When Nintendo announced the New 3DS, it also lifted the lid on a handheld port of the popular wii RPG Xenoblade Chronicles. Exclusive to the new hardware, the game took advantage of the system's more powerful innards to reproduce the epic scale of its home console counterpart. Nintendo insisted that the conversion was only possible due to this extra processing grunt.
Was this merely marketing fluff in order to get people to shell out for yet another hardware upgrade? Or was there some truth in the claims?
One industrious individual has decided to find out by using a homebrew exploit to drop the New 3DS system clock speed down to that of the original model 3DS. The result? Well, it's certainly not as nippy, but it's not totally unplayable. If a few tweaks and optimisations were made to the visuals then there's a good chance that it could have been made to run a little faster. Of course, it's not a totally scientific comparison, as the New 3DS has more than just the advantage of a faster CPU over its older sibling, but it's interesting all the same.
Would you have liked to have seen a version of the game for the standard 3DS? Would you have upgraded to the New 3DS if it had existed? Let us know by posting a comment.