Feature: A Week of Super Smash Bros. Wii U and 3DS Screens - Issue Fifteen

The new Ray Gun, a Zelda train, Bowser schooling Sonic and more

Monday is here again, so it's time to enjoy our regular dose of new screens for Super Smash Bros.; they arrive, as always, courtesy of Masahiro Sakurai on the Super Smash Bros. Director's Room Miiverse community board. We know how hard he's working on these games, so we're always pleased to see the fruits of those labours.

This week's round-up doesn't deliver any huge reveals, but does present this generation's Ray Gun design and some details on balancing and visual indicators. We'd normally summarise those revelations here, but as Miiverse no longer allows a quick and easy copy and save of images, we're switching up to present Masahiro Sakurai's posts in full; it's a move that's been requested by some, and Nintendo has forced our hand.

So check out last week's images below, and as always click on the date headings to see the original Miiverse posts and given them a 'Yeah'.

25th November

26th November

27th November

28th November

29th November

We think last week had some good'uns, and it was pleasing to see two 3DS screens thrown in for good effect. Let us know which is your favourite in the poll and comments below.

What's your favourite Smash Bros. screen this week? (360 votes)

Wii Fit Trainer isn't scared of Marth's sword swing


Mario decides not to dual-wield the new Ray Gun


Bowser puts his shell to good effect against Sonic


Link hops trains while Pikachu enjoys the ride


Fox feels the force of Toon Link's blows


Um, I can't decide


To be honest, I don't like any of them


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