Super Smash Bros. Will Run At A Silky-Smooth 60 Frames Per Second On 3DS, Even In 3D
Posted by Jowi Meli
Smooth like buttah
During today's illuminating Nintendo Direct, Masahiro Sakurai revealed that Super Smash Bros. for 3DS will run at a super-smooth 60 frames per second. Amazingly, this technical feat will be possible even if users are playing in 3D mode — a problem in other games, perhaps most notably the battle sections of Pokémon X and Y, where enabling 3D caused the frame rate to drop considerably.
Sakurai was quick to mention how difficult it is to get a game like Smash Bros., which features a ton of movement onscreen at once, to run at a consistently high frame rate. In order to do this, the producer explained that some elements — specifically, some of the Pokémon and assist trophies — will run at 30fps, allowing the movement of the fighters to remain free-flowing and unhindered. Looking at the footage in the Direct, this is hardly noticeable; the game looks absolutely incredible in motion.
Are you surprised that Sakurai and the team at Namco Bandai were able to pull off such a feat? Does this make you even more excited for the high-speed fighting action of Super Smash Bros. on a portable? Sound off in the comments!