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Video: Allow Us To Serve Up The First Thirty Minutes Of Puzzle & Dragons Z

Posted by Kerry Brunskill

Epic adventures await

Join us as we take you through the opening thirty minutes of GungHo’s smash hit Puzzle & Dragons Z, taking in cute white dragons with attitude, an evil group breaking the world into jigsaw-shaped pieces and of course plenty of puzzling too.

Still not enough? Then be sure to check out our hands-on preview here.

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User Comments (15)



Nintendojuenger said:

I’m a little disappointed from the puzzle-complexity, only 30 bubbles in 4/5 different colours - the most combos are created by dropping blocks from outside. In comparison to Puzzle Quest 64/7 or my favourite Puzzle Quest Galactrix 55/6 the opponents don’t use the bubbles, so you don’t have to anticipate their turns.

@kimimi Does the puzzle-mechanic from Puzzle & Dragons Z will get more complex and tactic?



Bender said:

If it's free like the ios app, I'll give it a shot.. I do rather dislike the in app purchases though...



Kimimi said:

@Nintendojuenger The puzzle part's just one half of it really - it's just as important to have a well-rounded team and know when to use their skills effectively to do well.



cfgk24 said:

I loved Puzzle Quest on DS
Nice to see an Akihabara reference in the Writer's Bio



Kaze_Memaryu said:

I'll wait for a localization. I'm patient.
But that doesn't they should take their time! I want it as soon as I can!



CureDolly said:

@B3ND3R I am 60 hours in and the mechanic does not change - but it is actually deeper than it looks, and probably the most significant re-working of the match-3 mechanic since the genre began. Oh and it is six different colors but they don't all come into play in all "dungeons". For example, in the desert there is no water and very little grass. Guess that's as near to "gritty realism" as I like a game to get >chuckle chuckle<.

Where you do improve your power is by developing your team and using elemental strengths and weaknesses to your advantage.

@Nintendojuenger There are no in-app purchases in Puzzle and Dragons Z (as opposed to the mobile version). It is a one-time purchase.



k9d said:

@curedolly any info regarding online components? do you have friends like the mobile version? any sign of PvP or co-op raids like BattleCamp? hyped anyway, only reason I quit playing my lv181 mobile account was that I got way too busy q4.



CureDolly said:

@k9d Sorry for the late response. The only online component I can find is a desk where you can check if you have any otodokemono (presents/delivered-things) via internet, but these seem to be just small very small bits of free DLC from Gung-ho (I got an ema - a votive picture - which I can take to the shrine. It allows entry into one level of a special dungeon in the shrine which gives really high experience points).

Monster trading seems to be a purely local-wireless affair, which is a bit disappointing and there seems to be no online battling or co-op. It says the game is enabled for NNID but I don't have one yet, so I can't tell you anything about that, I'm afraid.

Sorry for the disappointing news. It is a great single-player game though.

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