After being in the video game industry for nearly 40 years, Shigeru Miyamoto knows a thing or two about how to design a game. The creator of such iconic franchises such as Super Mario, The Legend of Zelda and Metroid took time out from his busy schedule to explain his thesis and why after all this time why he still likes to "avoid all the trends".

Step by step, Miyamoto-san walks through his three main definitions; Story, simplicity and immersiveness. Interestingly he also sheds some light on Nintendo's move to mobile and why he believes over time people have stopped playing Mario. The full interview has been conducted by news channel VOX Media, with the full video below.

What's your favourite series that Mr Miyamoto has created, and what do you think of his approach to game design?