Dragon Quest Heroes.jpg

When the 8GB model of the Wii U arrived at the system's launch in 2012, right off the bat some retail game downloads necessitated an external hard drive. The Nintendo Switch supports micro SD cards, of course, and in Japan one launch title will definitely need expanded memory for its eShop iteration.

No date is confirmed for the West, but the Dragon Quest Heroes I•II bundle will require a monstrous 32GB to download in Japan; as we'll only have about 26GB of the system's 32GB free, that makes expandable memory a requirement for this one. To be fair, Nintendo's official site in Japan makes this clear, and presumably the eShop will come up with warnings - well, we hope that'll be the case.

In some respects this is a unique case, as it's essentially two games combined together. Though 30GB+ downloads are common with games on PS4 / Xbox One / PC, only time will tell whether many of the games that come to Switch will be similarly meaty. The Legend of Zelda: Breath of the Wild, by all accounts an enormous game, is set to be about 13.4GB, but that is a project that began life on the Wii U and is also coming to that system on 3rd March.

Some other game pages have rough file size details, below.

A lot of these file sizes seem quite typical for games on a Nintendo system - we'll see whether they start to creep up as more increasingly ambitious titles make their way to the console.

Thanks to all that sent this in.

[source nintendo.co.jp]