Bloodstained: Ritual of the Night is one of those games that’s been in development for what feels like forever, and though there’s some concern that it could end up being another Mighty No. 9, much of what’s been shown of the game has been promising. Ahead of its release this year, Inti Creates put out a smaller taster of a game in Bloodstained: Curse Of The Moon, a short and heavily Castlevania inspired game that’s received plenty of praise.
Inti Creates recently released a sales breakdown of Bloodstained: Curse Of The Moon and to the surprise of nobody, it sold the most units on Switch by a distant margin. Here’s the distribution:
Switch – 56%
Steam – 19%
PlayStation 4 – 17%
3DS – 4%
PlayStation Vita – 4%
Inti Creates also released sales data based on region and the results were rather surprising in how much they skewed towards North America. Here’s how much each region bought:
North America – 64%
Japan + Asia – 23%
Europe + Australia – 13%
What do you think? Did you enjoy Bloodstained: Curse Of The Moon? How do you think the full release will turn out? Share your thoughts in the comments below.
[source nintendoeverything.com]
Comments 48
This game is my highlight of the year so far and frankly i do'nt really care abouyt the full game anymore. The character animations still look too light and floaty. I hope i'm very wrong i hope that Inti makes another 8-bit game or a physical version of this one more.
P.s Fiiiiiiiiiiiiiirst
The game is simply amazing and it must sell well!
It's a good game but I still tend to think the switch audience is starved for content, there's only so much sub par indie games i care to buy for $20 or more, and this game is not one but it is one of the rare diamonds in the rough on the eshop.
Definitely an 8-Bit inspired masterpiece. This game feels like it was meant for Switch, don't know why it needs to be on anything else.
It's worth noting that for those of us that backed this on Kickstarter we're still waiting for our codes, nearly two weeks after launch. Inti Creates and FanGamer have bungled this horribly and their communication with backers has been virtually non-existent.
I won't be going anywhere near any Kickstarter where Inti Creates is involved again.
@YANDMAN
"first"? Really? Are you 8 years old?
Bought on 3DS mainly to support the system and because I still like my 'more' pocket friendly Nintendo gaming device. Will pick it up on Switch when it goes on sale, though. And probably Xbox as well. This game is SERIOUSLY that good
The biggest surprise here is that the Steam version outsold PS4's...what?
Mmhmm, finally got my Switch code. It's a really awesome game so far. I'm not sure how good the actual game will be, but I think I can be happy either way knowing that my contribution at least helped make this game possible.
@moroboshi Try checking your survey, I downloaded mine hours ago. ...Unless it's a UK thing I guess.
This only proves how switch owners are rich and buy all indie games now me being cheap i wait and buy my games at ps+ discounts 😝
I'm holding off of buying this in case this gets bundled with the full game, like Shovel Knight: Treasure Trove.
@Aerona No UK codes yet. People are going nuts at Inti over on Kickstarter, as they should. They couldn't have got this more wrong.
@Varkster Why not? Steam also includes older PC that cannot run new games that well. And while the indie market may be more than a bit saturated there, it's still strong.
PC is not the "dying platform" it was 10-15 years ago.
@SmaggTheSmug Recently read an article with PC holding the smallest gaming market share when compared to other consoles and the difference was quite significant.
Whether this is still true - I'm unsure. But you're right, this isn't the most demanding game which means low spec systems can play it.
I completely forgot about this game.
@bolt05 Not that rare,there are loads of diamonds on the Eshop. I could easily rattle off 30 that I have in my own collection but there is far more than that.
So it's sold over 56k on Switch in 2 weeks without (I think) ever reaching 1st on the UK or US charts. It shows how well titles that hang around in the top places for a few weeks are selling.
@retro_player_22 I think it fits better on the 3DS after all this game it's not too demanding being an 8 Bit game
Now, watch when Konami announces a year or two from now a brand new classic style Castlevania that is headed to the Switch(and other platforms)
I think the success of Sonic Mania as well as projects inspired by classic gaming franchises are starting to wake these major developers up and realize they can still make money off their older franchises.
If Mega Man 11 does well, don't be shocked if Konami opens the vaults and revives Castlevania.
@moroboshi they have had a number of the codes. Last time I heard from them they are still waiting on EU and US Switch codes.
But FanGamers communication is very lacking they didn't tell people that some codes had been released (Like EU PS4). I only found that out because I had the FanGamer site up at the time. Same with the delay of the codes in general. They didn't tell anyone for a couple of days that they had given out Steam trial codes.
@OorWullie Well it's all a matter of opinion I for one want more RPGs, the offerings at present are nothing short of terrible... Hanging out for Ys VIII and octopath.
Not surprising at all.
This is yet another proof that Indie developers should really consider bringing their games to Switch. Those that don't are really missing out because I've heard nothing but positive things coming from sales charts.
WIll be buying this soon when I stock up on indies for non internet having job later this year, I had and still dont have any interest in the main game but this? looks so cool.
thought europe and oz would have shown more love... no surprize about the switch success though...
Lovely game. It's good to know it was a hit on Switch.
Wow, that Vita percentage is really surprising as that fanbase used to be really into indie games like this.
I know, cause that's where I used to spend most of my times a couple years back.
Seems like most really have moved one. Oh well, super happy for the Switch as it continues to show smaller developers that they should put all of their support behind it.
@OorWullie It was #3 on the charts in the US the day after it came out and as of a couple days ago it was at #1
Why is it "Japan + Asia" like Japan isn't part of Asia? That'd be like saying "Europe and the UK".
Not surprised in the least!
Nothing but love for Igarashi-san and the rest of the team at ArtPlay, DICO, and Inti Creates, for keeping the heart and soul of Castlevania alive.
Dang! Switch is an indie-paradise! Keep 'em coming! I love all the clever games that are made my independent developers willing to take risks.
Downloading this game for Halloween along with Little Nightmares.
.....keep prioritizing the other platforms!
This just proves that the right kind of game can be very successful on the Switch, yet it fires me up when someone like Capcom won't release the Disney Afternoon games on the Switch!!!!!!
Got my Code yesterday, but haven't checked it out yet. Hopefully this means there will not be a different release window for the switch version of the full blown game when it hits since I decided to get that for my version from kickstarter.
Love this sentence: "Bloodstained: Ritual of the Night is one of those games that’s been in development for what feels like forever, and though there’s some concern that it could end up being another Mighty No. 9." Dubbed it "Bloodstained No. 9" year(s?) ago. But Curse is more up my alley anyway (and looks awesome).
@moroboshi Joke's on you! He just turned ten
P.S. 37!!!!!!!!!!!!!!!!!
@GKO900 Yeah but does it took advantage of the 3D feature though? I feel that this being on Switch already covers all convenience of play as you can take it on the go, play it at home or at work wherever you are and since it use a simple 8-Bit presentation it doesn't really need to be 4K, 1080p, a touch screen, or a mouse and keyboard to really enjoy.
@GauBan I received my code (US Switch) last Friday. Awesome little game, and I'm glad to see it's selling so well.
I'm glad it sells well. I'd be even happier if I got my code already! Anybody know anything about those cooooooooodes?
Is this available on Xbox?
Very good game, really captures the retro feeling of some of the best nes games!
@retro_player_22 It doesn't need to have 3DS it will be nice if it have but is not necessary and covers exactly what you say if not better since it's a true portable unlike switch which it's bigger and needs a case or something to take it anywhere if you care to protect it
Apparently a lot of people are really desperate for an 8-bit Castlevania rip-off.
@bolt05 The Switch audience definitely tends to get overly excited for indie games that nobody else seems to care about, that's for sure.
@GKO900 It's not better on 3DS cause it doesn't utilize the 3D or touch feature not to mention it looks ugly and can't be play on the big screen.
@retro_player_22 Does the switch uses the touch feature or the new rumble or the wii like motion or the amibo function that has nothing to do with the game and it looks perfect on the 3DS like you said this game doesn't need to be 4K
@moroboshi I'll be ten in November.
@kirbygirl I got my PS4 code around then. Yeah it is a really fun game just want to be able to take it with me.
@GKO900 Nope which why it needs to be only on Switch as it doesn't need those things.
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