It's pretty safe to say that the recent confirmation that Pokémon: Let's Go, Pikachu! and Let's Go Eevee! will require motion controls didn't go down too well with fans. While it's certainly a welcome addition, and one that does look like it could be a lot of fun, we immediately had some concerns about the control method being a compulsory part of the game rather than an optional extra.

In an interview with Game Informer, Game Freak director Junichi Masuda was asked to explain why motion controls are a required part of the game. The decision is apparently all to do with offering fans a new experience, being able to play out their childhood Poké Ball-throwing fantasies.

"The primary reason is really just to provide a new experience. There are a lot of people out there, I think, that really do want to throw a Poké Ball and role-play that. And as well as a lot of people out there who maybe haven’t played the main series of Pokémon, but would find that really appealing. By making that the only way to do it, I just wanted people to try this new experience."

His response makes sense, especially considering how these games are trying to act as a bridge between Pokémon GO and the main series games, but it still doesn't offer any reassurance or sympathy for those unable to perform the necessary motions. It's all well and good having this as an option - and even to act as the game's selling point - but there needs to be an option to play with traditional controls if Game Freak and Nintendo want the game to be accessible to everyone.

Are you happy with the compulsory nature of Pokémon Let's Go's motion controls? Would you like the option to play with a more traditional setup? Let us know your thoughts down below.

[via gameinformer.com]