The recent western release of Sega 3D Classics Collection is a reminder not only of how amazing some retro titles are, but also of the incredible talent of Japanese studio M2, which worked alongside Sega's Yosuke Okunari to port and enhance some of its most famous arcade and domestic games on the 3DS.
M2 has also worked with companies like Nintendo and Konami in the past, and in an interview with Gamasutra, Okunari explained that the two firms had approached other companies with the aim of resurrecting their past classics, too:
During the Wii Virtual Console days, we worked with other developers and were able to port games that were on Megadrive and other Sega systems. Those were all made on our side. However, negotiations with some publishers, like Capcom and Bandai-Namco, didn't go through. We did consider negotiating again when the 3DS came along, but business-wise, nothing really came together.
Given M2 and Sega's amazing work on the 3DS, it's tantalising to think of what they could have achieved with Capcom and Namco's properties. A 3D-enhanced Strider or Ghouls 'n Ghosts would have been amazing, but it sadly wasn't to be.
[source gamasutra.com]
Comments 9
Before that though they had to start releasing their own games first and not just only Genesis titles but bring in some Sega Master System, Arcade, SG-1000, Mark III, Sega CD, 32X, Game Gear, Sega Saturn, and Dreamcast titles to Virtual Console first then third party games from all those systems can come after.
Wouldn't most Mega Drive 3rd parties games that mattered be already available on SNES Virtual Console? In some cases with better graphics, colour and audio than on MD?
@TomJ Still waiting for those gba games...stiiiiiiiiiiiiiiiiiill waiting...
Wow, if true, Capcom and Bandi-Namco are complete idiots. Easy money that could have been made, just to turn it all away. Bravo! 👍. Lol! 😂.
Does anyone else find it frustrating that M2 is willing to put the Cadillac treatment on classics like Sonic 2, and Nintendo just puts a game like SMB3 on the shelf like a can of beans?
So much for megaman gamegear on virtual console
@Samurai_Goroh There were some games, like Aladdin and Sparkster for instance, that were completely different games on each console. I don't know if its what SEGA was talking about for these negotiations, but it was not like today where you can buy the same game on a different console and maybe get a different pack of DLC. There was the chance you could get an entirely different game.
hmmm.... I wonder why publishers weren't willing to work with them and with Nintendo's Wii U? Compared to the Wii's VC, Wii U's is kind of sad.
There were a decent amount of Sega Genesis/MD games by Capcom and Namco on the Wii Virtual Console though. Super Street Fighter II even had online.
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