in to win it. I hope it manages to come out great. If I remember right I'm getting the PS4 version which might have been a good choice based on this lol.
@Lando_
Probably not. It seems the "Nintendo Switch Trailer" is the same type of thing that NL was talking about the other day (fake screenshots etc)
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