Star Fox Interview

The late Nintendo president Satoru Iwata was well known in many circles for his Iwata Asks interview series in which new hardware and software launches would see him asking the developers about the experience and other such things. Although the series more or less was retired with his passing, Nintendo will still bring back the format every now and then for a special occasion. The rapidly approaching launch of the SNES Mini is one such occasion, and a new interview was recently posted regarding the development of Star Fox 2.

Nintendo just conducted an interview in which Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe reminisce on their late careers with the SNES. Everything form the polygonal design of the Arwing to the button layout of the SNES controller is talked about, leading to plenty of interesting insights. For those of you wondering, Star Fox 2 was mostly held back until now because the complex design of the games graphics would’ve necessitated a Super FX Chip 2, which would have noticeably raised the price of the game. With the N64 just around the corner, it was decided that the project shouldn’t be released, and it eventually went on to inspire Star Fox 64.

What do you think? What did you think of Star Fox when it came out? Will you be getting a SNES Mini? Drop us a comment in the section below.

[source nintendo.com]