News Article

Super Smash Bros. Online Code of Conduct to Lay Down Law While Global Smash Power Provides Ratings

Posted by Liam Doolan

Enjoyable online multiplayer for everyone

News out of today’s Super Smash Bros. Direct has revealed Nintendo will be implementing a strict code of conduct into the online portion of the upcoming Super Smash Bros. on Wii U and 3DS, "just like in Miiverse, to keep things pleasant,” according to series director Masahiro Sakurai.

Anonymous matches will be no more, with names now linked to player's Nintendo Network ID. Elaborating on this new and tougher approach, Sakurai-san spoke about penalties for going idle in an online match, singling out individual players on the battlefield, continuously self destructing and frequently dropping out.

Punishments will include a timed ban from online play, with an increase if it occurs on a regular basis. Game modifications and cheats will of course be off limits, as will baseless reports of players.

Global Smash Power, meanwhile hopes to improve friendly competition online, adding the ability to compare your own stats with players from all around the world. Things like comparing scores for clearing solo modes, as described by Sakurai-san.

Global Smash Power comes into play as an entirely new ranking system. Quite simply, the bigger a player’s stat is, the stronger the player. This indicates how players then stack up against others worldwide, and then from there it's apparently all about the bragging rights. Rankings also won't affect multiplayer, instead matchmaking will come into play, basing match-ups on actual skill levels.

Are you pleased with the attempts at fairness for all online in Super Smash Bros. on Wii U and 3DS?

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User Comments (56)



AkinaChan said:

This made me really happy. Especially since they'll controll people using cheats :3



Aqueous said:

Hmm, so I can't go after the person currently in the lead all fight, that could be tricky to get use to.



ZurrrrBlattTron said:

Ehhhh i don't like that I can't constantly beat on someone just because they're playing sonic anymore



ZurrrrBlattTron said:

Ohhhhhh wait he meant that groups of people can no longer attack one person? If that's the case then hallelujah I'm tired of getting jumped in brawl.



Capt_N said:

I'd lovd to know how long(per-individual instance of standing still that) you can idle, before you are deemed to be idling. Otherwise, you literally can't stand still for even a moment. Also, unless this "idle banning" is handled correctly, it could potentially interfere with strategic cat-and-mouse techniques in-game.

Edit #1: I'm a little concerned over how strict this new concept of can't-continually-attack-a-certain-player is going to play out. I can understand how everyone/all-players should be involved, but I just have this very bad feeling that this isn't going to end well. This, to me, alters the strategy of the game to one of a pattern strategy: hit opponent 1, then 2, 3, & repeat. I feel this, & the idling may get me banned, even though I never harassed individual players, or purposely sat idle.



Xjarnold said:

This sounds good as long as its not to strict. If I'm playing with three of my friends and we gang up on the person player, I don't want to be banned



MegaBeedrill said:

I just hope the ban feature against continuious self destructs is well programmed.. I don't want to be banned or booted if I accidentally get 3 self destructs in a match.. I can see a major problem here..

I think that was pointless as it affects your ranking overall anyway so who really want to self destruct constantly, nor complain if somebody else is since it's only booting their ranks.

If players left a match 3-5 times early in a row and got banned I'm extremely happy (in case of connection problems give us mercy)

Getting kicked out of the game for being idle for so long, and then getting banned after 2-3 matches would seem extremely awesome.



Minotaurgamer said:

Fine for me. Now let's add this conduct also to Mario Kart 8 for the love of God! I don't want another MKWii online dissapointment with all those hackers out of control.



Emaan said:

"discouraging players from targeting only one player"

Now how is that going to be enforced?? So I'm playing online and I just happen to go after a certain fighter because they're in the lead or they've been playing cheap- so I guess I'm going to be reported / banned? What.

While I see the need for there to be a level of player regulation, this could also have a bad side.



Porky said:

@Xtremetdifan gosh I hope I never play with your gang on random match ups then 'cause that is unfair and one reason why this is being implemented.

@Stomatopod17 Who would self destruct constantly? Those that kill their 'teammate' in 1-4 matchup on accendent, jump back in, 'tap' or hit the assailant and the assailant would run off the stage to die to make up for the buddies loss.. That could happen during the whole match.



Xjarnold said:

@WillhamBoyGeniu Really? Did you not read my comment? When I play with my friends for fun we all gang up on the winner when losing, we don't do so to others online



Porky said:

Yes I did in fact, but you didn't highlight if it would be a friend or random match. I assumed you meant in a random match 'cause it's possible to get in the same match with a friend in randoms on brawl currently. If you're worried about being banned for that reason while playing with 3 of your friends then you should consider if they really are your friend because one of them would have to report you themselves lol.



R_Champ said:


You're too, sorry. I used to do the same thing with Pikachu and Marth, but I'll make the sacrifice if I have to in order to better online play.

TBH I used to do the constant self destruct thing all the time...but ONLY as a response to someone doing one of the other things in this list. So if I can just report them, then I won't have to suicide and hopefully everyone will be happy, except the person getting reported: they'll just whine on Miiverse how they were banned unjustly even though they obviously didn't read the rules.



C-Threep said:

Guys, I'm sure nintendo has these rules implemented rather well and that they've taken time to think through all of the ”what if” scenarios. it'll all work just fine. Now if they would only allow a way to ban hackers on Mario Kart...



bbliksteen8 said:

I think some people are overreacting to this. They aren't going to ban you for being idle for 10 seconds or for targeting the leader in a match to catch up. They are trying to prevent people from beating up on the idle controller sitting next to them or from going 3 on 1 for a whole match (which seemed to happen to me every time on brawl so I stopped going online).



TwilightAngel said:

@siconlol i got jumped in brawl many times but they were not good doing the same moves over and over,they lost but im sort of happy they added this.



kensredemption said:

@Retro_on_theGo If they'd been more specific, like ganging up on one player when their K/D is barely off the ground, would be a better way to state it. However, my interpretation of that rule was that the relentless targeting of a player whose skill was mismatched with someone far above their level or targeted for harassment would merit a ban for the perpetrator. Not the victim. This is done to make the online portion of the game fair, fun and civilized. Nothing more.



AkinaChan said:

@Retro_on_theGo yeah, that does sound tricky. Also, the part about banning someone if they disconnect. Disconnecting by shutting off the console should be regulated, but if someones just having Internet problems, then that's not really fair. I wonder if there's any way they could just distinguish why a disconnect happened :/ I'm happy hacks and cheats are regulated though. That way the rankings are genuine.



SakuraHaruka said:

@Stomatopod17 Same here, I don't deny that sometimes I am a Kamikaze, oh well, some careless in battles, but if for have the bad luck of explode you your bomb, next, get hit and fall in a your motion bomb/mine and finally, destroying your crate and end up being a bomb that explode, well, I wish that the system can recognize these details in battles.



StarDust4Ever said:

Self destructs? What about Kirby-cide? (swallow enemy and ground pound off stage). It works wonders if you've got +1 man on your opponent and jus want to take him/her out.



DarkLloyd said:

Im curious as to how it will know you are getting triple threat on because I already know how someone can bypass that rule if they execute it correctly.

Either way I could care less if all 3 try to destroy me as that just makes it easier to lead them off the cliff and kick them down from getting back up and at least two cant ledge grab at the same time



rylo151 said:

The ranking system seems backwards to me. How are you to know who is number 1 in the world if number 1 is last and whatever number is top is number 1? Like saying I am number 300456 in the world does not sound as impressive as saying you are number 1.



rylo151 said:

Or did i get the wrong impression from the video about what the whole global ranking system means?



noctowl said:

I hate when people ruin online for other players. I can't even lose a match of wii sports club online without someone spamming some nonsense.



Nik-Davies said:

I fear for these rules. I got reported for spoilers when I posted an image on Miiverse that showed Toad at the end of World 1-4 saying that the princess was in another castle on the original Super Mario Bros. What the?



DualWielding said:

Bottom line, you won't be able to play SSB online on 3DS without country locking yourself...... Nintendo seems to really enjoy screwing up loyal fans for no reason......



Starwolf_UK said:

@ferthepoet My glimmer of hope is Sakurai did not say NNID was mandatory which makes me think. Since NNID is not mandatory for the 3DS, the 3DS could just use the Mii and system name for when people lack it. I certainly hope so (its not my fault I can not get NNID, it is Nintendo with their needless locking you to one eShop policy that comes with having an NNID, maybe they could have designed NNID not to be crap in the first place...but it is designed by Japanese people who only have one country on their systems Japan, why would they care about anyone else).

As for constant self destructs. Say you play team mode and your team mate decides to suicide constantly because they're trolling, turning the thing in 2 vs 1. You can see why that kind of behavior would be detrimental to enjoyment.



Volmun said:

the consistent disconnecting thing worry's me.. as my net is SHOCKINGLY bad (So much for super fast fibre-optic...) hopefully it only will target ppl who actually Quit... or im going to get Band.. -_-



Tlink7 said:

I hope the ''you can't attack the same person for too long'' rule isn't going to be too strict... When I play Smash with three friends, we quite often (randomly) split up into two groups, which then battle each other for a short time.



Turbo857 said:

Me and my brother have long awaited the opportunity to competitively play against the world's best Smash players. This ranking system and online mode sounds very intriguing indeed.



SphericalCrusher said:

I think this is an amazing idea and I can't wait to see how it all plays out. I'm wondering if they are going to allow voice chat, maybe in friends only mode? JW. This ranking mode is much better than just a 73585/900,000 rank.



MegaBeedrill said:

In random play where rankings are recorded what's the big deal anyway.. self destructing to make up for your friend's points doesn't benefit anything because you simply screw up your K/D ratio... so you're not really helping yourself..

Even in gamemodes without ranking or if somebody does decide to do what you said.. you can't control it.. you're going to have trolls here and there and there is no way any filter is going to prevent it.. Where video games go wrong is they try TOO hard to made their titles "bullet proof" and often just ruin the experience for players with strict rules and engines that often screw them for accidental mistakes.. examples being microsoft games where if you teamkill in some of them by accidental blowing them up when they jump in the way or you accidental run them over you get kicked and banned for something out of your control.. I'd hate to see nintendo get too serious with this and follow their mistakes out of competition..

Like several above mentioned.. I wouldn't want to run for a bomb and it explodes before I grab it.. or even get knocked back and my own sticky bomb kills me and I get banned for it. It's engines like these that can go horribly wrong and ruin the game rather than help it..



Porky said:

@Stomatopod17 what @Starwolf_UK said he's a smart cookie. You're not going to get banned for self destructing once or maybe two times in a row stop exaggerating lol.. Any more times after that may seem like you're doing it on purpose in a 2 minute game especially in a row.

Edit: Not many people care about top rankings. In fact, some go to lengths to get to the bottom in Mario Kart Wii!



DarkKirby said:

I think it's odd how Sakurai has made your "Solo Rank" visible and "Online Rank" invisible.

So every player will be shown on a world ranking based on things they do in single player, but there is no visible online ranking. But there will be a skill based matchmaking system, so players are in fact ranked somehow to do that.

I don't know if Sakurai said it himself (he said rankings were only fun for the people on top, which doesn't make sense) but there was some expressed concern about people bragging about their rank and insulting those of low rank, which as far as I know never actually happens in any fighting games despite it happening in Starcraft 2 (sometimes jokingly and sometimes seriously).

Don't get me wrong, I'm glad there is a 1 vs 1 no items mode that exists, I just think this decision is odd if Sakurai actually believes "rankings are only fun for the people on top". If your solo ranking can be increased without limits, as is likely or there will be a ton of people in the number 1 spot with the same score, I'm sure people will find a way to grind or doop the solo ranking system and push themselves to the top, it pretty much happens in every other game with a solo ranking system.

I only hope the matchmaking system in which you can't see your ranking or how it's deciding to match you against other players is ladder based, and actually works.

I also hope there are open lobbies without friend codes and open unhindered communication between those in the lobby like pretty much every fighting game has nowadays.



Marr_the_Great said:

Well, he hasn't been announced yet so maybe I won't get in trouble for being a Wario hunter this time around.

But seriously, if he does end up getting added to the list and someone picks him it will be difficult not to target that player specifically.



KingMike said:

"Sakurai-san spoke about penalties for going idle in an online match, singling out individual players on the battlefield, continuously self destructing and frequently dropping out."
I guess that means I can't play as Yoshi.



Gameday said:

Yea i remember going into random match online with max people and the other 2 just sitting there watching but soon as i start winning they all attack me. I think i have it saved somewhere.. That and people not attacking their friends as if we were playing teams...

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