Bravely Second: End Layer launches this week in Japan, and Famitsu has been speaking to producer Tomoya Asano and assistant producer Shinji Takahashi about the game ahead of release.
Both seem to be pretty pleased with how the sequel has turned out, with Takahashi stating:
I feel like there's been more of a response to [Bravely Second] than the previous game.
Asano adds:
We've packed it with all the ideas we can think of for its story and system.
A common question when discussing RPGs is length, and according to both producers, Bravely Second is a monster - Asano said it took him around 70 hours to beat it. Takahashi states that it takes about 50 hours to play the main story, but if you want to level up all of the jobs and investigate all available sub-scenarios, you're looking at over 100 hours.
Talking about a third game feels like we're getting ahead of ourselves - especially as Bravely Second hasn't been granted a western release yet - but Asano explains that he already has plans:
I don't know what to say about that at this time [with Bravely Second releasing soon] but I already have some ideas for Bravely Third in my head. If Bravely Second sells well, I plan on presenting plans for it right away. Thank you for your continued support.
Are you looking forward to getting your hands on this JRPG sequel? Share your thoughts by posting a comment below.
[source siliconera.com, via blog.esuteru.com]
Comments 44
Certainly looking forward to it. Hope they don't pull the same stunt as in bravely default though forcing you to redo content you already did.
Long is only good if the gameplay can stay fresh. I find with some RPGs I get bored of it before I reach the end if they're not interesting enough.
Really don't like Bravely Default though, so I won't be touching this regardless of length.
I know people who want to hear that a game is really long so they know they are getting a good value...and then they don't even take the game out of the shrink wrap.
I already completed it! No repetitiveness, like in BD1, whatsoever. Great game.
I skipped the first one, so maybe I will wait for this one if it improved.
Awesome, but can you also promise that the story's length won't artificially be extended by 5-friggin time loops that require us to fight the same 4 bosses over and over and over again?!
I enjoyed the first one. It did become a little repetitive near the end (no spoilers) and i had to take a break for a while, but it was still well worth playing and I'd recommend it to any jrpg fan.
I'll definitely pick up the second when it's been localized.
The first one had about 5 hrs content padded out. (Look at how many NPC's the whole game has).
Compare to a real long RPG like DQVII
I'm just hoping Bravely Default goes on sale soon! Eshop or retail, c'mon now!!
@Kami2Kami How did you play it? It isn't even out yet in Japan.
Aside from the demo.
100 hours of actual content, or will we be repeating everything 5 times again?
@Ryu_Niiyama I have my sources ;D
At this point, the only news I want to hear about this game is "It's coming to the west on ____."
All this lack of news about a western release... a far cry from the earlier news about Project X Zone 2, where not only a western release was confirmed straight away, but they also wanted to include content with western gamers in mind. Then again, Square Enix has always cuddled Japan more to begin with.
are the lumping in level grinding into "game play"?
I'm getting a little tired of games promising "100 hours of gameplay."
I want to be able to play lots of games, and be able to actually finish the games I play. Having a bunch of 100-hour games just means a bunch of games that I won't have time to finish. Bayonetta 2 was about a perfect length for me.
Uhm Heck yeah I want that game!
I'm holding out hope that this comes out in the US this year, but it's seeming less likely the longer we go without an announcement. If we don't hear anything by E3, it'll be a 2016 release here.
I have no doubt that the western localization is already well underway. My guess is that they will announce a western release at E3 and it will be out this fall.
@Compeau I somewhat hope it is a 2016 release as XCX is coming this year. I wouldn't mind if they spaced out the big RPGs a little bit.
@Tazcat2011 Yeah, but what big 3DS games are slated for this Fall? It will be a pretty empty schedule without Bravely Second.
@Compeau That's true, Nothing that I'm aware of. Hopefully they have some announcements at E3.
Despite the repetitive portion of the first game, I still loved Bravely Default and I was looking forward to the second one right after I beat it. However, Square Enix has killed all the hype I had for this game since I'm not even sure if they plan to localize it. They didn't want to publish the first game over here, and we might never have gotten it if Nintendo hadn't published it for them. Nintendo knew that 3DS owners over here wanted to play it so they fought to bring it over here. Is Square Enix going to waffle on bringing the second one over here too? I rather expect them to, and it has killed any interest I had for it. Since my interest in this game has dwindled down to 0, I probably won't be picking this one up even if somehow SE decides to bring it over here. I'll likely pick up some of their last gen handheld games instead, when they actually localized most of their games. Unless Nintendo publishes it for them again, in which case Nintendo would lose more money than Square would from me refusing to buy it.
Sure, 100 hours of gameplay...
In the first one I stopped after 50 hours when the game suddenly ramped up the challange, I could almost hear too clearly what it was saying -.-;;;
"Come on, buy those SP bottles, else you need some long boring grinding here for procede further ^____^"
Probably most people grinded without problem or ignored the extra challanges that were playing that trick, but personally that killed my mood and stopped my playthrought >.<
Dont think they are gonna repeat their mistakes
Let's hope it's not 50 hours of the same thing over and over again.
I only heard positive things about the first one. But i gave up after about 40 hours due to being bored by grinding and repetition. Strange now to see from the comments here how many people felt the same.
100 hours = no thanks
@ollietaro been waiting for this myself for the longest time! If it's 20, I'll be getting it.
100 hours? If you got all dlc i guess.
Or they dont cut it to pieces?
100 hours without buying any dlc? I hope so becuse cutting games to pieces is cancer of game industry.
Got burned out and never finished the first one.
I am playing through bravely default at the moment and trying to finish it to make time for xenoblade but having to re-do everything you already did just tougher is a major let down to an otherwise great game, bad way to fill out the game I would have rather it been shorter with better content then long with practically the same content the last half of the game is just a grind fest
I haven't even played the first one yet. I was gonna get it, but couldn't find it anywhere.
@DontPlayDumb I finished the first game on 102 hours, so I can easily believe this.
Here's hoping this is released in November so that it can be my big 3DS holiday game, just like Fantasy Life last year.
100 hours of grinding and/or padding.
Square Enix: "We used every last idea we can think of. We're scrapin the bottom of the barrel here. But guess what, we already have plans for another!
Facepalm lol... No doubt this will be a good game though. I did like Bravely Default, er, at least the 20 hours of it I played.
I'm guessing Square Enix won't localize this themselves - they want Nintendo to do it for them.
I just hope that Xenoblade X's localization process isn't delaying the localization of games like this,
@ricklongo
I hope so.
I was playing Bravely Default very recently, following the very good critics it got from everywhere... Enjoyable game, until you have to repeat everything... I just quit after 50 hours. Unbearable boredom. Really. I had to stop, i would not stand it anymore. I invested much time and just could not finish it. So sorry, i won't fall for the second.
@Kami2Kami:
Do you have to have played the first game to be able to play the second? I mean Story-wise. Because if not i will for sure skip the first one and eventually start playing the second one, since the first got such bad criticism
@Konda You don't have to... as at the beginning of Bravely Second, it kind of summarizes events in Bravely Default, but it's not the same as playing through the whole story. I would recommend playing through the first one - but not essential to understand events in second.
@Konda To be fair, the only reason why Bravely Default got negative reviews was because of the repetitiveness towards the end of the game which is about 80% into the game. The first 80% of the game was totally awesome and had no repetitiveness.
So.... they're going to make you repeat a lengthy section of the game 12 times instead?
never played the games but the character designs on this game always amaze me just the girl pic in this article is amazing to me wish i could be doing those designs D':
I don't really understand why that's a good thing. So many RPGs these days drag on far too long.
So excited!!! I crammed about 140 hours of playtime in Bravely Default. Level grinding, getting all the jobs, rebuilding Norende, it all adds up!
Tap here to load 44 comments
Leave A Comment
Hold on there, you need to login to post a comment...