Prior to the release of Trials Rising, Ubisoft ran an open beta allowing players on all platforms to get a soil sample. Digital Foundry took this opportunity to see how the Switch beta stacked up against the competition.

If the beta is anything to go by, the image quality and frame rate are the main concerns. The game runs at 720p and has a 1280 x 720 native resolution in docked mode, with a lot of low-quality alpha effects on display. In portable play, the game strives for 1280 x 720 in an attempt to match the pixel dimensions of the screen itself and relies on dynamic resolution scaling. Unfortunately, it can drop during more intense scenes down to 854 x 480 and with multiple players on-screen, it’s further reduced.

In terms of performance, the Switch version runs at 30fps in docked mode. Even then, there's still the occasional stutter and frame rate skip, resulting in the ride not feeling quite as smooth as it should. In portable play, performance drops are even more noticeable. As this test is based on the game's beta, Digital Foundry remains hopeful the final version of the game has resolved a lot of these problems.

Do you plan to pick up Trials Rising on Switch? Tell us down below.