Catching the right Pokémon, training it, and evolving it is only half the battle in Pokémon GO. Arguably, the most important aspect of a Pokémon is its moves, as you can bring down a much more powerful Pokémon if yours has the better moveset.

It gets a little bit more complicated when you realise that there are two different types of moves: fast moves and charge moves. The names are pretty self-explanatory.

In this guide, we're going to list every single move in Pokémon GO in order of the damage they inflict, and explain how it all works from getting TMs to using a charge move.

How do fast moves and charge moves work in Pokémon GO?

Basically, you use fast moves to build up energy and then use that energy to unleash a charge move when you've built up a sufficient number.

Each fast and charge move has a different energy gain or cost associated with it, and finding the balance that's right for you is key.

Efficiency is the most important aspect, though. You want to deal solid damage with your fast attacks, while also building up a steady stream of energy. Then, you want to spend that energy wisely with a charge attack that deals sufficient damage.

It's not all about how much base damage each move inflicts, either. Arguably, the most important thing to note is how much damage per second (DPS) you can inflict with each move.

Seeing as not every Pokémon can use every move, you need to pick that particular Pokémon's best fast and charge moves.

Wait a minute – moves are distributed randomly, aren't they? Well, yes, but you can mitigate that somewhat with the use of TMs. Let's take a look at those.

What are fast and charge TMs and how do I get them?

Put simply, TMs (Technical Machines) are items in Pokémon GO that let you reroll a single fast or charge move. There's a TM for each of the different types of moves, and when you use one, you'll get a new fast or charge move at random, depending on the TM used.

A Pokémon can't just learn any move though – the moves rolled at random will only ever be a move that the particular Pokémon you're rolling for can use. It's important to bear that in mind so you don't waste TMs.

So how do you get TMs? Well, at the moment the only way you can get TMs is by raiding. Each time you complete a raid, you'll have a chance to earn some fast or charge TMs. The number is very small though, and smaller still is your chance of getting them.

Don't use them willy-nilly, then. TMs should only ever be used on your most powerful Pokémon that you absolutely plan to use over a prolonged period of time. You should do some research into the best Pokémon and then check the IVs (individual values) of any Pokémon you own that are considered best. Really, you should only use TMs on the best Pokémon that has perfect (or close enough to perfect to satisfy you) IVs.

As for the moves themselves, we've included a list of every single one of them in the game below so you can choose the best. Remember what we mentioned before, and aim for those that have the highest DPS.

All Fast Moves in Pokémon GO

Move Type Base Damage DPS Energy Gain
Struggle Normal 35 13 0
Confusion Psychic 20 12.5 15
Volt Switch Electric 20 8.7 25
Waterfall Water 16 13.3 8
Dragon Tail Dragon 15 13.6 9
Iron Tail Steel 15 13.6 7
Rock Smash Fighting 15 11.5 10
Mud-Slap Ground 15 10.7 12
Struggle Bug Bug 15 10 15
Hidden Power Normal 15 10 15
Fire Spin Fire 14 12.7 10
Air Slash Flying 14 11.7 10
Razor Leaf Grass 13 13 7
Rock Throw Rock 12 13.3 7
Counter Fighting 12 13.3 8
Zen Headbutt Psychic 12 10.9 10
Extrasensory Psychic 12 10.9 12
Snarl Dark 12 10.9 12
Ice Shard Ice 12 10 12
Bubble Water 12 10 14
Steel Wing Steel 11 13.8 6
Fire Fang Fire 11 12.2 8
Poison Jab Poison 10 12.5 7
Frost Breath Ice 10 11.1 8
Feint Attack Dark 10 11.1 9
Ember Fire 10 10 10
Peck Flying 10 10 10
Infestation Bug 10 9.1 14
Hex Ghost 10 8.3 15
Shadow Claw Ghost 9 12.9 6
Acid Poison 9 11.3 8
Bullet Punch Steel 9 10 10
Metal Claw Steel 8 11.4 7
Karate Chop Fighting 8 10 10
Wing Attack Flying 8 10 9
Quick Attack Normal 8 10 10
Charge Beam Electric 8 7.3 15
Astonish Ghost 8 7.3 14
Bullet Seed Grass 8 7.3 14
Take Down Normal 8 6.7 10
Vine Whip Grass 7 11.7 6
Pound Normal 7 11.7 6
Sucker Punch Dark 7 10 8
Bite Dark 6 12 4
Dragon Breath Dragon 6 12 4
Scratch Normal 6 12 4
Low Kick Fighting 6 10 6
Spark Electric 6 8.6 9
Powder Snow Ice 6 6 15
Bug Bite Bug 5 10 6
Lick Ghost 5 10 6
Tackle Normal 5 10 5
Cut Normal 5 10 5
Water Gun Water 5 10 5
Thunder Shock Electric 5 8.3 8
Mud Shot Ground 5 8.3 7
Psycho Cut Psychic 5 8.3 8
Poison Sting Poison 5 8.3 7
Present Normal 5 3.8 20
Fury Cutter Bug 3 7.5 6
Splash Water 0 0 20
Transform Normal 0 0 0
Yawn Normal 0 0 15

All Charge Moves in Pokémon GO

Move Type Base Damage DPS Energy Cost
Solar Beam Grass 180 33.3 -100
Overheat Fire 160 35.6 -100
Draco Meteor Dragon 150 36.6 -100
Hyper Beam Normal 150 34.9 -100
Focus Blast Fighting 140 35 -100
Zap Cannon Electric 140 33.3 -100
Fire Blast Fire 140 29.8 -100
Origin Pulse Water 130 59.1 -100
Precipice Blades Ground 130 59.1 -100
Blizzard Ice 130 36.1 -100
Gunk Shot Poison 130 36.1 -100
Hydro Pump Water 130 34.2 -100
Moonblast Fairy 130 29.5 -100
Future Sight Psychic 120 37.5 -100
Earthquake Ground 120 29.3 -100
Petal Blizzard Grass 110 35.5 -100
Hurricane Flying 110 34.4 -100
Sludge Wave Poison 110 29.7 -100
Outrage Dragon 110 25 -50
Stone Edge Rock 100 35.7 -100
Close Combat Fighting 100 35.7 -100
Thunder Electric 100 34.5 -100
Frenzy Plant Grass 100 32.3 -50
Flash Cannon Steel 100 31.3 -100
Psychic Psychic 100 30.3 -100
Shadow Ball Ghost 100 28.6 -50
Dazzling Gleam Fairy 100 25 -50
Dig Ground 100 19.2 -50
Heart Wave Fire 95 27.1 -100
Brave Bird Flying 90 36 -100
Megahorn Bug 90 33.3 -100
Power Whip Grass 90 29 -50
Wild Charge Electric 90 29 -50
Grass Knot Grass 90 29 -50
Dynamic Punch Fighting 90 28.1 -50
Avalanche Ice 90 28.1 -50
Play Rough Fairy 90 26.5 -50
Ice Beam Ice 90 23.7 -50
Dragon Pulse Dragon 90 22 -50
Bug Buzz Bug 90 21.4 -50
Energy Ball Grass 90 20.5 -50
Doom Desire Steel 80 36.4 -50
Sky Attack Flying 80 32 -50
Sludge Bomb Poison 80 28.6 -50
Thunderbolt Electric 80 26.7 -50
Hyper Fang Normal 80 26.7 -50
Rock Slide Rock 80 25 -50
Drill Run Ground 80 24.2 -50
Power Gem Rock 80 23.5 -50
Dark Pulse Dark 80 22.9 -50
Gyro Ball Steel 80 21.1 -50
Bulldoze Ground 80 20 -50
Aurora Beam Ice 80 19.8 -50
Scald Water 80 19 -50
Sand Tomb Ground 80 17.8 -50
Signal Beam Bug 75 22.1 -50
Foul Play Dark 70 28 -50
Heavy Slam Steel 70 26.9 -50
Flamethrower Fire 70 25.9 -50
Leaf Blade Bug 70 24.1 -33
Flame Burst Fire 70 22.6 -50
Magnet Bomb Steel 70 21.2 -33
Psybeam Psychic 70 18.9 -50
Rock Tomb Rock 70 18.9 -50
Water Pulse Water 70 18.9 -50
Crunch Dark 70 18.9 -33
Ancient Power Rock 70 17.5 -33
Silver Wind Bug 70 16.7 -33
Flame Charge Fire 70 16.3 -33
Disarming Voice Fairy 70 15.9 -33
Psycho Boost Psychic 70 15.6 -50
Surf Water 65 29.5 -50
Discharge Electric 65 21.7 -33
Psyshock Psychic 65 20.3 -33
Weather Ball Fire Fire 60 28.6 -33
Weather Ball Ice Ice 60 28.6 -33
Weather Ball Rock Rock 60 28.6 -33
Weather Ball Water Water 60 28.6 -33
Iron Head Steel 60 25 -50
Submission Fighting 60 22.2 -50
Drill Peck Flying 60 21.4 -33
Brine Water 60 21.4 -50
Draining Kiss Fairy 60 19.4 -50
Night Shade Ghost 60 19.4 -50
Mirror Coat Psychic 60 19.4 -50
Flame Wheel Fire 60 18.8 -50
Air Cutter Flying 60 18.8 -50
Swift Normal 60 18.2 -50
Wrap Normal 60 17.6 -33
Icy Wind Ice 60 15.8 -33
Stomp Normal 55 25 -50
Seed Bomb Grass 55 21.2 -33
Fire Punch Fire 55 20.4 -33
Mud Bomb Ground 55 19.6 -33
Aerial Ace Flying 55 19 -33
Cross Chop Fighting 50 25 -50
Dragon Claw Dragon 50 22.7 -33
Ice Punch Ice 50 20.8 -33
Aqua Tail Water 50 20.8 -33
Body Slam Normal 50 20.8 -33
Sludge Poison 50 19.2 -33
Rock Blast Rock 50 19.2 -33
Night Slash Blind 50 18.5 -33
Ominous Wind Ghost 50 17.9 -33
Shadow Sneak Ghost 50 14.7 -33
X-Scissor Bug 45 21.4 -33
Thunder Punch Electric 45 19.6 -33
Bubble Beam Water 45 18.8 -33
Aqua Jet Water 45 14.5 -33
Twister Dragon 45 13.6 -33
Cross Poison Poison 40 20 -33
Bone Club Ground 40 19 -33
Brick Break Fighting 40 19 -33
Shadow Punch Ghost 40 18.2 -33
Horn Attack Normal 40 17 -33
Low Sweep Fighting 40 16.7 -33
Poison Fang Poison 35 15.9 -33
Vice Grip Normal 35 14.6 -33
Struggle Normal 35 13 0
Transform Normal 0 0 0