Publishers 612 Games and Golem Entertainment have today announced that GALAK-Z: The Void: Deluxe Edition will be blasting onto the Nintendo Switch scene on 26th March.
Previously released to critical acclaim on PS4, Xbox One, and Steam, GALAK-Z: The Void: Deluxe Edition is an intense shoot 'em up which sees players take on the role of a rogue pilot named A-Tak. Your job is to protect the Earth against an evil alien empire led by The Baron; players must enter the endless damnation of The Void, defeat the Baron and save the planet from destruction.
The game is said to offer "endless gameplay, online leaderboards, and a daily challenge allowing gamers to compete worldwide". A key feature list has been provided in a press release today:
Key Features:
- The original, award-winning version of GALAK-Z, previously released on PS4, Xbox and PC
- Endless gameplay with Online Leaderboards and a Daily Challenge
- ARCADE mode with per-Mission checkpoints
- Procedurally-assembled levels
- Physics based combat simulator!
- Advanced enemy A.I for intense dogfights!
- Scripted missions and ‘roguelite’ structure
- Resource-based, progressive weapons system
- Inspired by 70s / 80s anime and arcade shooters
As mentioned above, the game launches on 26th March and will be available for £12.59 / $14.99.
Do you like the look of this one? Did you play GALAK-Z: Variant S when it launched on Switch last year? Tell us below.
Comments 8
I have such a hard time taking something serious with tongue in cheek names like A-Tak or Galak-Z
About time, that mobile port with freemium mechanics, online only and removal of the mech option was a complete waste of space. This game is actually worth it....saying that I probably wont double dip.
@ryancraddock So is this essentially Variant S without all the microtransaction nonsense? I enjoyed that, but the mobile roots got old after a few weeks.
@JackEatsSparrows Yeah, this one originated on other consoles, so it shouldn't have that mobile 'feel' to it.
@ryancraddock Thanks, dood! I'll keep an eye on it, then. Always gotta scratch my Robotech itch.
Played Variant S for a while, but, like with a few other freemiums in console space lately, eventually fell out of the daily grind and attendance commitment such games presuppose. Nonetheless, many aspects including the gameplay were fun enough that I'll be keeping this version on my radar instead.
I enjoyed this on PS4. As with many rogue-lites, I repeatedly hit a skills plateau, but enjoyed the challenge nonetheless.
When the developer previously released the mobile-adapted, freemium version (Variant S) on the Switch, I was very disappointed. Really not a similar experience at all. My guess (not based on any hard data) is that the developer and/or publisher didn’t get much traction from that release on the Switch, and so is now trying again with a port of the original.
I am very tempted to pick this up, as I like the game & rarely use the PS4 now. The portable form factor of the Switch fits my life these days.
I'm glad to read confirmation that this new game won't be like that freemium version that was released previously. That game irked me with the online requirement and just that annoying mobile game feel.
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