News Article

Shigeru Miyamoto Is A Fan Of Mobile Hit Puzzle & Dragons

Posted by Damien McFerran

Could this bode well for the 3DS port?

Shigeru Miyamoto is arguably one of the most famous games designers on the face of the planet, having been involved with the creation of million-selling franchises such as Super Mario, Zelda and Pikmin. Given his lofty status in the industry, it's obviously quite an accolade to have him play your game — so Puzzle & Dragons developer GungHo Online Entertainment must be feeling pretty pleased right now.

In an interview with Official Nintendo Magazine, Miyamoto revealed that the mobile smash-hit is the last game he played without his developer and producer hat on:

ONM: So, what was the last non-Nintendo game that you played?

SM: There's a video game in Japan called Puzzle & Dragons? That's a game that I've sat down simply as a consumer and played.

GungHo Online's game has been something of a phenomenon in its native Japan, and the title has recently been launched on iOS and Android in the west. Furthermore, the company is about to release a 3DS version called Puzzle & Dragons Z, which it expects to sell around a million units.

So Miyamoto is a fan, but he should be careful of supporting the game too much, lest he bring about GungHo CEO Kazuki Morishita's ultimate objective — to surpass Nintendo's sales by the time he retires.

The revenue generated by the smartphone title is incredible, but the game's momentum appears to be slowing, with profits falling ever so slightly. Still, Puzzle & Dragons is undoubtedly one of the biggest titles in mobile gaming right now — now you know that Mario's dad is a fan, will you be picking up the 3DS edition when it eventually comes to the West?


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User Comments (26)



Goginho said:

I first need to find out what it's about though (and no, don't just say puzzles and dragons lol).



Peach64 said:

It's a good game. There are a lot of great mobile games out there, but what makes them great is they were built around those systems, the touch controls and short play times. This is what frustrates me about the calls for Nintendo to put their old games on mobile. A game does not need button input to be great, but a game designed for a system that has button input is never really going to work on a touch only device.



MAB said:

No thanks, I get more enjoyment on my S4 by dialling random numbers so I can have awkward conversations with people I don't know



unrandomsam said:

iOS and Android both now have sufficient support for controllers. You can choose to have real buttons if you want. (And have 10 games and a controller for the price of one retail 3DS game). That is why it is such a no brainer you don't have to like many of them for it to be worth it. (I have been playing quite a bit of Raiden Legacy with a pad recently and vertical orientation which is a pita to get otherwise).



unrandomsam said:

If Sega add's support for controllers to the iOS Gunstar Heroes it instantly has better than anything on the 3DS virtual console and the ipad is 4:3 which is exactly what you want. (And has a resolution that will make it look good).



XFsWorld said:

"which it expects to sell around a million units." Um, it better just be about $2...



WYLD-WOO said:

Gotta say that the 3DS retail games wins everytime. Even if you stick on your own made buttons with glue and put your iOS in a Sega pita it still makes it 4:0 to the 3DS.



rjejr said:

I played this pretty consistently for about a month and then moved on.

Which the anti-app among you will see and say - "App games get boring quick adn don't last" - but that's longer than I've played any retail game I've ever owned. I always get bored and move on in a few weeks, except for JRPGs.



Tsuchinoko said:

Ugh, Puzzle and Dragons, or Pazudora as we're used to calling it here in Japan, is soooooo heavily advertised. I've seen more money put into the ad campaign for that game than some big console games. The thing is, it looks really generic too, but everyone knows about it because commercials and print adverts are everywhere...



unrandomsam said:

@Drop-Dead-Fred There is basically zero Retail 3DS games in most genres that I like and if they do exist they are so watered down that they are a complete waste of time and money. (Or 30fps which is worthless as well). DS was much better. (Normally a fair few I was interested in most of the time. Some I have still not got. Don't like the way they look on the 3DS XL though).

I want Dragon Quest VII on any platform but I don't expect the 3DS version to be released. (Not bothered about Westernised JRPG's which should be an oxymoron).

There is not a single 3DS game out of about 15 where it is as good or even almost as good as the best entry. (Even the series I have liked up to this point I no longer do).

(I have yet not bought into iOS but if Capcom / Konami / Square Enix sort themselves out with controller support it will be a no brainer.) I don't even like the OS.



Boukman said:

I don't want to be rude but it doesn't say anywhere that he's a fan. He played it. That's all. There are also far more interesting things he had to say. About Metroid to name one.



WYLD-WOO said:

Mate, fps meanings nothing to me, I still play on my old SNES and NES. It`s all about the game-play and story, that`s why I`m a Nintendo fan. I can`t play games on phones or tablets for more than a few seconds.



AlexSora89 said:

At this rate, we'll be linking facts so fast that--PUZZLE & DRAGONS CONFIRMED FOR SMASH BROS



retro_player_22 said:

Combined Dungeons and Dragon with Bejewel and you got this game. It's no surprise it's good, I like this game too but still I prefer Henry Hatsworth for DS.



FabioSMASH said:

Saying that you "played a game" and saying that you "are a fan of a game" are two very different things.



Bakajin said:

And for further nit-picking, Miyamoto-san is not 'arguably' one of the most famous game developers on the face of the planet; he is one of them, period.

If you want to use the A-word, you could say he is arguably the most famous game designer on the planet.



Cesco said:

P&D is not even available on the app store in Italy, and probably not even in the rest of Europe.
I guess I'll have to stick with Candy crush for another bit...



kurtasbestos said:

Man... I see people playing this game on the train all the time here in Japan and I really want to tell them "you know, there was this game called 'Puzzle Quest' a few years ago that totally did it first and you're a jerk for playing this game instead of that one", but that would probably be kind of a creepy and/or and/or bitter and/or pretentious thing for me to do. Also it would be just plain weird if I didn't bother saying it in Japanese.

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