Splatoon 2

It seems like with every new generation of hardware, Nintendo fans are always hoping the company will create some fascinating new IP to bring fresh ideas to the table. Sometimes—as is the case with Splatoon—a new IP pays big and cements itself as a worthy addition to Nintendo’s collection, but there are also instances such as Code Name: S.T.E.A.M. which prove that it takes more than just fresh characters and gameplay to win over fans.

The Verge recently put out a piece in which it interviewed a few Nintendo developers involved in the production of ARMS and Splatoon. Chief among them was Shinya Takahashi—general manager of Nintendo’s software division—who had this to say on the creation of new IP at the company:

It’s not just about new characters. It’s also about thinking about how people will accept new systems and gameplay. Sometimes new intellectual property is the best way to introduce that.

Whenever we see a new, really fun prototype, there’s always going to be a moment where we think: ‘How do we give the most people the opportunity to play this? Is it something that needs to be in a Mario game, or is this something that feels like it should go in a new direction?’ And that’s a debate that happens every single time.

Interesting words to be sure, and it makes one wonder what other new projects are being secretly developed at Nintendo right now.

What do you think? How have you been liking ARMS? Where do you think Nintendo could go with another new IP? Drop us a comment in the section below.

[source theverge.com]