FAST RMX will be among the most sought after Switch eShop downloads on 3rd March, and Shin'en has now shared some details with us to prove that it should be easy for everyone to enjoy it. Continuing with the studio's past focus on minimising file size to avoid filling up players' available system memory, this one will easily fit on launch day Switch units.
It's coming in at just 900MB, which is under 1/26th of the memory you have after accounting for the Switch operating system. Details from Shin'en are below.
File Size
As always we used all tricks to keep the file size super small without sacrificing any quality.
The file size of FAST RMX will therefore only be ~900 Megabytes! So anyone can download it really 'FAST' to their internal memory.Despite the small size the game is full packed of content, with an overview below:
- 10 Cups
- 15 Vehicles
- 30 Individual tracks
- 47 Audio Tracks
Always trying to make the most of the technology available, Shin'en has also implemented surround sound for those that have it setup on their TVs:
Surround Sound
When playing in console mode on a 5.1 surround set you can hear other drivers coming from behind or passing by. Of course also most other actions have 3D sounds associated.
When playing in handheld mode we down-mix to stereo but still have 3D information processed (distance, panning, doppler effect..)
Touch ScreenAll buttons in the menus can also be operated by touch! This makes it a breeze to select any items when playing in handheld mode.
It's not long until FAST RMX arrives; is it part of your Nintendo Switch plans?
Comments 45
Wow that is impressive! Well done Shin'en!
That's really good for a game that looks so nice.
Wow, that's really tiny and really impressive! Will help me get to play BotW that much faster, too!
Even if the Switch has a microSD port, I don't want a "PS Vita 2" with some games inexplicably large.
If we go eshop, we want to have a lot of games on one card.
So, nice work.
Nice touch...those touch screen controls in the menus.
I don't know how the do it. Fast Racing Neo had about 500 ( don't quote me on that) mb and their previous Wii title had maybe 40 mb.
How are they able to pack games that look that good into that file size? We are talking about a 4 person team, larger game studios could learn a thing or two from them.
How much will this game cost? I'm picking up my switch this friday and I'm planning to buy this game once the eshop arrives.
That will help out until I pick up a Micro SD Card. It's very impressive in what they have done!
It is a shame this isn't getting a Physical Release. It's one of games that does deserve it.
Looks pretty. It's quite tempting, but I doubt that I'd get much mileage out of it (no pun intended) once Mario Kart 8 Deluxe is released.
Excellent news, but still glad my 256GB card arrived today
@darkswabber $20
@Julius_Senpai Absolutely. It's kind of the same thing with computer software... These developers that are just coming up are making apps that do things that say Microsoft Office does, but a tenth of the size. Some of it will be because they're not reusing code, but most of it is just straight up talent.
This is witchcraft! Glad they managed to get it down to such a (relatively) small file size.
How to do it right. Will be picking this up as soon as I'm able to.
Great, this means I can download Friday morning before I head to work...
These guys are amazing.
Definitely getting this game on day one, i am as excited to play this as Zelda, never owned the Wii U version so should be a real treat
900mb? Really!? Every single 8bit indie nowdays contains more than 1gb, how is it possible???
Oh Shin en, you deserve that day one purchase so much. Well I admit I skipped Fast on WiiU for reasons, but whatever...
@darkswabber I costs 19.99 USD/EUR only!
@Frank90 We try to stuff everything in 7bit instead
@Manfred You guys are ace. I hope you have loads of success with this game.
@Manfred Hi Manfred, do you have any plans to make a third Jett Rocket game on Switch ? i loved the first two games
@Toadie No new games to announce right now
Well done for reaching such a low file size, however I don't want to be worried about storage space before the system even releases. The fact this is a headline is sad.
@Manfred haha ok, guess i was expecting that but just had to ask anyway, i'm such a huge fan of the series, and with 3D platformers returning to prominence, it would be awesome if Jett Rocket was a part of their return
@Manfred I'll be glad to buy it again!
Und liebe Grüße aus Wien, ihr habt auch hier eure Fans
@Manfred Oh yeah! Please! 7bit is the real charm! hahahahha
I will be purchasing this as soon as the eShop has downloaded.
I like that. Will buy.
@RadioShadow constantly changing carts on a portable console is a hassle. A game like FAST is just the sort of quick play title the console needed as a backup for when you don't have time for Zelda, and it gives you a 'show off' game for the 2-player mode.
Just buy a micro SD card and quit whining. They're not that expensive. I'll probably throw 128GB into mine next paycheck.
Impressive! This is definitely on my wish list, but this and Snipperclips will have to wait until I feel like dedicating my gaming time to anything besides Zelda.
Shinen were always magicians with game sizes.
They had to be, considering the 40MB limit on the Wii.
Day one!!
Is it Friday yet?
Only two days to go, this will be the first thing I do on the eshop for sure!
Great size. Day 1 along with snipperclips and zelda.
@Manfred For the record I'll download but would love to see a cart release for the collection. I know it deserves a spot already.
I didn't pick this up on the wii u but will definitely get it on the switch
@Manfred "For the record I'll download but would love to see a cart release for the collection." I'm with @BlueKnight07 but either case. Congratulations on making it this far, I'll be sure to pick up FAST RMX as soon as my little toad wallet can allow it!
The Captain wishes you the best on the Switch and your future endeavors!
@Julius_Senpai Nintendo is King at optimization and file size management
Most of their games are probably coded to the metal or near. They have never been a lazy developer who use bloatware tools. They remind me of the Amiga days when small developers would code in assembly language which made incredible games very small in size. It's a sign of a really tight team and developer. They have my support yet again!
German engineering is basically witchcraft!
Yes, Day 1 and first eShop purchase for me!
@Manfred: Thank you for the brilliant FAST Racing NEO. Can't wait for RMX!
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