It seems like with every new generation of hardware, Nintendo fans are always hoping the company will create some fascinating new IP to bring fresh ideas to the table. Sometimes—as is the case with Splatoon—a new IP pays big and cements itself as a worthy addition to Nintendo’s collection, but there are also instances such as Code Name: S.T.E.A.M. which prove that it takes more than just fresh characters and gameplay to win over fans.
The Verge recently put out a piece in which it interviewed a few Nintendo developers involved in the production of ARMS and Splatoon. Chief among them was Shinya Takahashi—general manager of Nintendo’s software division—who had this to say on the creation of new IP at the company:
It’s not just about new characters. It’s also about thinking about how people will accept new systems and gameplay. Sometimes new intellectual property is the best way to introduce that.
Whenever we see a new, really fun prototype, there’s always going to be a moment where we think: ‘How do we give the most people the opportunity to play this? Is it something that needs to be in a Mario game, or is this something that feels like it should go in a new direction?’ And that’s a debate that happens every single time.
Interesting words to be sure, and it makes one wonder what other new projects are being secretly developed at Nintendo right now.
What do you think? How have you been liking ARMS? Where do you think Nintendo could go with another new IP? Drop us a comment in the section below.
[source theverge.com]
Comments 36
I'm liking Splatoon. Basic controls, colorful cast, and fun. Awesome graphics and sound. How can you NOT like it?
@MonkiPlays Mario and Luigi turn into bloopers in a turf war of fludd vs poltergust. It'd work so well I hope they become a secret boss fight in
splatoon.
Heck he could be in arms too with a pair of chain chomp arms.
Codename Steam was a great game, really why didn't it take off?!
@GameOtaku I agree, Codename Steam was great, and I love the soundtrack. I hope someday a sequel comes, as unlikely as it is.
@xPH03N1Xx86 A sequel was hinted at post-credits but sadly it seems that will never come to be anything. Codename: S.T.E.A.M. was amazing.
@Boidoh Yeah, I remember that. I just wish it had sold better. It sold less than 1865 copies first week at retail in Japan
RIP Codename Steam 2
Codename steam wasnt popular for me because its art style was very unappealing to me.
Arms is great. If you play it much I probably knocked you out! K.O. Gotta Bounce!
More like if Ninty don't think it will sell, then let's stick mario in it. Mario+rabbids was better off with inkling, more suited to their gameplay, mario with toy guns hmm.what next a FPS mario game
@Joytendo22 I would say at least 1 new IP every year is ideal. Maybe about 4out of 5 games. Some will not last. But that is okay.
I'd like to see a new free roaming space adventure using motion control (thumbs up grip), that isn't Star Fox. As much as I love Fox, let's give him and the boys a break. Do something fresh in spaaaaace.
@GameOtaku I never played it, but all that I remember from the demo were positively heinous load times between turns. And the gameplay was kinda awkward to come to grips with.
@SwitchVogel
Plays similarly to Valkyria Chronicles, they fixed the wait between turns in s update now it's fast!
Splatoon was great, it made me love my Wii U again. New IPs will always be welcomed... Please, Mario needs some vacations. Just a little.
Just bring back Dillon's westerns.
Please ;_;
Nintendo still hasn't tried this genre yet : Rhythm games.
SEGA has released their own Rhythm games for Arcade with name MaiMai. The gameplay is similar with Dance Dance Revolution but instead of stomping the panel, player tapping the buttons or sliding or holding on the screen based on correspondent Circles.
I think Nintendo can start to create their own Rhythm games, released on Switch and Arcade (if possible). Konami, Capcom & SEGA did but Nintendo still hasn't yet.
@Anti-Matter
Rhythm Heaven is a Nintendo series and has sold millions.
@Timppis
But... I want Rhythm games like Bemani games (Beatmania, DDR, DrumMania, Jubeat, etc) with so many buttons to hit, insane difficulty (hit the buttons like crazy), and very challenging song such as Paranoia Revolution / Fascination MAXX / 888 / Delta MAX / Pluto the First/ etc from DDR or Glorious Crown / 7th Sense / HERA / No Routine / Garakuta Doll / etc from MaiMai SEGA.
Sorry, Rhythm Heaven games seems less appealing for me.
Hoping retro is working on a new IP and not another "donkey kong". On a separate note I would love a direct sequel to "excite truck", that and "excite bots" both expanded the brand in an interesting direction after "excite bike".
@Anti-Matter
Might be that Nintendo hasn't gone that way since Bandai Namco has been making the Taiko Master for Nintendo systems a long time now and they have always been massive sellers as well.
So there has been no need for Ninty to go that way, especially since it's already been confirmed that there is Taiko Master game coming to Switch too.
Hope they are secretly working on something new already to keep the Switch going. I really like ARMS but a lot of players take the fun out of it for me when they try to land one or two hits and then run away till the time is up.
ARMS? Pretty much instantly went back to Overwatch sadly. I mean, I'll return to play it here and there but it's nothing that grabbed me from the get-go like Splatoon or Overwatch did. Honestly, I think Party Mode needs an option where you can choose which games you prefer. I know there's Ranked but I'm not the competitive type and would love to avoid 3 or 4 free for alls in its entirety. V-Ball and Hoops are fun here and there but 1-on-1 is where this game shines imo.
Anyway, less than a month till Splatoon 2!!!!!
As for new IPs, I'm a sucker for resource management games so maybe one where you have to manage a group of minions to mine ore, grow crops, fight enemies and so forth. Kinda like Oxygen Not Included if you catch my drift. Or how about a story-driven adventure game in the style of Uncharted?
@GoldenGamer88
"Anyway, less than a month till Splatoon 2!"
I cut off some of those excess exclamation marks, because they make people look insane, but other than that, level of enthusiasm you showed is pretty much 100% accurate on what it should be.
Can't wait to get Splatoon. I've basically been just hundred percenting Zelda for a month now, since ARMS even though originally made me interested eventually didn't convince. Deal breaker was the bland Grand Prix mode and Hoops mechanic in which you just might not hit the basket... damn I hated that one.
Might dip into that later with the new characters etc. But as of now I just have Zelda and Shantae that I play at all. MK8 is still on my buy list though.
Splatoon 2... please be here.
@Anti-Matter Donkey Konga? Okay, I'm probably too old.
Liked thoes games though, bought a freeloader just to buy 1,2,3 in different versions (songlist differed between regions). DDR Mario was also a thing during the gamecube-era.
@jongred
Well... DDR Mario Mix didn't have any Crazy songs like on DDR lately such as Egoism 440 (Level 19+ / 20 on Challenge) / Over the Period (Level 19 on Challenge) / Paranoia Revolution (Level 19 on Challenge) / Valkyrie Dimension (Level 19 on Challenge).
This one example of the Hardest DDR song Ever from Konami by Officially.
Too bad. No more games like that on consoles again after Wii era.
NO! We could've had Daisy in Splatoon!!!!!!!!!!!!!!!!!
codename: S.T.E.A.M. was full of american politicians I didn't know
Just re-read the Codename Steam review and looking at the screenshots etc I still wouldn't pick it up if it was on sale.
Have Intelligent Systems make a new IP (not Fire Emblem for the love of god) that's essentially just a new Paper Mario game with a new battle style and completely original cast.
Code name Steam is not a new IP.
It can't be an Intellectual Property when it features public domaine character from the Wizard of Oz.
new IP =/= new game. I heard people saying Rabbit X Mario was a new IP. I mean really guys ? A cross between 2 IP is a new IP ?
The point of building an IP is to build upon it beyond the game it was born with. It's like a sub brand.
Splatoon and ARM are 2 successfull new IP (albeit Splatoon is much more successfull ).
The important point here, really, is that Nintendo come up with the gameplay first, then decide on the setting. They don't just make up new IPs for the sake of it, which is what people sometimes seem to be asking of them. Still, it's important that they're able to resist the urge to just put Mario in everything, and they have improved in that regard.
@MonkiPlays Im always happy for new IP, but to be honest, if Splatoon was Splatoon but with Mario (kart) type characters, I would imagine it would have been just as popular, or maybe even more.
@Roam85 Now you're making me wish this was a thing. xD
Well, Mario turns up in weird places. A Mario SRPG is pretty much the absolute last thing I would have ever expected would exist short of a Mario survival horror game. Arguably, Luigi got that one....
@GoldenGamer88 But....ranked is all 1v1, exactly what you're looking for!? So what if you stay a Snail or Lollipop forever and aren't competitive, it's a nice arena for infinite 1v1 battles! I'm as hooked on that game as I was on Splatoon 1. Never expected to be hooked on either, I HATE internet gaming.... but there it is...
i think nintendo should buy the game abzu and put it inside a secret puddle in botw.
Great to see Nintendo try to implement and develop new IP for the masses to enjoy. On the other hand it would also be great if Nintendo set about reviving overlooked and practically dead old IPs too. Take F Zero for instance, or Kid Icarus. New IPs will obviously get a warm welcome, but many older Nintendo fans would say otherwise.
Tap here to load 36 comments
Leave A Comment
Hold on there, you need to login to post a comment...