As I've gotten older I've noticed that I'm becoming increasingly forgetful, and I was reminded of this sad fact of life recently thanks to Blake J. Harris' The History of the Future, a book I've been lucky enough to have been sent an advance copy of to flick through. While the book – billed as the sequel to the brilliant Console Wars – is primarily concerned with the evolution of VR firm Oculus and its relationship with Facebook, it briefly mentions the Wikipad – a device which, in 2019, feels like it was way ahead of its time.
In case you missed it (and don't feel bad, because plenty of other people did because it sold so poorly), the Wikipad was an Android tablet which came with a bolt-on gaming interface. The objective was simple: to offer consumers the best of Android-based gaming and marry it with a proper, physical interface that would overcome all of the shortcomings of touch-based control. Flicking through Harris' book, it's hard not to become enamoured with the concept; the team behind it was clearly talented and passionate (some of the members would later co-found Oculus) and the Wikipad was even demoed with a glasses-free 3D screen not entirely unlike the one on the Nintendo 3DS. To sweeten the deal, in 2012 it was announced that cloud gaming firm Gaikai – co-founded by Dave Perry of Shiny Entertainment fame – would be integrating its services with the Wikipad.
However, even before it was released, the Wikipad seemed doomed to failure. It had already missed its initial 2011 launch date by the time it was shown off at CES in 2012, and when it eventually limped to market in 2013, it had been outpaced by the Nvidia Shield handheld, which was running a more advanced version of the Tegra chipset and had built-in gaming controls as standard. The much-hyped Gaikai integration also came to nothing, as the company was acquired by Sony two months after confirming its support for the Wikipad. OnLive support was drafted in as a replacement in 2014, but it wasn't enough to save the product, nor was the 'glowing' recommendation of the late, great Stan Lee.
Wikipad – the company, not the device – decided to instead focus on creating a detachable gaming controller for smartphones and would later rebrand as Gamevice (a name which will be familiar to Nintendo fans, for reasons we'll talk about in a bit).
There are two other things that, in 2019, I find remarkable about the Wikipad. The first is that having read about it in Harris' book, I was gripped by how cool it sounded, totally oblivious to the fact that in 2013, I actually reviewed the damn thing for Eurogamer, one of our sister sites. "The Wikipad certainly has its heart in the right place," were some of the words I wrote (and subsequently clean forgot about). "But ultimately there are too many negatives present to make it a worthwhile purchase. The gaming interface makes it bulky, it lacks graphical power, it ships with a version of Android which is over a year old and the price is simply too high." For a device to sound so cool on paper but be so utterly forgettable in reality is quite an achievement.
The second notable thing is that the Wikipad, when viewed with the benefit of hindsight, feels like some kind of long-long prototype of the Switch (something I no doubt would have commented on following the Switch's first reveal, had I remembered that the Wikipad was something that exists). It's a tablet-like device with a touchscreen that is powered by Nvidia hardware, and it comes with a detachable gaming interface (albeit one which doesn't break out into two different controllers, like the Joy-Con). There's even TV-out capability, thanks to the included HDMI-out socket. It's a dead-ringer for Nintendo's console, but despite reviewing the Wikipad all those years ago, I never made the connection when Switch was launched. (Perhaps it's time to retire?)
Then again, I shouldn't be so hard on myself – there's a good reason that nobody remembers the Wikipad: it was terrible. Unlike the Switch, which is an elegant execution of the same core concept, the Wikipad totally failed to fulfil its promise. Performance was sketchy even for an Android-based piece of hardware, and the bolt-on gaming interface left much to be desired, sporting cheap-feeling buttons and flimsy analogue sticks. Most important of all, the Wikipad wasn't supported by a range of must-have games and, robbed at the last minute of the planned Gaikai connectivity, it lacked the USP which could have saved it. The glasses-free 3D version also fell by the wayside, and – finally – the price was simply too high for an Android tablet with a plastic bolt-on gamepad.
In fact, the only reason the Wikipad – and perhaps Gamevice – remain in anyone's memory is due to the repeated legal action the company has undertaken against Nintendo over the past few years. In August 2017, Gamevice (which, unlike your humble scribe, remembered Wikipad existed) sued Nintendo for violating its Wikipad patents with the Nintendo Switch, but would voluntarily drop the lawsuit two months later. Then, in the middle of last year, Gamevice renewed its claim, stating that Switch violated its patents on 'attachable handheld gamepads'.
At the time the case went public, the United States International Trade Commission said it would issue its verdict in around 45 days; we've heard nothing since, which would suggest Gamevice's attempt to prevent Switch being sold in North America has failed. For its part, the company appears to be doing relatively well, its business no doubt buoyed by the recent popularity of Fortnite (which now comes with full support for the Gamevice on iOS and Android). But it's remarkable to think that almost a decade ago, Wikipad was effectively chasing the same goal that Nintendo would aim for in 2017 when it launched the Switch, yet for a wide range of reasons, it fell way short and is now so utterly inconsequential that I'd clean forgotten it even existed. Still, those promotional videos sure are something.
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Comments 67
Razer released basically the same thing around that time, though not on android but a windows device.
Edit: Yep the edge 2013.
in shortly, Wii U inspired the Wikipad. Wikipad inspired the Nintendo Switch.
Hmm, if you made the contorler part so it fits most phones
And then have some company like Nintendo, Microsoft or Sony made a app that could steam classic games that can support this controller
Then you could have a nice cheap portable "classic system" that could earn nice bit of subscription money
I had one and you’re right, it’s absolutely awful. Bought it as a portable emulator device by it wasn’t even a match for the PSP. Awful performance and I had my first machine completely fail on me.
But I’d be interested to read the book. Their Customer Service was excellent. Really helpful, pleasant and knowledgable.
God, imagine if Nintendo had made the Wikipad and then Sony made the Switch. All the drama and outrage...
If you ever need proof that execution is everything than look no further than the wikipad. And why Wiki? Did they just grab the first tech buzz word they found that was not trademarked for game device?
To be fair, it's not like the Switch is an original idea. This thing, the Aikun Morphus x300 was first seen long before the Switch was announced:
Had removable Joy-Cons, too:
Well,
@AlexOlney(so sorry, Alex) @Damo, I'm quite a bit older than you, so your age is not an excuse. Being absent-minded or scatter-brained might be a possible verdict, though. Happens to the best of us sometimes...But in all seriousness: I actually DID remember this ugly contraption, and while your article certainly was an enjoyable read, I don't agree that the Wikipad was "the Switch before there was ever an actual Switch", so to speak.
The Wikipad was just one of dozens of varieties of controller devices for a tablet, nothing more, nothing less. There was nothing special whatsoever about it, other than (contrary to all the other controller devices) having a proprietary tablet instead of allowing you to insert your own tablet/smart device, so far as I'm concerned, the only thing it has in common with the Switch, was Nvidia.
A device that was actually quite a bit more like the Switch, in almost every way, including separate, detachable controllers, was the Aikun Morphus X300 3D:
Besides having a 3D and camera function, pretty much the only other thing that wasn't like the Switch, was its appearance, but it was pretty much a very capable device. Much more so than the lousier than lousy Wikipad...
@ThanosReXXX I beat you But touché with the videos
@yuwarite Haha, yeah, you beat me to it alright.
Serves me right for almost never being able to make short comments. And of course, I had to search for the right videos...
But in all fairness, though: the Wikipad was released before the Aikun Morphus, so they were there first, except in my opinion that just wasn't as similar to the Switch as the Aikun was, for reasons I already mentioned in my previous comment.
@yuwarite your picture doesn't show up, though. Only says "untitled".
I always use PostImage. Never had a problem creating links on that site.
EDIT:
Never mind, I refreshed the page and now the picture's there...
It’s too bad it was made so poorly....I’m reading this and I'm like how was this not a success?? It goes to show, you can come up with a great idea but succcess only comes with quality execution.
@ThanosReXXX
Damien wrote this article. Alex is just the photo pic.
@ThanosReXXX
I never realized how many pre-Switch devices existed! Great additional info there via yours & others posts. It’s amazing Nintendo is the only one to turn it into a monster. It really shows how much games matter.
@ThanosReXXX Ah, oh well. That's been happening to me a lot lately with I try to post images on here. I'll edit it later. Your post explained the Morphus better anyway.
But yeah, it's funny; I remember this SuperMetalDave64 video at the time mocking Eurogamer's leak and stating how the idea had already been done before:
https://www.youtube.com/watch?v=ynqq3wetjQE
@Agent721 Oops, my bad. Edited for posterity...
And thanks for the compliment, much appreciated.
@Yuwarite. Don't worry about the "picture isn't visible" comment,
I assume from your reaction that you missed the edit that I already added to that particular comment of mine...
As for your video: oh, god no. Please no more Salty Dave 64. I used to like his videos, WAY before there was ever a Switch, but more the IT/tech videos, because he's actually quite knowledgeable in that regard, but once he strayed into a one-man temper tantrum army pushing his "this cannot be the NX" agenda, I got more and more annoyed with him.
Initially, I did watch some of those videos, because they made some sense at least, but later on, they became more and more ridiculous and tunnel-visioned, and ever since the actual Switch reveal, I haven't watched a single video of his.
The image of Alex in the second video looks like he's breaking the news to his child that 'No, I didn't manage to get you a Switch for Christmas darling, but I did get the next best thing....TA DA!!!' (cringes)
I'm OK with not knowing about the wikipad.
Wasn’t the NeoGeo Gold basically the Switch before the Switch came out?
@ThanosReXXX Thanks for not dragging me into this trip down memory lane. I wasn't going to comment but I also thought Alex wrote it until I read your post. I read the entire thing with his voice.
But since I'm here, AMD Discovery at CES 2014.
Wasn't the psp the original switch? That had a tv output.
@UltraKamiTenshi So did the Sega Nomad in 1995... Don't think it's quite the same, though
Wow, it has an actual Dpad and looks more comfortable overall. Maybe Nintendo should've mimicked it more
@Damo Wait, you remember the Sega Nomad, but you couldn't remember reviewing a device from 5 years ago that you actually held in your hands and used for enough time to write a review on? Might be time for a CAT scan my friend!
If anything, the Switch is the evolution of the Wii U and the Nvidia Shield tablet. Before I was playing Doom 2017 portably I was playing Doom 3 BFG portably. It makes sense seeing how Nvidia provided the chip for Switch. They even took the Shield tablet off the market a good year or so before the Switch came out. I almost pulled the trigger on getting a Sony Vita but went with the shield tablet instead because I could switch between portable and TV. The Shield tablet was the most powerful portable for its day. I was playing stuff like Half-Life 2, Portal, Borderlands 2, etc. It ended up not getting enough support, but I still had a lot of fun with it. The Switch is powerful and portable like the Shield tablet and switches between portable and TV like the Wii U. Nintendo and Nvidia have a close relationship with all the know-how between them to create Switch without having to resort to stealing from anyone.
@rjejr You're welcome, my friend...
You and your AMD Mega-tablet, though. If that would have been the predecessor of the Switch, then it has REALLY shrunk in size considerably. Wouldn't be much of a hybrid handheld otherwise, now would it?
And the Aikun Morphus was already quite big in comparison.
I'm glad that Nintendo at least understands the concept of making something truly portable and manageable...
@RedMageLanakyn I remember the Sega Nomad because I still have one and still use it regularly even today. The Wikipad, on the other hand, was a review unit I had for about a week - one of many review units that I covered for Eurogamer. It's all relative!
@Damo I'd ask why in God's name you're still using a Sega Nomad to this very day, but something tells me I'll either really like the answer or won't like it at all. I'm not willing to roll the dice today.
@RedMageLanakyn Cos it's the best way to play Mega Drive games in portable form and I've had the screen upgraded to a more modern LCD:
https://www.nintendolife.com/news/2014/11/hardware_classics_the_sega_genesis_nomad
@ThanosReXXX "I'm glad that Nintendo at least understands the concept of making something truly portable and manageable..."
Didnt' Nintendo just slap the word Switch on the Nvidia Shield though? ;-p
@ScottishJR this came out before the Wii U though.
For me, I think the Switch is the first one to actually succeed (from a commercial standpoint) to bridge to gap between home-console and portable console.
While there were other options available out there before it that had relative success in some ways, none offered everything in a package that "just work".
The closest I got (and that I think is still superior in terms of available games for it) is the GPD Win and its successor, the GPD Win 2. With its HDMI out, you could easily have this windows console hooked to a TV and use XB1 S gamepads (over bluetooth). You could get thousands of games working on these consoles, and benefit from tons of special and free games the PC platform has to offer. But while the GPD Win 1 was priced in the same range as the Switch, the Win 2 cost quite a lot of money. But then again, these being PCs mean you'll have to deal with Windows and its horrible "sleep" mode that never work when playing games. So yeah, better in some aspects, but still not as elegant and functionnal as the Switch.
@AlienX sorry for the offtopic but... Is your profile pic from last window?
@AndreaF96 It sure is!
SupaBoy SFC, something the Switch still can't do despite having the same idea.
I never even knew this existed! Pretty awesome read!
@retro_player_22 The PSP had a TV Out as well.
@Crono1973 Yeah but the cable for the hook-up didn't came with the system though so not everyone knew it could become like a Game Boy Player.
Game consoles live and die by their games library. This is why even the high end iPad Pro isn't really a go to for gaming. Sure the hardware is powerful, but when you don't have dedicated games for your platform it dies as a games console. And yes, for the Wikipad attaching to a failed game streaming service was just a bad circumstance that ultimately sealed it's fate. The Switch on the other hand has a slew of console exclusives and remasters from the Wii U. To top that off it has a massive selection of indie and other content. Without games all cell phones, tablets, etc are just mobile devices with great potential for gaming, but poor excuses compared to Nintendo, Sony, and Microsoft for great gaming experiences.
Didn't they or someone like them try to sue Nintnedo because the switch has one or two things slightly the same. Also cause Ninty product done well and there's did not, they saw a couple of things the same and tried to take nintendo for some money they failed as far as i know which is good.
@AlienX It is a great game. I recently played both hotel dusk and last window on my 3ds and I loved them both. I also played cold case but it was a bit of a disappointment to me. Do you know any other game such as the kyle hide games for nintendo consoles (possibly gba/ds/3ds/switch) or pc? I tried another code but it doesn't appeal to me as much as the kyle hide games.
@ScottishJR I'm not sure the WiiU inspired the wikipad. WiiU was 2012. Wikipad was supposed to launch in 2011. Which means both were in development for a while. So who knows who inspired who.
@Nico07 That's exactly why the Sega Nomad and Turbo Express failed. The Nomad is a good portable as a collectible but when you compare it to the Game Boy then it's a bad handheld and when you compare it to the Genesis platform itself, it's a bad Genesis as well. For one it isn't compatible with the Power Base Converter so it can't play SMS games, even if it does it still can't play SMS games unless modded, not every copy of Virtua Racing works on it, trust me I got like 5 copies and only two works.
It's not compatible with Sega CD and 32X add-ons, it almost doesn't work with the Game Genie, games that had problems with the six buttons controller still does on the Nomad, without a proper reset button you won't get far in the one X-Men game, it doesn't do RGB like the model 1, the audio chip tune is terrible compare to the model 1. If you're player 1 with the thing you won't get to use a controller, the battery life is short and awful, screen tend to produce ghosting or dead pixels, there are no way to turn off the backlight to save battery life, the price at the time was too expensive, and the library of games consist of just Genesis games and no other, meaning you can't play Mega Drive games on it so games like Rockman: The Wily Wars, Golden Axe 3, Dragon Ball Z, Sailor Moon, and Zero Wing won't be able to fit in it (due to different pin or cartridge slot design that prevent it to be plug-in) unless modded or through a converter (which also doesn't work on it for some reason as most converter tend to had those fat bulky things on the side that prevents it to go all the way inside the Nomad's cartridge slot, something that doesn't happen on an actual Genesis system).
@AndreaF96 I've been wanting to replay Another Code, because I played the US version which apparently changes Ashley's personality because NOA I guess. I prefer the sequel due to the better fleshed out story and it's more sci-fi than fantasy. I also got it very cheap since no one seems to care about it!
AGAIN is the closest to the Kyle Hyde games, but lacks most of the fun parts, it's like the hellish version, every character is boring, the music is mostly lame, puzzles are tedious, and the story ends on a cliffhanger but at that point you don't even care.
So I've had trouble finding a similar experience, of course my interest in these types of games comes from the Ace Attorney series. So I would suggest those, especially the AA Investigations.
Besides that Ghost Trick is a unique puzzle game with a good story. The other one that comes to mind is TWEWY, I really liked the story but it requires getting deep into the RPG part of the game to progress so probably does not fit on the list, worth playing regardless.
I haven't played Chase CCI yet, but I'm hoping it's better than Again.
@rjejr Har, har...
It's good that we're actually kind of on the same frequency, because apparently, looking at the dislikes that this comment of you inspired, some people most certainly aren't...
@retro_player_22 The SupaBoy is a great companion to the SNES library, but it's just that. It's a mobile system that relies on you having a good collection of old SNES cartridges that can be difficult or expensive to come by. It's also a dead console in that there are no new games being developed for it. I do like the idea and the dual controller ports up front. But if you're hinting that it plays SNES games where the Switch does not, I completely agree that this needs to be addressed with an update to the Switch Online service. I would love to have games like Super Mario World and Earthbound on the Switch.
@rjejr pretty much, and I'm okay with that. I have two Nvidia Shield TVs that are great pieces of hardware but lack exclusive content. I mainly use them as amazing streaming boxes but Nvidias free game streaming service is also a nice feature that surely wont last forever. Nintendo and Nvidia teaming up is a great jointly beneficial partnership. Now if only they would release a Switch 2.0 revision using the Tegra 2 processor...
@ThanosReXXX "looking at the dislikes that this comment of you inspired"
Well as long as I'm inspiring people that's all that's really important.
Man, I can't believe I messed up that emoji in my last comment, merging the with the So sad.
This and all the comments prove that Nintendo's strength is not on tech but on fun exclusive content.
My favo(u)rite Switch forerunner is the PSVita/TV combo. I still miss things like Final Fantasy 8, built-in voice chat, and Netflix. I don't miss the expensive, proprietary memory cards.
As the article notes, tablet + controllers ~= Switch, but the combination of Nintendo's exclusive games with something that works well out of the box is hard to beat.
@rjejr It's a weird system anyway. You can see the likes people give you, but not the dislikes, so that's kind of odd.
As for messing up the emoji: that's either just the old way of making it, which was used before actual drawn emojis were ever even a thing, or it's a typo in the Nitneod category...
(man, I can't even type that wrong on purpose without getting a spellcheck warning)
@AlienX i didn' kmlw about again... I will probably give it a try. Cold case is definitely NOT kyle hyde quality, not even close, but still mot a bad game overall. I played many layton games (all the ds ones) and loved them all so I suggest that you tried them. For some reason I never actually played ace attorney even though many people on foruns and irl recommended it to me. I didn't know about another code being censured/changed. The version you want to play is the japanese or the european? About ghost trick... Well I already played it and loved it. It is definitely a great game but in a different way than the kyle hyde games, in my humble opinion. I remember trying twewy during the ds days but I didn't actually like it. Anyway I also tried hotel dusk and didn't like it so maybe I changed enough in these years to also love twewy.
@AndreaF96 I bought the US version, retitled Trace Memory. I want to play the eur version because supposedly the script is more accurate to the Japanese game. Despite that, they use british words/names, ignoring the game's setting, but that's understandable.
I would like to get into the Layton games particularly before I play the crossover. There's just too many games!
@AlienX yeah the layton games are great, especially those on the DS. Oh, I almost forgot, Grim Fandango on Switch (and pc as well) is great and, even though it is a lot different from Hotel Dusk / Last Window in terms of gameplay, it manages to convey similar atmosphere and vibe.
@ThanosReXXX Can you see the dislikes people give me? You can't even see the thumbs down sign on your own post. What if after writing a post I decide it sucks, why can't I give it a thumbs down?
@rjejr Yes, and yes. As you've probably already noticed yourself, you can see thumbs down on everybody's posts, except your own, so the same obviously goes for me. Pretty weird if you ask me, since we DO get to see all the likes we get.
Would be good to know which a-holes had the stinking guts to down-vote me...
@ThanosReXXX I meant how many thumbs down votes, as in a number. I can see the thumb under everyone's post but I can't recall ever seeing a number. And I can't be bothered to vote someone down, or up. Either I reply or I move on. Mostly these days I move on.
@rjejr Oh, it definitely displays a number, except it only goes up to 5, so if more people dislike your comment, all that is added, is a plus sign, so you can never tell how many dislikes someone that has +5 actually got. Could be 6, but could just as well be 100...
Personally, I actually do vote people up. I do that with people that up-voted me, and when they actually say something that's constructive or makes perfect sense. In my opinion, that needs to be rewarded.
@ThanosReXXX "I do that with people that up-voted me"
And how do you know that?
Oh, I did a more thorough check and I see the thumbdown votes now. Still can't see mine, but we've already gone over that.
I'm glad I don't care anymore.
@rjejr Oh, don't get me wrong: I was just kidding about wanting to know who down-voted me. I know my comments are either always positive or at the very least constructive, so people that down-vote me are simply misguided souls that don't understand my innately good intentions...
As for how I know if people up-voted me: I should have elaborated on that one. That mostly only happens in one on one communication. So if I'm only talking to you, and my comments to you keep getting a single like every time, then it will more than likely be you giving me the like, in which case I feel that at the very least, it would be the decent thing to do, to return the favor.
And sometimes, when you're one of the first to comment, and there's only a few other comments, but quite a few likes on your comment, then it's all but sure that this handful of other commenters has liked your comment, in which case again, a return the favor move applies, in my humble opinion.
And who doesn't like doing or getting nice things, even if it's only a digital pat on the back? On the one hand, I won't really lose any sleep over it, but on the other hand, I most certainly do appreciate people liking my comments, especially if I've really put some thought and energy into it.
And subsequently getting 15 to 20 (or more) likes underneath one of my infamous text walls represents a certain value to me, as in sort of a confirmation that I'm indeed on to something with my comment, and even though I don't necessarily need it, I still like it regardless, plain and simple.
@ThanosReXXX I think you gave more thought to the system in that one comment than the people who created the system.
OK, since you are still around here alot, does it feel like there is less to comment on to you? I suppose it's my own fault for not being that into many indies, but I feel liek there were actually more games to talk about when the Wii U and 3DS where their main systems than there is now. And I'm aware the obvious reply to that comment is - "well there used to be 2 systems, now there is only 1, so of course there are less games to talk about" - only I thought the whole point w/ merging home and handheld was so that the 1 system had more games. Real games. Real AAA games that people cared about. I know there are games coming, Pokemon, Yoshi, Metroid, AC, Luigi's Mansion 3, and I even care about some of those, but the articles, even with those real AAA games, sure seem few and far between to me. And even the games I don't cae about, like Fire Emblem, shouldn't they have more articles? Isn't Fire Emblem on Switch out soon, shouldn't somebody be promoting it?
What do you think, am I just imagining things as usual or are their less AAA games articles now than 4 or 5 years ago? Even as the Wii U bombed I felt like there were always games coming until the last 18 month wait for Zelda. But at least we had Zelda to talk about.
@rjejr Well, good point actually, and to some extent, I feel the same, except my own sentiment is more like there are far more games, but most of them are indies, so the bigger titles are pushed to the back sooner than on previous consoles/handhelds, unless they make several articles about them, and/or they are heavy hitters.
So, you're not really seeing ghosts, but I think it's a bit more nuanced than that. And Wii U having more games? Now THAT is a nice dream, but it's not really true, especially compared to the ridiculous amount that's now already available on the Switch, indie or not.
@ThanosReXXX "And Wii U having more games?"
Not more games, but more game news and coverage. Though that could have been just b/c Starfox and Zelda both got delayed and took so long to release they were constantly talked about. With all the AAA (to me) games that are coming out on Switch I feel like there should be more articles about them. How much have we really seen for Yoshi, Luigi's Mansion 3 and Super Mario Maker 2? I believe all 3 of those are due out within the next few months. Well I guess Luigi's Mansion 3 must be later, that wasn't even in the last Direct. Fire Emblem was. Have all the FF games been getting any coverage? Or RE ports? Or other 3rd party ports?
You know, maybe I really should just give up gaming as a hobby.
@rjejr Well, I've certainly seen articles about those titles, so it's not like they haven't been featured at all. I guess it might actually be true what I said earlier: there are now SO many more indie titles and ports coming to Nintendo, in comparison to back in the Wii U era, that they may very well be drowning out the triple A's.
I don't know if you're counting the ports, but I do, and even with those, they're still in the minority compared to the indie avalanche...
I do have the same sentiment as you sometimes, but personally, I like to hold on to my own promise of quitting when gaming becomes all digital. Well, at least: quitting any new generation, in that case. I can still carry on gaming seeing as I've got a MASSIVE backlog on multiple systems, so I will be gaming til the end...
And then I'll have to pass on the remaining half of my gaming back log to my family and friends and/or any possible offshoot still arriving somewhere in the near future...
@ThanosReXXX I just rented Spderman for my kid - he had an impacted tooth removed, took over an hour of surgery, least I could do - so I'll play that this weekend. But now I'm thinking that may be my future, just give up on gaming myself and play whatever my kids are into. I'd wait for grandkids but that's still a decade off, and they'll be playing on their Geordi Laforge Visors so I wont' be able to see what they're doing anyway.
@rjejr Well, if they have those by then, we'll probably also have Holodecks, so we'll easily be able to join in the fun.
Long as our by then more than aching bones will still allow it...
P.S.
Thanks for keeping it on the light side. Against my own better judgment, I let my personal musings on life and the annoyance at where mine is right now, creep into the conversation...
@ThanosReXXX "Thanks for keeping it on the light side."
Wasn't on purpose, I'm just unstable, never know what I'll say. 😎
@rjejr You should never try to sell stuff to the salesman...
Just be glad there's an ocean between us, so I can't spill the beans, and you can keep up that front for the rest of the world...
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