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Many of the world's most talented developers are currently at Game Developer Conference (GDC) in San Francisco, a gathering at which studios show off their games, connect with colleagues and catch up on the latest trends in the industry.

Nintendo's had a bit of a presence with some studios showing off their Switch projects (and its own presentation for Breath of the Wild, which we'll share separately), and Nintendo of America President Reggie Fils-Aime appeared in a video at the Epic Games press conference / event to pitch the new system's support for Unreal Engine. The Wii U didn't support it directly, which led to challenging times for developers utilising the toolset, but formal support for Switch is already rolling out.

Fils-Aime's video appearance is below, via Polygon.

As shown in the video, titles like Snake Pass and RiME are already utilising this support, and Nintendo is clearly keen for more to take the plunge.

Early on there is certainly the sense that the architecture and development tools of the Switch are relatively accessible for developers, and plenty of games are already confirmed. The more the merrier.

[source polygon.com]