In the latest Sonic Mania Plus developer diary, the focus was on design and also how the game got a special edition in the form of a physical release. The game’s lead developer, Christian Whitehead, said there was high demand for a retail version:
So, there was so much demand for a physical version of Sonic Mania that we decided to make a special edition for the fans. We basically wanted to add enough content so that people, you know, playing Sonic Mania, say, a year later could go back and experience the content in the same way maybe a band plays an encore set. You know, we even added some additional cutscenes, so the next time the players run through Mania Mode they’ll get a bit of a surprise.
The head of Sonic Team, Takashi Iizuka, explained how it was a decision made with the fans in mind:
We wanted to make Sonic fans happy, so when we released the physical package, we included the deluxe art book and reversible sleeve designed to mimic the SEGA Genesis / Mega Drive box. We’ve already released the "Encore DLC" for those who already own the digital version at a lower price, so they can enjoy Sonic Mania Plus.
The full diary can be viewed above, and also touches on the finer points of Sonic Mania Plus including the new characters, Mighty and Ray, and the competitive multiplayer option.
On a related note, here's a list of the patch notes for Sonic Mania version 1.04:
- The Main Menu layout has been updated with a visual diorama system that shows a preview of each mode.
- A call to action button has been added in the Main Menu.
- Updated cutscenes in Mania Mode.
- Updated boss fights in Mania Mode.
- Additional game options.
- Additional Data menu.
- Updated localisation.
- Updated leaderboard support in Time Attack mode.
- General bug fixes.
Have you downloaded the new DLC or will you be picking up a copy of Sonic Mania Plus instead? Tell us below.
[source youtu.be]
Comments 22
In other news, SANIC IS FAST!
i can't wait to buy it tomorrow
Christian Whitehead would have fitted right into The Ramones.
I need to play this again
Wish they change a menu icon from a generic to a more vibrant, like Snake Pass devs did it not so long ago.
@oji My biggest problem with Switch-games in general.
Cant understand how some developers use millions for marketing and programming but then hurt me with generic crap.
Looking @ you SquareEnix - Octopath Traveler
I had been holding off for so long, because I prioritize physical releases. Glad to finally have it, and I love the reversed cover.
Man, I didn’t have this game on my radar until I watched this video and it gave me some real nostalgic feels.
Sonic 2 was the first game I ever owned. My grandpa saw a Sega Megadrive and thought it was so good he bought me and my brother one along with Sonic 2 to keep us occupied over the summer (thanks Grandpa).
I think I was about 4 years old. I still have memories of playing those first levels over and over and that experience started me on my gaming journey.
This new game makes me think that I could re-live some of those memories a bit. And even better, share some new experiences with my children. I also want them to be “cultured gamers” rather than mobile gaming and Fortnite junkies.
I really like that this edition has a booklet and they have done this as a fan service. Maybe this is the start of Sega returning to its former glory? Also that Aussie dude with his big hair is a pretty likeable guy.
This is a game it was so clear would sell well that a retail release should have been there since day one.
However, the fact they had to make it later has definitely had an impact on how the physical edition would be, so it has turned out well after all.
I’ve bought it and it’s a nice addition to my collextiob
@Kienda that's a great story, thanks for sharing!
First Sonic game I've bought in years.
Love the drastic difference between those two quotes.
"This is the game I’ve wanted to be able to make in forever, and I finally got to make it, and it was great, and now I made it bigger and people love it, and it’s so awesome!!!l”
Vs Marketing spiel..
So this game now has two physical retail releases? One was the initial game SONIC MANIA and now another physical edition for SONIC MANIA PLUS?
Feel sorry for the wallets of those that have to double-dip let alone those that also picked up the digital version first. A triple-dip. Wish it was a more simple world where you just bought something once and it was the definitive, finished version. What? I can dream can't I? ☺️
@Lroy no. Original digital release and physical release of plus - which dlc can be added to digital to make it “plus”
@Lroy and the biggest kicker of all is that the original collectors edition ($70 I think) had a download code 😳
Mine arrives today from slow poke Amazon. I’m as excited as a hedgehog in a room full of chili dogs.
I ran through the original Sonic series a little while back for the first time since I didn't have a Genesis back in the day and it was an interesting and rather fun trip with Mario's then rival. While I'll probably never gain the nostalgia feels like everyone else, I wouldn't mind making the romp once more and experiencing the hype if Sonic Mania. Added to GameFly.
At least we got a physical box in the end.
Thats awesome!
Christian Whitehead has done Australia proud. Never underestimate the talent and drive of passionate fans. Great call by Sega to nurture this talent.
Sonic mania is the set up of releasing the best way to get the release and the comfort of the body in many regards and the aspects. The video here is attached about the research paper writing service reviews for the reasons behind the physical release and the set up of making this good.
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