News Article

Feature: Nintendo Moments You Never Saw Coming

Posted by Marc Zablotny

Expect the unexpected at E3

With Nintendo, some things are always certain. Mario and friends will get together for a platforming or sporting excursion, the number of Pocket Monsters will gradually increase, Princess Zelda will find herself kidnapped, Samus will inexplicably lose all of her abilities at the start of another adventure and the F-Zero and Star Fox series will both see regular instal- that last one.

Nintendo's modus operandi is deeply rooted in tradition, which is oddly comforting. We're always safe in the knowledge that particular games, elements and announcements are bound to be around the corner, and many of us wouldn't have it any other way. Take the recent announcement of Pokémon Omega Ruby & Alpha Sapphire — remakes of the GBA's Pokémon Ruby & Sapphire — as a prime example of this. The long-standing prophecy of its arrival has finally been fulfilled!

But that isn't to say Nintendo isn't capable of throwing a curveball every once and a while. The Big N has dished out quite a few surprises over the years, some beautifully imaginative, some downright bizarre. With the E3 period on the horizon and people's minds anticipating both the expected and unexpected, we reflect on a small collection of relatively recent Nintendo moments that we just never saw coming.

Mario and Sonic officially meet for the first the Olympic Games

Given the current state of affairs between the moustachioed plumber and the blue hedgehog, you'd have to forgive younger gamers for ever doubting the duo previously locked horns as the powerhouses of two fiercely competing companies. Nintendo vs. Sega arguably defined at least two generations of videogames consoles. It was a rivalry so great that it's been immortalised in book form, with a film to follow.

However — as we all know — Sega's grip on the home console market began to weaken with the commercial shortcomings of the Sega Saturn. The similar failure of the Saturn's successor — the Dreamcast — proved to be the nail in the coffin, and Sega withdrew from the console war to produce software as a 3rd party developer. Since then its relationship with Nintendo improved significantly, to the point where it was providing exclusive titles for the Nintendo GameCube and even entrusted with co-developing F-Zero GX, a Nintendo IP.

It seemed only a matter of time before Sonic - who had now been relegated to appearing in sub-par multiplatform releases — would appear in a game alongside Mario. Super Smash Bros. was the prime candidate, with rumours of Sonic's super secret presence in Melee persisting for years. Gamers the world over could only dream about an epic crossover title that was surely in the works. What could it be? An adventure game? A fighter? An RPG? Well, in 2007 they finally got their answer...

Mario & Sonic at the Olympic Games. The first official crossover between Super Mario and Sonic the Hedgehog...was a sports party game technically set in China. Confusion and disbelief was rife across the internet and beyond, with many people calling it a cruel, cruel hoax or early April Fool's joke. Despite how insane it sounded, it was completely real; Sega possessed the license to create a Beijing Olympics game and figured the best way to appeal to a wider audience was to feature Sonic in place of real athletes. The company approached Nintendo and suggested Mario and friends should also join in, and it was agreed that that would be a splendid idea. Three subsequent sequels tells us the consumers en-masse thought it was too.

Reggie Fils-Aime pretends to be a robot that murders fellow employees

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When he's not preparing his body or kicking ass and taking names, Reggie Fils-Aime is often busy running Nintendo of America. His penchant for odd antics is well known among the gaming community, so it was always going to be a matter of time before his next quirky one-liner, facial expression or other activity came about and was subsequently fast tracked to memehood. Surely enough, such an event occurred during Nintendo's E3 announcement video and it's safe to say no one could have mentally or physically prepared for it.

Collaborating with the folks at Mega64, Nintendo got Reggie to play the part of his robotic doppelganger — the excellently-named Reggie Fils-A-Mech — and march around NoA HQ like the next iteration in the line of Terminator units. Within the 'story' of the announcement, Fils-A-Mech is being piloted by Mega64's Rocco Botte in order to find out exciting new info on new Nintendo games. However when a run-in with one of Nintendo's employees makes an awkward situation, Fils-A-Mech is forced to utilise his laser beam weapon and vaporise her into nothingness. While the whole affair was largely entertaining, we'd just never anticipated remarks like "Remember when Reggie said that funny thing at E3?" would be replaced with "Remember when Reggie acted as a robot that could shoot death lasers from his eyes?" any time soon.

Ivysaur appears as a playable character in the Super Smash Bros. series

Nothing fosters intense speculation from Nintendo fans quite as much as the roster of a future Super Smash Bros. game. Arguments, debates and predictions concerning Nintendo (or 3rd Party) characters potentially worthy of becoming a playable fighter are abundant across the internet's forums and gaming sites. With the latest instalment - Super Smash Bros. for Nintendo 3DS and Wii U - coming out this year and the final roster still to be nailed down, the latest period of conjecture is currently in full swing.

But let's cast our minds back to the last time we found ourselves heatedly quarrelling whether or not Ridley's true size actually mattered, the period prior to Super Smash Bros. Brawl's release. Character reveals in the early days were a pretty standard affair, with Pit, Meta-Knight and Wario finally making their début. Zero Suit Samus was a mild surprise but requests for her were not unheard of. Then in August 2006, Sakurai-san revealed Pokémon Trainer, who used three Pokémon with full movesets to fight in his place. Squirtle, Ivysaur and Charizard had entered the big leagues.

Now, Charizard we could have believed if its reveal had been preceded with strong rumours. Heck, even Squirtle was within the realms of possibility; for all we knew its popularity in the East could have seen a recent surge to rival that of Jigglypuff's. Ivysaur? Pokémon #2? Never in a million years would any of us seen that coming. Granted, it makes sense when you consider the formation of Pokémon Trainer's team — he has a representative of both the type and evolutionary stage of the Kanto starter trio — but there's no doubt that had someone approached you while you were playing *Super Smash Bros. Melee all those years ago and said "Hey, you know Ivysaur is going to playable in the next game?", you'd have told them where to shove their dirty lies.

Nintendo names its new console the "Wii"

It's strange to think that there was a time where the term "Wii" was completely unheard of. Thanks to Nintendo's prominent efforts to appeal to the casual market, it is now a household name. Like some of its rivals, Nintendo had never really been particularly creative with its console names in the past; the "Nintendo 64" is called so because it has a 64-bit CPU, while the "Nintendo Entertainment System", "Nintendo GameCube" and "Nintendo DS" are essentially just exact descriptions of what the consoles are.

Back in 2005 Nintendo announced its new home console, codenamed the Revolution. It was stressed that this name was not just there to look pretty; Nintendo truly believed it would revolutionise the gaming industry and many of us were slightly wary of such a confident claim. Despite its strong belief in the consoles' ability to live up to the title, Nintendo opted not to keep the codename (while it had done with the Nintendo DS) and christen it anew. On 27th of April 2006, the Revolution officially become the "Wii". We still remember that day. We remember how that one word created an impact so great that if it manifested as physical energy it would have wiped out the dinosaurs twice over. People were bemused, frightened, angry and suddenly extremely prone to making toilet jokes.

Much-needed clarification soon followed. "Wii" was meant to be interpreted as "We", as in "me and you" or "us", and so on, with the two i's representing two people standing side by side. It was a nice sentiment that reflected Nintendo's secondary belief that the console would bring people together, but the explanation did little to quell the rage of many critics in the short-term. Nevertheless, over time came acceptance and now "Wii" is - as we said - a household name.

That's all for now! Naturally this is only a limited selection of many wonderfully unexpected Nintendo moments. What have Nintendo done / announced that took you completely by surprise?

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User Comments (101)



Shiryu said:

Ah, you have a typo in the article, let me fix it for you:

"(...) and even entrusted with co-developing F-Zero GX, a Nintendo IP that is in fact the greatest game ever made in all recorded human history."



MixMasterMudkip said:

@bezerker99 That's a good example. I still ponder today about who at Nintendo thought leaving a game with a female main character in the hands of Team Ninja was a good idea.



MixMasterMudkip said:

@BLPs Basically, She took Reggie's role as executive vice president of sales & marketing when Reggie became the president of NOA in 2007. I believe she left in 2009. Which was a blessing from god. Anyway, they let here talk for far to much of the 2008 E3 press conference. Ultimately, ruining any part of it Wii Music hadn't already ruined. She literally spent about 10 minutes talking about the card she got from her son for Mother's Day. You know the typical stuff that resonates with gamers.............



shonenjump86 said:

Yeah E3 2008 sucked for Nintendo. I'm sure Nintendo won't let anything like that happen again. Looking forward to see what all the consoles have to offer this year.



KingMike said:

We can't yet canonize Reggie as a Pokemon or, subsequently as the Embodiment of Evil?
(though I'm sure disappointed Mother fans have already taken care of that last one)



Nintenjoe64 said:

I'd expect a great e3 because Nintendo know they have to show some games and don't have any hardware launches to bog them down. Nintendo's 2008 e3 might have been a bit horrible for Nintendo gamers to watch but Nintendo have never been stronger than they were in 2008. They've never been weaker than they are at the moment (arguably) so maybe we should expect the exact opposite of 2008.....



RIC616 said:

The vitality sensor left me speechless and all these years later I'm still none the wiser to its purpose.



MinecraftGreek said:

@unrandomsam Even though Metroid doesn't feel like a Metroid game, it doesn't change the fact that they are really fun games, and exploring the ruins for stories of the ancient civilizations is fun too. Not traditional for Metroid, but an FPS that rivals most other FPS games in gameplay, form and storytelling. I can't remember the last time I played an FPS that encouraged me to explore vs just cattle driven from point a to b.



unrandomsam said:

If whoever was incharge had left NST and Retro alone then they would have had 5 retail games in development at all times. Instead of one and small stuff like Mini's on the Move. (They should stopped Rare being sold as well.)

As it stands Nintendo of America does basically nothing.



GraveLordXD said:

@unrandomsam that's not true, metroid is probably my favorite franchise and I love prime.
Other m on the other hand lol I think we should all know by now how I feel about that game



Nintenjoe64 said:

I never saw the Reggie Miiverse presentation coming, or the bit where he told Ubisoft to sort out their ZombiU face changing app (massively underrated bonus with that game).

Best Nintendo surprise was the N64 teaser. I had already fallen in love with project reality after seeing about 1 second of footage but seeing Link fighting a shiny enemy at the end of their sizzle reel was the most amazing thing I had seen.

I think my worst Nintendo surprise was entire Gamecube era. Every bit of Nintendo news was exactly like it is now, doooooooom news. Every decision Nintendo made seemed to be to alienate as many young adult gamers as possible. Every time I was excited about a game, it was either delayed, skipped the GC or got inexplicably worse reviews on the GC. Every time Nintendo pulled out an absolute classic, the rest of gamerdom completely ignored it.



electrolite77 said:


Metroid Prime is brilliant. There were probably people who moaned at Mario going to 3D, there were certainly those appalled at him being in a racing game back in 1992. Remember the wailing and crying over Wind Waker? Leave them in their purist ghetto.



GreatPlayer said:

@bezerker99 Fans keep complaining Metroid other m, but I just love that game (except the ridiculous storyline). It also features great use of the first-person perspective in a third-person perspective game. I have no emotional attachment to Metroid games (i actually dislike SNES metroid because of its difficult control and my running-around-not-knowing-what-to-do-next) but the gameplay in Other M is fluid. The linearity of the game keeps me from getting too lost. But whoever contrive that story probably needs to be re-educated.



NintyMan said:

In my experience following Nintendo's E3 experiences since 2006, I'd say Kid Icarus: Uprising was my biggest surprise. I had wanted a new Kid Icarus really badly since Brawl and had faith that Nintendo would listen to fans and eventually make a new game after Pit's rise in popularity, but I was still surprised when it was finally announced. I was surprised further when it became what I envisioned it to be; an action-adventure type game with huge boss battles and dialogue.



GraveLordXD said:

@GreatPlayer yeah the story was horrible but I also hated how liner it was to me metroid is about isolation and exploring take that away and we have a problem. I also would rather just use missiles in third person I didn't think i it was necessary to be in first person for that
Super metroid is one of the best games ever made not much can touch it, I didn't find anything wrong with the controls and you are supposed to explore and figure things out on your own there's many different ways and paths you can take



EverythingAmiibo said:

@GreatPlayer Tottaly agree. People are too harsh on other M, I played it and loved it, WITHOUT hearing about it's reviews and thoughts. It's allowed me an unbiased opinion of the game, and I still think it played great, but yes, the story made no sense! (I've played Prime 1, 2 and 3 and Other M)



EverythingAmiibo said:

@LDXD Sorry, but most people will disagree with you about SM being one of the best game ever, just as most people will disagree with my choice of Wind Waker as my all time favourite game.



GraveLordXD said:

@PvtOttobot lol this has been discussed before probably 1000's of times on many sites also got near perfect reviews from everyone and if I'm not mistaken I think its the highest scoring game ever. To say that it isn't one of the best games ever made is like saying gaming doesn't exist



Xjarnold said:

@DestinyMan I agree completely, KI:U was a huge surprise and I loved every minute of it, and the game itself. In fact, I'm going to go play some online



SuperMikey said:

I've gotta say 2011's E3 was my favorite surprise because it was the first E3 I actually watched and knew about, an army of AMAZING looking 3DS games were announced (maybe they were announced earlier, idk), and the Wii U was shown off with Chase Mii and Battle Mii (I think that's all I saw of the Wii U at that time) which instantly made me want to get one IMMEDITATELY!! I remember those exciting times when I got my 3DS in July or June of that very year. OH YEAH! I don't even think I knew about the 3DS until that E3 so it will always hold a spot as one of my favorites I think.



YoshiTails said:

Wii was a pretty weird name to reveal back then... but then it became so normalised to the point my non-gaming uncle was telling me to get a wii, the best fun ever apparently.



123akis said:

I was completely NOT expecting the 2ds, when I first saw an image online I thought it wasn't real. Then I went to Nintendolife, Nintendo UK's website and Nintendo's Twitter and then I believed it!



Gold said:

Nintendo revealing 2 Pokemon games right before E3 this year.
Nintendo revealing 2DS.
Nintendo revealing Pushmo World before E3 this year.
Geoff Keighly hosting the Smash Invitational Tournament @ E3 2014.



EverythingAmiibo said:

@LDXD It's a shame that I'll never really love SM, but it's a necessary evil of still being 17 ;P Obviously my view of WW is going to be better than SM as WW was my first LoZ and SM was just yet another cheap Wii U VC game that I grabbed for 30p



Jazzer94 said:

KI:U was a big surprise for me as it felt like a new IP (I had never played the original at that point as it was before my time).



Nintendo_Ninja said:

One of the best moments was the Twilight Princess reveal. All those happy fans and Miyamoto with the Master Sword. Classic. I have high expectations this year.



erv said:

The guy crying in the audience at the twilight princess introduction.

Or pikmin. That was a surprise, in all the good ways.



MJongo said:

Snake's reveal in Brawl was a million times more surprising than Ivysaur's.



XFsWorld said:

@DestinyMan @SecondServing Yes, Kid Icarus Uprising was very surprising too.

Luigi's Mansion 2 was a great surprise too.

I was extremely surprised when they announced Saints Row was coming to 3DS but nah..



2Sang said:

Kid Icarus Uprising was the most surprising moment for me at e3. Earthbound being re-released was the most surprising moment ever for me.



unrandomsam said:

@ikki5 You are probably right. I am no Metroid fan I like the GBA ones and Super Metroid quite a bit (Don't like the timewasting in Super Metroid very much). The real 10/10 for me though is Rondo of Blood. (Sadly most Metroidvania's have basically nothing in common with Rondo of Blood and the bits of Super Metroid I like the least).



antipop621 said:

E3 2010 when DKCR and Epic Yarn were announced. Big surprises. That year has not been topped to me.



retro_player_22 said:

Link as a guest character in Soul Calibur II for GameCube was very unexpected to me and I'm glad I still had that game cuz Namco Bandai sucks for not making an HD version of that for the Wii U like the other two.



SkywardLink98 said:

"Expect the unexpected at E3"
I'm expecting that they'll announce they're discontinuing the 3DS and that they are laying off 90% of staff and putting the remaining 10% on rounding up every Wii U ever produced and burning them.



GraveLordXD said:

@PvtOttobot yeah I understand that guess I'm getting old I grew up with the old nes games still love the original metroid. SM when it came out was unbelievable, I still remember the day I got it and staring at the booklet till I got home playing it for the first time was one of my favorite gaming moments probably like your first WW play though



FilmerNgameR said:

I remember being shocked by the news of the 3DS XL. Now that was something that I thought was never going to happen!



MixMasterMudkip said:

@MrGuinea Personally, I don't hate it. The gameplay is very good, but I really just don't like the story and how Team Ninja handled Samus. There are plenty of counter arguments to this being a bad game, but for me at least, the game's main issue was Team Ninja's track record of over sexualizing female characters, and letting them handle Samus was a bad choice. Honestly, I'm also a bit worried Zelda may get the same treatment in Hyrule Warriors with them on the team. I mean, there is nothing wrong with a female character being attractive, just Team Ninja has the wrong idea of what makes a female attractive. IMO, it weakened what was otherwise a strong character. Granted, Team Ninja isn't at full blame as the didn't create Zero Suit. They just took it further then what I would have liked, and to be fair Samus as been used in a sexual sense since the beginning. I could go on more about it, but I think this gets off my basic feelings about the game. I do over all like the gameplay, but it personally doesn't hold to any of the other titles except for Prime Hunters. I think the best way to describe it is as it's a good game, but it's not on Metriod standards.



Hortencio said:

Snake in Brawl was probably the biggest surprise I can think of.
In the long-running Metroid debate, ultimately, I loved O:M, but that pales in comparison to my affinity for the Prime series. And while Super is considered the paramount in the canon, it isn't my favorite (then again, I played it for the first time four years ago, at age 25.)
@Nintenjoe64: I agree the 'Cube era saw some harsh times, but I still believe it to hold the greatest catalog of Nintendo games, per system, to for possibly the Super, but that's only because there were, like, 1,000 games for it (and the fact that I love RPGs).



LetsGoRetro said:

Wow.. seriously, NLife... This article has to be the most disappointing piece you've ever done when applying the following formula: POTENTIAL - EXECUTION OF FINISHED PRODUCT = RESULT.

I clicked on the link excited to read a long list detailing the exciting surprises my favorite company has given us over it's 30-plus years in the gaming industry and I'm "treated" to a total of FOUR things Nintendo's done in the past.

Seriously, Ivysaur being a playa le charcter ranks among the top four surprises for the author of.this article? Sorry that I'm being so mean but this wa s such a lame read (moreso a "skim").

Ths correct title of this article is "Four things Nintendo has done, off the top of my head". This was so bad!



Ichiban said:

Snake in Brawl shocked many, many more people than some random Pokemon character, cmon!
No mention of the epic Twilight Princess reveal n 2004? Tsk tsk tsk



MattTaylor said:

I don't think any of us old enough to remember saw the Super NES original DONKEY KONG COUNTRY coming. It was famously revealed at Shoshinkai (if I remember rightly) running on a huge screen, but the console it was running on was hidden from the view of the audience by a non descript box. The crowd and the press hushed as they thought they were getting their first true taste of 64 BIt power, Nintendo were finally demoing the much hyped ULTRA 64, the myth was finally busted, and a few more jaws dropped when the box was lifted and running this beautiful looking game was the humble old SNES. Ahhh what a moment.



BulbasaurusRex said:

@MixMasterMudkip Hey, Team Ninja delivered with an excellent gameplay system for Other M. It was Nintendo's script writer (and, for some, the story editor and Samus's voice actress) who screwed up.



MixMasterMudkip said:

@BulbasaurusRex I agree. Gameplay wise it was still very good. Granted, I feel having Team Ninja as a partner contributed to how the story turned out. As I don't think it would have been the same game if they weren't involved with the project. I in no way hate Team Ninja, and overall I like their games. The problem for me at least was that Team Ninja just had to much influence on the character and story. Which is a difficult thing to deal with when you have an emotional attachment to that character. Luckily, It seems they learned their lesson, and are letting Team Ninja work on new characters like Shia rather then the ones we care about already in Hyrule Warriors. Either way, I think If Team Ninja had not been a part of the Other: M team the game would have been very different story and gameplay wise. Whether that be for better or worse.



gamerphil07 said:

@PvtOttobot I just got Wind Waker for free with Mario Kart 8, and it's freaking glorious. Just got to the part with underwater Hyrule and the Master Sword. MIND BLOWN!



AshFoxX said:

Who says Reggie was pretending? I am still a little disappointed that the Revolution is being called the Wii still to this day by lots of people. I remember talking to a guy at GS and he said he would take a sharpie and write "Revolution" on the sides of all the game cases. I always envisioned that if I made a magazine ad for the 'Wii', it would be a dutch tilt image of four very differently dressed men (or maybe three men and one woman to really make things interesting) standing side by side, backs to the camera and legs slightly apart, urinating in urinals. the accompanying text along the bottom would read "4 player action." with the Wii logo below that.



Finntendo said:

It's amazing how well Nintendo can keep stuff from the audience. Like LBW - no buzz and then at one Direct, they slap us with it and people go "oooooooooooo, what is this and what they are eating at Nintendo HQ!?"

So who knows wha they'll have for us.

As for Wii - it also created all new series on injuries that doctors saw. Terms like "wii-knee" "wii-elbow" "wii-shoulder" "wii-wrist" started to be familiar.
I suffered from horrible wii-shoulder after playing Rayman Raving Rabbids 2 - I had to take a break for 2 weeks and at work it hurted so much.

And people were LAUGHING when I said, why my left shoulder hurts so much that I cannot lift my arm.



GreatPlayer said:

@LDXD Well, I am not a fan of Metroid so I did not expect anything before playing Other M recently. Games in the 90s (such as Super Metroid) gave you less instructions on how to play. I also had troubles doing the wall jump in Super Metroid. I probably would like Super Metroid more should I played the game in the 90s than recently.

But I understand your view. Sonic Lost World has also violated many expectations of what a Sonic game should be and thus was the most divisive game in the series - some think it is the most awesome game while others think it is crap.



HanSolo57 said:

This is the Year of Bananas! Nintendo not only unloads Smash Bros. + a game for each fighter! Nintendo has gone Bananas and pulled out ALL the games. You like to play as Captain Falcon? Buy F-Zero U. You like the Villager? Buy Animal Crossing U. Buy Mario Universe. Buy Zelda U. Buy Metroid U. YEAR OF THE BANANAS!



Warbeard said:

The vitality-sensor made me and my brother go "Whaaaa?"

Interestingly, stuff like bio-feedback and biometrics is the basis of my masters-thesis, so now I might not think it's such a bad idea



GamerZack87 said:

FACT: Did you know that the orca, or killer whale, is not actually a whale but rather the largest species of GameCube?

Yep, once I read that Nintendo was making a console in the shape of a dolphin I proceeded to see if I was dreaming. In retrospect it seemed like a very unique approach to console development, after all who else would make a games system in the shape of a popular marine animal/sapient creature?

If the GameCube had ended up becoming the Dolphin, do you think that there'd be a special edition console coloured and retooled as a Dolphin from the Mario series?



DanteSolablood said:

FACT: A woman called Jennifer Strange died in a publicity stunt for a local radio station called "Wee for Wii" which challenged members of the public to drink as much water as possible without using the toilet... she died of acute water intoxication while trying to win the console for her young son.

The name "Wii" may have got a few laughs when the console launched, but for one family the silly name was deadly.



DanteSolablood said:

@Interneto True, but the topic played the "isn't Wii a funny name" card & I thought it was important to balance that with the fact that the name indirectly led to the poor woman's death... I don't think it should be taken lightly.

If it makes you feel better - fact:Sega mean handjob in Italian.



Luffymcduck said:

That's the worst Nintendo E3 moment for me. I didn't watch E3 in 2003 when Pac-Man Vs, a small multiplayer title, was their big reveal. I actually like that game, unlike Wii Music.



Lobster said:

I also once heard that the "Wii" phoneme is a universal expression of joy across most cultures. Like, "Wheeee!" And that was also part of why they picked it.



BulbasaurusRex said:

@MixMasterMudkip While Team Ninja may have had some infuence with Samus's Zero Suit design in that game, I've always heard that the story was all Nintendo's doing. After all, the game does serve as a major side-story in Metroid canon, connecting the events of Super Metroid with Metroid Fusion while leaving the door open to another sequel after Fusion further dealing with the corrupt branch of the Galactic Federation.



SparkOfSpirit said:

I thought Tropical Freeze was a great surprise. In my opinion it's the best game Retro has made and it came out of nowhere to me. Though I'm sure Metroid fans will disagree. They already trashed the game endlessly before it even came out.



Shiryu said:

@FalconPunch it is by far the very best non-Nintendo produced Wii U game out there. I would have bought the Wii U just to be able to play it.



ManateeBlubber said:

@Shiryu Totally. The game is my number 1 game ever, and I would love it even more if they hadn't shoehorned that swearing section that was a bunch of bleeps, and the part with the sexual innuendos in the same cutscene. Mario Kart 8 is still one I'm trying to pick up, so that may throw a wrench into things. Dat final chapter, though...

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