It's been just over a week since our last Kickstarter summary, in which we caught up on past campaigns and looked at some fresh arrivals. Since then we've had a couple of success stories, while two intriguing new projects have emerged that may be worth your attention.
As before we are showing projects with attainable goals and / or those that generally look promising, while the majority of current campaigns focus on the Wii U. Community feedback always brings more games to our attention, of course, so keep at us with those suggestions.
Some interesting updates this week, so let's get on with it.
Heroes Never Lose: Professor Puzzler's Perplexing Ploy — Wii U included in core goal, 3DS as $30,000CAD stretch goal [$13,333CAD of $9,000CAD raised]
An action puzzle game that we previously covered, this draws inspiration from titles such as Puyo Puyo and Puzzle Fighter. With neat visuals and its own twists on the competitive puzzling format, this certainly looks promising.
Status: Funded and confirmed for Wii U, though missed a $30,000CAD 3DS stretch goal.
Warlocks — Wii U included in core goal [$26,451 of $25,000 raised]
Another title we covered previously, this is an action platforming game with multiple areas to explore, loot to collect, bosses to battle and different playable characters to master; online and local co-op will also feature.
Status: Wii U version confirmed, targeting April 2015.
Animal Gods (Reborn) — Wii U included in core goal [approx $2,000 of $26,000 target reached, 29 days to go]
A newcomer that's had a strong start in its early hours, this is a 2D top-down action/adventure title that promises a large open world to explore — combat is real time, and the storyline revolves around exploring a fantasy recreation of 16th Century England in a bid to rescue and revive Animal Gods. With a variety of different moves included this looks quite impressive in its early stages.
Chances of success: The campaign has had a solid start, so there's cause for optimism.
Impact Winter — Wii U included in as $150,000 stretch goal [approx £4,000 of £95,000 target reached, 31 days to go]
A fresh arrival from Mojo Bones, an experienced developer that recently brought the brilliant Siesta Fiesta to the 3DS eShop. This is an entirely different proposition, as it takes place in a post-war nuclear winter — the interesting approach is that your task is to survive (and keep your group alive) for 30 days. Resource management and strategy seem particularly important, as you manage your group of survivors, deal with unexpected events and explore the surrounding area with the help of a robot assistant.
Chances of success: The campaign has only just launched, so will aim to gain a lot of momentum in the next couple of weeks.
Blossom Tales: The Sleeping King — Wii U included as $250,000 stretch goal [approx $17,250 of $45,000 target reached, 7 days remaining]
This looks like an utterly charming action RPG, with pixel-based visuals shown off to great effect in the pitch video. There are very clear moments of inspiration from the 2D top-down Legend of Zelda titles, particularly A Link to the Past, including some of those famous mechanics. Despite those familiarities there seems to be a neat twist that the plot is based off storytelling in-game, with some twists and unexpected developments promised.
Chances of success: Despite the outlandish stretch goal, the developer's emphasized that the Wii U is top of the porting list and has decent odds if the project's core goal is reached. Unfortunately, momentum in this campaign is struggling, so the core goal is looking like a tough ask.
Pending for Wii U
Aegis Defenders — Wii U included as $150,000 stretch goal [$145,815 of $65,000 raised]
Already a significant success in its campaign, this looks like a stylish tactical platformer in which two players co-operate and use various items for self-defence and navigating the environment. The pitch trailer shows promising use of these mechanics with some attractive visuals.
Chances of success: Paypal donations are slowly taking the developers towards the Wii U goal, but as yet it's not been reached.
Ray's the Dead — Wii U included as $65,000 stretch goal [$51,773 of $30,000 raised]
Another success story, this game has eye-catching visuals and a neat hook as you raise the dead — hence the wordplay in the title — to accompany you on an adventure; it seems to be part exploration, part strategy as you lead and hurl an undead army into action. It's all with the goal of exploring Ray LaMorte's backstory.
Chances of success: Pre-orders from the game's website will apparently count towards stretch goals, so there's hope yet for a Wii U version.
Let us know what you think of this current crop and the newcomers, and by all means share other projects that have been left out in the comments below.