Feature: Kickstarter's Wii U and 3DS Campaigns - 2nd June
Posted by Thomas Whitehead
Tougher times for Wii U and 3DS funding targets
Last week's Kickstarter update brought the happy news of a rather decent-looking title getting funded for Wii U, while some new titles joined the roster. There are some long-shot targets though, and this week shows plenty of well-intentioned campaigns struggling for support. Is Kickstarter fatigue a factor?
Check out the latest progress below.
Shiness — Wii U stretch goal at $170,000 [approx $105,000 of $100,000 target reached, 5 days to go]
A successful campaign already, this looks like an utterly charming adventure RPG, with some gorgeous music and stylish visuals in place. Developer Project Ynnis Interactive has previously enjoyed crowdfunding success with The Mysterious Cities of Gold: Secret Paths and has once again put together a project that's raised an impressive sum, recently adding Wii U as a stretch goal.
Chances of Wii U release: Looking a little unlikely at present without a late surge of interest.
The Way — Wii U stretch goal at $100,000 [approx $22,000 of $15,000 target reached, 2 days to go]
An puzzle platforming adventure title with a '90s aesthetic and a style reminiscent of retro classics such as Another World and Flashback, this promises a sci-fi storyline, clever puzzles and an alien world to explore; it's already achieved success on its core PC/Mac/Linux platforms.
Chances of Wii U release: Very unlikely.
OMORI — 3DS stretch goal at $180,000 [approx $110,500 of $22,000 target reached, 3 days to go]
This "surreal psychological horror RPGmaker game" has already comfortably passed its original goal, and certainly looks intriguing. With a distinctive art style and peculiar storyline this has evidently capture the imagination of a number of gamers, the following tagline sums up its approach nicely. "Your story is already over. You just have to remember it."
Chances of 3DS release: Unlikely without a late surge of support.
Adventures of Pip — Wii U included in core goal [approx $33,650 of $90,000 target reached, 2 days to go]
This one has an interesting concept — it's a 2D sidescrolling action title in which Pip starts out with a basic form and abilities; as he kills enemies he powers up and changes in terms of his move-set and appearance. The pixel-based visuals are sure to catch the eye of retro game fans.
Chances of Wii U release: Unlikely without a major late surge of support.
A Wizard's Day — Wii U stretch goal at $25,000 [approx $3,040 of $15,000 target reached, 8 days to go]
An adventure platformer that adopts an isometric view, this is currently targeting PC and Mac, though the Wii U is given as the only home console, with development for the system considered aspirational by developer Michael S. Tonder.
Chances of Wii U release: Very unlikely, as momentum has stalled in the last week.
Luna's Tale: Curse of the Forgotten Doll — Wii U included in core goal [approx $4,250 of $35,000 target reached, 4 days to go]
A project from Maestro Interactive Games, founded by former Retro Studios employee Monty Goulet and developer of recent Wii U eShop release Percy's Predicament. This is a 'hand-painted' platformer that aims to deliver "a mixture of adventure, storytelling, and platforming".
Chances of Wii U release: Very unlikely due to stalled momentum.
Möira — Wii U and 3DS included with core goal [$2,216 of $8,000 target reached]
This is an old-school project that borrows the Game Boy aesthetic, utilising the Construct 2 dev engine. It aims to be challenging, with the description stating that you'll be able to learn the abilities for all enemies, which can then be used for puzzle solving.
Chances of Wii U release: Finished for now, though the developer is planning to re-launch the campaign in the future.
So those are some crowdfunding efforts currently doing the rounds on Kickstarter. Let us know which ones interest you, and likewise point us to any we've missed in the comments below.