The Pokémon hype is wild and overflowing at the moment with the recent reveals of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, but forgive us for just a moment as we take a quick look back to Pokémon Gold and Silver - and how they could have been very different.

Fans at The Cutting Room Floor have managed to get their hands on an early build of the second generation games, originating from Nintendo's Space World promotional event in November 1997. The build contains a whole host of monsters that were seemingly originally planned to be a part of Gold and Silver but were eventually scrapped.

For 'starters', if you'll excuse the pun, two of the three starter Pokémon are noticeably missing, with other characters filling their place. Instead of the Cyndaquil and Totodile evolution chains we've all come to know and love, these little fellas act as the fire and water offerings for players to choose from.

There are also more evolutions and babies of Generation 1 Pokémon, suggesting that the games were originally going to feature more of an emphasis on the original monsters. In this image below, you can see baby versions of Vulpix, Goldeen, Paras, Meowth, Grimer, Growlithe and Mr. Mime - none of which ever made the final cut. Of course, Pokémon Diamond and Pearl did eventually introduce Mime Jr. - a baby of Mr. Mime - and the design is rather similar to this early sprite (far-right).

If you're interested, you can check out all of the designs in this fan made spreadsheet. There are lots of weird and whacky creations including one that looks like two Gastlys chained together, Slowbro's tail as a standalone Pokémon (rather than Shellder's usual design), evolutions of Weepinbell, Farfetch'd, Ditto, and Pinsir, and some early concepts of the legendaries. 

It's unlikely that we'll ever see any of these creatures make it into the games, but maybe some of the designs will be reworked for the next core series games coming in 2019?