News Article

Wii U Isn't Getting Need For Speed: Rivals Thanks To Low Sales Of Most Wanted

Posted by Damien McFerran

"I’d love for it to be way bigger than it was"

The Wii U version of Need for Speed: Most Wanted is arguably the definitive version, adding in new features which are exclusive to Nintendo's console. However, it didn't sell as well as expected — which seems to be a key reason why we're not getting Need for Speed: Rivals.

The Sixth Axis has been speaking to Ghost Games Creative Director Craig Sullivan about the title, and why it's skipping Wii U:

Honestly, it’s not the kind of stuff that I like talking about in detail, that much. We did a load of extra work on the Wii U version, and we had a lot of guys working on that stuff, you know?

It didn’t really sell that many, in terms of the Wii U market. I would love for it to have, because we put so much effort into that, trust me. I’d love for it to be way bigger than it was, and the same for the Vita.

[Rivals] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are.

While you could argue that third party publishers need to support the Wii U to encourage sales and turn the situation around, it's hard to see how they can justify the additional development costs when titles like Most Wanted fail to retail in significant numbers. Having said that, the Wii U port came many months after the PS3 and 360 versions — so the weak sales perhaps shouldn't have been all that surprising.

Were you hoping to see the latest Need for Speed entry on your Wii U? Let us know your thoughts by posting a comment.

[via thesixthaxis.com]

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User Comments (120)

johndevine

#1

johndevine said:

It's published by EA.
So it ain't gonna come out on Wii U.

Simples.

I bought Most Wanted for Wii U and loved it. I usually avoid EA games because I have morals.

Although I used to love the Burnout series, therefore made an exception.

SanderEvers

#2

SanderEvers said:

EA hates Nintendo. EA doesn't publish games on Nintendo consoles anymore.

WHY is this on Nintendolife? We should ignore EA for 100%. I know, I do.

Marshi

#3

Marshi said:

I couldnt find nfs most wanted at retail,i was there ready on day one and no store stocked it! So how the heck are gamers suposed to buy a game that wasnt available to buy when it should be? The first year of wiiu has been the worsed ive ever seen for a console launch(and ive seen a fair few) but what makes it so bad isnt all nintendos fault. Its a combination of terrible marketing, lack of trust/lazyness from devs, even more lack of trust/lazyness from retailers. And in my opinion the worsed offender of all,the nintendo fanboy. I mean those nintendo fans that "only buy nintendo games" for the system,yet are the first to scream outrage at wiiu's lack of suport

SideScreamer

#4

SideScreamer said:

To be fair, Criterion are great guys. I would have liked to see a 'graphically' watered down version of Rivals, with some great U exclusive features. If Rivals U didn't sell well from that, well, at least they tried.

phoenixology

#7

phoenixology said:

Need for Speed Most Wanted on Wii U actually happens to be on my 'Most Wanted' games to buy list, but have quite a lot of games still to play so will be buying it soon. Shame about Rivals tbh, but I have an Xbox 360 to buy it on if I'm desperate.

Park_Triolo

#8

Park_Triolo said:

I couldn't care less for EA's rubbish and lazy dev teams... I'll be getting the REAL thing with Project Cars.

Goginho

#9

Goginho said:

Meh. I don't blame 'em. I lost interest in the Need for Speed franchise a LOOONG time ago. Maybe after Underground. It was all PC versions I had though, but after the Undergrounds, I noticed they kept coming with games more and more frequently, and I guess I grew out of it. Some things you can have enough of, and others you can't, like Super Mario imo. :)
That being said, I'm sorry for them, and for everybody, but I have to say that they are right and that this isn't the market for them anymore (if it ever was) - NFS on Nintendo I mean. It's hard for 3rd party. Nintendo has great 1st party that the crowd go for, and 3rd party will most likely always be bypassed, or literally be taken as '3rd choice' (Maybe even 4th, since indies are entering the rink now more than ever).

So, personally I think Nintendo should make a great racing simulator or arcade racer of its own. Similar to how Miyamoto made a strategy game with Pikmin in order to compete with the likes of Starcraft, and gave it that Nintendo magic touch. I've never played Pikmin, and I fear it's too late to get into it, but it seems like it's a really popular franchise that hit big, so therefore I would love to see Nintendo create a 1st party racing game to compete with the NFSs and Gran Turismos. I would definitely be interested in that, if they can give it that proper Nintendo magic touch I mentioned earlier ;)

TreonsRealm

#10

TreonsRealm said:

I enjoyed Need for Speed: Most Wanted U but that was strictly because it came from the excellent team at Criterion (Burnout is my favorite racing franchise and to this day I still play Black and believe it is one of the best console FPS titles alongside TimeSplitters). I only bought it to support them and wouldn't have given it a second thought had it been from any other team seeing as I don't really care for the Need for Speed franchise as a whole considering EA has really run the thing into the ground and feels more like a licensing vehicle for cars and music.

Honestly I would have been far happier with a truly decked out special edition of Burnout Paradise made specifically for the Wii U. It would have been a game FAR better suited to Nintendo fans due to its focus on fun over racing (exploring the city is so insanely enjoyable in that game). It would have been far cheaper to produce in turn not needing to make so much money to be profitable (the car licensing fees alone are needless costs). I could imagine the game with all of the DLC from the 360/PS3 versions along with the camera feature on 360 using the Gamepad camera. The graphics could have looked even more amazing seeing what they did with Need for Speed. A 2 player co-op using the Gamepad and TV as 2 separate screens (like Black Ops 2) would have been amazing. They could have teamed with Nintendo to offer themed vehicles based on Nintendo characters and even sound effects along with new challenges like jumps, stunts and billboards. The game was old enough that other system owners would probably love to revisit it with the new features. The possibilities are endless and it felt like a real missed opportunity. Most important, it would have been an opportunity the rejuvenate the Burnout franchise which has been sorely missed now that there are WAY to many driving franchises that focus strictly on racing. I kind of wish EA would just sell Criterion and the Burnout franchise to Nintendo, that would be freakin amazing considering those guys really like Nintendo and it shows in the work they put into Most Wanted U. Just a thought seeing as EA has shown no real interest in the franchise anymore.

Makyurax

#11

Makyurax said:

Really I wouldn't buy it.
I'm actually hating those cars game cause they all lack of an important feature: Offline Multiplayer!
Seriously if a couple of friends are at my home why in the hell I had to say them to go at their home just to play a racing game??? It is something only only a mad brain would think of. I like to be with friends when playing because we can comment make fun of the loser from real and not on a miserable chat.
Online multiplayer is good but offline is much better, videogames used to be an aggregative hobby not an isolating one.

FullbringIchigo

#12

FullbringIchigo said:

well it is a EA game so who was expecting it to be released on the WiiU, we all know EA and Nintendo ain't getting along

WiiLovePeace

#13

WiiLovePeace said:

That's not really fair to be honest. Yeah sure the Wii U version had extra content but it recieved very little marketing, released months after the other versions & at double the price of the other versions (at least in my area). Not to mention all the people who boycott EA for lots of stuff, like releasing Mass Effect 3 on Wii U at the same time & even higher price than the Mass Effect Collection that got released on other consoles. Also, the gimped version of FIFA 13 that Wii U recieved compared to the other consoles etc. EA need to realise that treating Wii U owners like they only own a Wii U & not any of the other consoles is completely stupid. Why would I buy a gimped version of a game when I can easily buy the full game for the same price on another console?

micronean

#14

micronean said:

If anyone is really into racing for the Wii U, then Project C.A.R.S is the game. But, we'll see if it delivers on its promise...

Shiryu

#15

Shiryu said:

I absolutely cringed when I read that statement because I love the game on Wii U and the console has a distinct lack of racers. Even Project C.A.R.S. is still a long way off. But I painfully understand Criterion's statement, it's a shame the game didn't make it to Wii U launch, I'm sure more people would have picked it up then and there instead of having to wait those extra months... the same would be true if the new NFS would come out on every system at the same time, it would sell better. Truly, a shame.

Pachterkid

#16

Pachterkid said:

It didn't sell well because it froze every 5 freaking minutes. The Wii U sucks for third party games.

DESS-M-8

#17

DESS-M-8 said:

To be fair, I honestly wouldn't have bought it anyway, I bought most wanted in the eshop at midnight on launch day and it's a very good. Just not my kind of game and I've hardly played it.
However I did really want to buy the movie cars DLC so could drive the Eleanor shelby mustang 500 from gone in 60 seconds.
Never appeared on wii u nor any other DLC. Furthermore most wanted STILL and always has been £44.99 on the eshop. Not exactly a good sales strategy. Not only these facts, the bigger fact is that the user base is now bigger than it was when most wanted launched.
If they had launched a title that offered the same and more due to the Gamepad and stronger hardware, instead of not supporting the sale of said software, released it with a realistic pricing strategy (as in most wanted dropped to under £25 on more than one occasion on PSN store.) and released games based on current market and not based on previous sales that we're very poorly executed. Then maybe they would actually release a game that would sell for a decent return. It's almost like they set it up to fall.

Similarly with ubisoft reporting poor rayman legends sales. If they'd have followed through on the original strategy they would have seen a good return. Instead they went out of their way to piss off 10,000's of potential customers worldwide before the game even came out.
Wise up and take responsibility or own poor business models and stop blaming the console.

MAB

#18

MAB said:

Yeah, I already paid $90 for the download of Most Wanted... TBH I only played it for about 5 hours then boredom took hold quickly ;)

Technosphile

#19

Technosphile said:

Bought a brand new copy of NFSMWU almost day one, was irritated by all the DRM in it, then that EA guy trashed the Wii U and I was compelled to shelve it. And truthfully, that game is just the driving parts of GTA, but without all that makes GTA fun.

While we're here, whatever happened to The 90's Arcade Racer which was to be an eShop title? Haven't heard anything about that one in months.

Rief

#20

Rief said:

So, you don't get the new Game because you didn't buy the old one which you probably already had on another System, because it came out way before the U one?

Seriously, what are they expecting?
If it is a Remake of an old game okay, then the sales count, but if it is the same game you can buy for another console months before you even know the U gets a Version, what are you expecting?
E.g.: I have Ico for the PS3. If they would released it on the U now and don't change ANYTHING, why should i buy it for the U?
On the other hand, if they would release it on U and PS3 simultanously (or at least you know there will be a Version for the U), i would buy it for the U.

banacheck

#21

banacheck said:

This is no surprise, i'm actually waiting until after xmas depending how suff sales to hear Ubisoft are the next to follow suit.

Birthday_Boy

#22

Birthday_Boy said:

When you decide to launch your game the same week as two other great Wii U games (MH3U, and Lego City), of course you're not going to obtain those sales.

antdickensAdmin

#24

antdickens said:

Shame, I would of bought this on Wii U. The Wii U version of Most Wanted is definitely the best, I've got all three :$

AJWolfTill

#25

AJWolfTill said:

I'm really not into racing so didn't pick up NFSMW U, I did appreciate what Criterion did though. On this occasion I can't fault EAs decision to back out. Oh well, let's just hope the next Mass Effect is a different story.

aronatvw

#26

aronatvw said:

It's going to be kind of funny when none of the next gen consoles are selling a lot of games because everyone's still playing last gens

Marshi

#27

Marshi said:

@TreonsRealm I think if criterian were their own company still rather than slaves to the E.A empire then we would have seen paradise U by now,and would more than likely get the next game they are making(rumoured to be black 2)

gregrout

#28

gregrout said:

Most Wanted is an awesome game on the Wii-U. I'm really surprised to hear it did so poorly. I'm kind of indifferent to this new Rivals title, to me Most Wanted has everything you'd possibly want. If you haven't picked up Most Wanted do it now while you can, it's absolutely worth it.

Mr_Nose

#29

Mr_Nose said:

@PattonFiend I remember that article! Five months ago it was the engine, now it's sales? Okay, now I'm an EA hater as well.

What's sad is that Most wanted rocks on Wii U, and the community is growing daily, just read the Miiverse posts, I'm also seeing more and more people posting that they want it.

PokeTune

#30

PokeTune said:

We can do without flaming remarks about "fanboys". Please leave more constructive criticism next time -Lz

sillygostly

#32

sillygostly said:

Stupid! Stupid! Stupid!

Most Wanted U didn't sell because it came out months after the other versions, and it cost twice as much. Despite this, I bought it at full price (this has been the most I've ever paid for a game) just to support Criterion and the Wii U.

EA gives us late ports, Mass Effect 3 for the same price as the trilogy on other systems and Fifa 12 branded as Fifa 13 and they have the audacity to blame us for their stupid business decisions.

dumedum

#33

dumedum said:

He's saying that the low sales is a lie. They never intended to bring it to the Wii U in the first place regardless of how it did because of the engine in their words. Seriously though, the complaints always seem strange to me. If a game sells 100,000, even 50,000 for a more expensive port so long after it came out, sounds like a triumphant success. What company in the world would leave 50,000 fans empty handed, just silly. EA's whole business is flawed and it's suffering and will continue to suffer because of bad decisions like this.

CyberNature

#34

CyberNature said:

Nope, sorry, don't care. I'm tired of feeling "guilty" for not buying a game I never wanted and never asked for. There was a time when I would feel guilty about such things, but not anymore. I don't work for EA and I don't work for Nintendo. I'm not responsible for sales. I'm in this hobby for the fun of it. That's all. I'll buy what I please and I make no apologies for what I choose to buy or not buy.

LDXD

#37

LDXD said:

@PokeTune you don't need to be a Nintendo fan boy to bash EA them and Microsoft can both go to hell and it has nothing to do with Nintendo

PinkSpider

#38

PinkSpider said:

This is such a shame as most wanted is easily one of the most enjoyable games on Wii U. I think u can partly blame the Nintendo loyalists who don't look past anything but Nintendo made games unfortunately.
I would have bought Rivals on day one. Such a waste its not coming, I don't really want to have to buy a PS4 but with all these developers abandoning the Wii U looks like im gonna need 2 consoles next year

erv

#39

erv said:

Well, it IS only 70 euro on the e-shop, so I don't think price has anything to do with that at all.

ToniK

#40

ToniK said:

I'm not even into racing at all but I still got Most Wanted and it's great. EA probably won't release too many games on the U unless it becomes a phenomenon and that I really can't see happening.

Cohort

#41

Cohort said:

I think that the 3DO actually had more support from EA than the Wii U... that's quite funny.

Drobotic

#42

Drobotic said:

I'm tired of people not giving the U a chance especially since it hasn't been out for one year yet.

NorthLightSuplx

#44

NorthLightSuplx said:

I will never purchase an EA game again so it does not matter to me. They no longer even exist in my mind.

Samurai_Goroh

#45

Samurai_Goroh said:

Nothing to see here people. EA has left us and I've come to terms with that. Move along, we'll always have project CARS.

MEGAMAN_D

#46

MEGAMAN_D said:

I'm sorry but I have to agree with EA on this one. I brought NFS MW U, but most Wii U owners turned their noses up at it.

So EA now thurn their nose up at the Wii U, blame those that didn't buy it (unless they already had it for another console, or just hate racing games) you had no excuse, the game was awesome.

Razalom

#47

Razalom said:

Love NFS:MW on the Wii U. Shame but not unexpected about this after the games poor sales.

Ungravitify

#48

Ungravitify said:

While I agree that EA released some bad ports in the past criterion worked hard to give us an awesome port of NFS if even after all of that they didn't make any profit it makes sence to not put this game on the Wii U they will be loosing more money. Its all about buisness guys.

datamonkey

#49

datamonkey said:

Criterion did an excellent job of NFS and it probably had more effort expended on it than any other game ported to Wii U.

You can hardly put any blame on EA for not continuing the series on the platform either as it didn't sell. These games have to be supported by the market to make them viable and this was not the case.

In fact it has not been the case of any 3rd party title I can think of on Wii U.

Subie98

#51

Subie98 said:

Its not like most wanted was a new game. Most of the people that wanted it got it when it came out on ps3 or 360. Not to mention it was more expensive on wii u. This shouldn't have been a shock to them. It was great on wii u but not worth the full price when others had it cheaper. I personally rented it from the library and beat it in a weekend.

Gerbwmu

#53

Gerbwmu said:

Game sold some 50K so that means roughly $700,000 for EA. How much it cost to develope for Wii U is probably a lot more then that. This probably is a smart business move but maybe a smarter move is not releasing an annual racing game......In business there are acceptable losses. If you assume the customer base continues to grow then you trade a loss now for profits later. By ignoring Nintendo now EA might save money, but in the long run, history would suggest this is a poor business decision.

LavaTwilight

#55

LavaTwilight said:

Any game being released I'd most likely get it on the WiiU, and that includes Batman Arkham Origins. I'd be tempted by this game on the WiiU but my wife, who owns the PS3 isn't interested. So perhaps if they stop looking at variable numbers and just look at the evidence "will it bring in more money than it will cost to import the game to the wiiU" then they can give us a valid reason NOT to bring it to the WiiU

Dogpigfish

#58

Dogpigfish said:

Rivals won't have the same momentum as most wanted; no one is dilusional to think it will be different.

DilMan33

#59

DilMan33 said:

Wii U just can't get a 3rd Party, which is a shame. But as the install base, hopefully grows some 3rd parties will need to take a chance.

I think it's a missed opportunity that there are no big upcoming big guns for the 3DS from EA or Ubisoft, despite the system being the best seller in the United States for the past 5 months.

SetupDisk

#60

SetupDisk said:

I liked most wanted but to be honest I only have played it for maybe 6 hours. I still have lots of stuff to unlock so this new one isn't even going to be considered for my PS3.

yenly

#61

yenly said:

@PattonFiend thank you for spotting, they got busted on Frostbite so they had to figure out a new lie. We are not Dumb EA, PR can't help you

Jellitoe

#62

Jellitoe said:

The only 3rd party games that will have success on the Wii U are games developed for the Wii U specifically I believe. Multiplats are not selling on Wii U right now. Especially half-hearted efforts.

withoutdk

#63

withoutdk said:

low sales.... well.. really? if they released the new game for wii u at same time as the others and such then it would sell pretty good i think.

bezerker99

#64

bezerker99 said:

It was 2001 the last time I bought an EA game. They've been rather insignificant to me for quite some time now.

Senario

#65

Senario said:

@PokeTune are you really trying to defend EA? One of the worst gaming companies out there that also has a grudge against Nintendo because they couldn't run Origin on the wii u because nintendo modeled the e shop after steam. (origin is pretty bad..)

dizzy_boy

#66

dizzy_boy said:

I know most wanted u is on the eShop, and can be bought from online retailers, but I've never seen a copy on the shelves in the shops. That's a third of potential sales lost there, if not more. If people saw it in the shops and didn't want to buy it there, there would be more chance of them seeking it out from the eshop or online.
These games companies also need to employ people who actually understand marketing and sales strategies, word of mouth and magazine press releases are no longer a viable way of advertising games anymore.

cyrus_zuo

#68

cyrus_zuo said:

Most Wanted essentially was Burnout, and I loved it.
Regardless of any future games in the series it was a delight to get the best console version (visually) of most Wanted on WiiU, and I play with the WiiWheel, another WiiU only feature.
Great game that got serious Dev time and was ignored. I understand the decision to skip WiiU next time around, and am Thankful we got the awesomeness that is Most Wanted U.

Einherjar

#70

Einherjar said:

First off: I bought it day one and consider it one of worst spent m,oney in years. Not because its a bad game, far far from it, but i simply cant play it. I get disoriented in real life pretty easy and this game amplifies that by hundrets. There is not a single race that i cleared without having to restart a couple of times because i couldnt find my way around the track. I had this prblem in paradiese and hoped that it would have been improved in this sequel.

But back on topic: My question is how well must these games sell ? What sales fgures are they expecting ? Double the amount of Bibles sold since its first printing ? Is it only consideret a "well enough selling game" when every gamer in existance buys two copys of this game ?

Dreamcaster-X

#71

Dreamcaster-X said:

@cyrus_zuo Exactly! Glad to see someone with maturity recognize a great game regardless of the publisher. EA took a chance with the Wii U. It didn't pay off, Ubisoft did the same & it isn't paying off. Publishers go where the money is. Wii U owners should stop making excuses for why they didn't buy this game or that game.

PinkSpider

#72

PinkSpider said:

@darthmawl its that sort of attitude that is the reason these 3rd party developers are not making games for the console. Yes Mario Kart is a phenomenal series but... Seriously they only last so long the Wii U needs support from third party as well as first party....

PinkSpider

#73

PinkSpider said:

@LavaTwilight @Samurai_Goroh @NorthLightSuplx and your the reason why EA and many third party developers are skipping the Wii U . Why should they develop for the console if your attitude is like that...
If they were releasing you would all be praising them. E.A put so much effort into Most Wanted, it looks nicer than both the 360 and PS3, they incorporated excellent game pad features, which I have seen very few developers do as well. Criterian deserve praise not hate. And that is why you will never get the games u want... Because your all stuck in your little Nintendo Bubble

Dreamcaster-X

#74

Dreamcaster-X said:

@PinkSpider They do it because it's easier to blame the publisher. They'll complain & moan until they get a game & when they do, nobody buys it but then when the publisher says no more, we're moving on, they can say well the game sucked anyway or it's not my thing and they should have brought DLC this or online that to it. Most gamers own multiple systems but it's the die-hard Nintendo fans with only a Nintendo console that get offended the most but numbers don't lie. 3rd party software sells like crap on Nintendo systems.

CasuallyDressedStaff

#75

CasuallyDressed said:

Maybe the fact that it was several months late, twice as expensive, and 50 times harder to find than the 360/PS3 versions might have something to do with it.

Goginho

#76

Goginho said:

@AJ_Lethal I don't know that game, but I just checked it out, and actually, when I mentioned Nintendo making their own 1st party racer, I had cel-shaded visuals in mind :P lol ..at least some sort of unique, artistic, maybe even hand-drawn visuals.
Like Pikmin, this would differentiate the Sonies and Microsofts from the Nintendos, and really give us that authentic Nintendo feel I find. It doesn't necessarily even have to have real world cars, they could be made up for that matter (although I prefer real vehicles), as long as the gameplay would end up being fun and addicting, something I've been missing for a long time from a true racer.

Samurai_Goroh

#77

Samurai_Goroh said:

@PinkSpider I don't care about Need for Speed, that's why I didn't buy it. Am I supposed to buy games I don't like to show support? My wallet doesn't allow me to, sorry. Never said Most Wanted was a bad game, it sounded like a serious effort on Wii U, but, again, I don't like Need for Speed. You know a 3rd party racer I bought? Sonic & All Stars Racing Transformed. Bad, bad Goroh.

daveh30

#78

daveh30 said:

I enjoyed Most Wanted on the U, but I don't need a new NFS every year. MW will tide me over until Project C.A.R.S and Mario Kart for my racing fix.

Discostew

#79

Discostew said:

If you expect high sales of a port released months after the original release at a higher price on a system that has an install base that is 1/20th of the others, then you're pretty thick in the head.

This is just one excuse after another, and they've painted themselves into a corner.

Zael

#80

Zael said:

but nfsmw was an old game, many people had it on ps3, it has sold bad but it has already sold on other platforms

Jack_Package

#81

Jack_Package said:

@Technosphile Latest update on Kickstarter says that they had to scrap the handling model and build a new one from scratch. November rlease is looking unlikely

rjejr

#82

rjejr said:

I was going to post the following comment, but then I realized this was an EA game and they don't count. I'm posting it anyway though just to get it out of my head, and it could still come true. Now I'm off to the UPS store to mail in my faulty Wii U.
*******************************
This is the quote we'll be reading again next year when W_D gets canned. They wouldn't dare tell us now b/c the resultant backlash would hurt AC4: Black Flag sales.

"[W_D] is going onto new hardware, and you have to work out where you focus your efforts. The 200 people working on this game are only capable of making so much, and doing so many different versions of the game, so we had to go with where we think the biggest audience will be for the game, and that’s where we are."

Oh, and PS3 and Xbox360 versions will probably get canceled too if PS4 and X1 sell well enough over the holidays.

Chris720

#83

Chris720 said:

Well what do they expect? The Wii U version came out 3-5 months later. Most had already played it on their Xbox or PS3. Not to mention the Wii U had a bad start and most gamers these days don't support EA on Nintendo systems.

retro_player_22

#85

retro_player_22 said:

Hmmm... they expect an old game to sell on new hardware and now that they got a chance to make a new game for a new hardware they totally ditch it? Dammit, how stupid are all the EA developers.

gatorboi352

#86

gatorboi352 said:

Wii U is DOA. Blame EA all you want, but Nintendo dug their own grave back in the late 90s. Their 3rd party relations is anemic.

bofis

#87

bofis said:

Of course the WiiU copy of Most Wanted was BETTER than any of the other console versions, and I bought and enjoyed it. That being said, the OriginID bs was loved up and did not allow you to change what account you had logged into, and I ended up creating a new one accidentally and was NEVER able to go back and log into the right account. EA makes pretty awful ports and I'd much rather a title made with the WiiU in mind anyway.
Please watch the profanity — TBD

unrandomsam

#88

unrandomsam said:

@PinkSpider I really cannot understand why people like Mario Kart. (At least anybody who has played All Stars Racing Transformed). The rubber banding gets worse and worse every release. (Not sure about 4 player local multiplayer which was what I liked with 64 but I think just the way it works would kill it).

MEGAMAN_D

#90

MEGAMAN_D said:

See that's the real question.........are you bothered ?

Personally, I wouldn't have got it even if it did come to the Wii U. Still got loads left to do in most wanted, so why would I need a new NFS game ?

JaxonH

#92

JaxonH said:

You know what's messed up, is the fact that when a game doesn't sell as well as expected on PS3 or 360, nobody calls a moratorium on Sony or MS. Look at Ubisoft's Splinter Cell Blacklist and Rayman Legends, both of which had extremely underwhelming sales numbers. Hell, Wii U version of Rayman Legends actually outsold the other versions, and it's install base is but a tiny fraction of theirs. Yet, I promise you the next Rayman will still be coming to Playstation and Xbox.

Metal Gear Rising: Revengeance flopped on 360, but I guarantee you the next installment will be right at home on a Microsoft console.

But when a game doesn't sell on NINTENDO'S console, we get a swift and prompt Wii U embargo.

JaxonH

#93

JaxonH said:

@gatorboi352
You're extremely ignorant. Nintendo hasn't been relying on 3rd party support for decades now (as even you yourself have acknowleged) and they're still alive and well. And all their consoles have been successful. Last time people said a Nintendo console was DOA due to lack of 3rd party support was the 3DS, and now those people look like fools. Time before that was the Wii and DS, and those people REALLY ended up looking like fools.

Don't make the same mistake. Wii U never has, and never will, need 3rd party support. It helps, but multiplats don't sell Nintendo consoles. EXCLUSIVES sell Nintendo consoles. When's the last time you talked to someone that bought a Nintendo console for Call of Duty or Assassin's Creed? Didn't think so...

MikeLove

#95

MikeLove said:

@JaxonH

Thats all well and good that Nintendo doesn't need 3rd party support for the Wii-U...but where are the first party system sellers then? Or any system sellers for that matter?

The console has been out for a year so far, and NOTHING they have released has boosted sales in the way they were expected. Pikmin 3, Wonderful 101, Rayman Legends, and Windwaker HD were all supposed to be titles that would turn the Wii-U around, yet none of them has created a sustained boost in sales.

The Wii-U has sold around 4 million units in a little less than 12 months, and its very likely the PS4 and Xbox One will each surpass those numbers in the next 4-6 months on "name brand" alone, and thats without any big franchise titles being released in that time.

Don't get your hopes up that Mario 3D World will provide anything more than a slight spike in sales upon its release, and I wouldn't be shocked to see that the PS3 and 360 are still outselling the Wii-U in December.

brandonbwii

#97

brandonbwii said:

To be fair EA Sports had planned to make their sports more like the other consoles if the Wii U didn't have such a terrible launch.

TruenoGT

#98

TruenoGT said:

Given Wii U's low popularity in the mass market (i.e. the only people that bought/buy it know a lot about gaming already), I think most Wii U owners have been around the block, own other systems, etc. If you're this type of gamer, you know you either like NFS or you don't, so you're not going to have a lot of spontaneous casual purchases.

I suspect a big part of EA's business (not all of course) comes from Joe Blow at Wal-Mart, who wants a racing game to go with his COD and Madden, recognizes the NFS name and licensed cars and makes a purchase without much more thought.

I don't think Joe Blow is generally a Wii U customer, so the only people who bought Most Wanted are the people who already intimately know and love NFS or read the positive Wii U reviews. I can't imagine this is a very large number. Unless Nintendo sells more Wii Us to Joe Blow, I wouldn't expect more traction for EA, so if MW didn't get enough sales, I doubt this one would either EVEN IF it released on time, was the superior version, etc.

mantez

#99

mantez said:

A fair few people I know aren't buying multiplat games on Wii U due to lack of achievements/trophies. Believe it or not trophies/cheevos are a contributing factor in a lot of peoples purchase.

JaxonH

#100

JaxonH said:

@FutureAlphaMale
Your understanding of how the world works, particularly the gaming console market, is flawed.

Consoles never have relied on "system sellers". People just like to pretend they do. Consoles almost always take years for their sales to start increasing at an increasing rate. When critical mass is reached, the sales take off.

PS3, 360, Wii, DS, and 3DS. What do all these systems have in common? The same pattern: great launch from diehard fans, slow period of 1-3 years, then critical mass reached and sales take off. System selling games are a myth, and people need some educating about the subject. Even the most popular of games (take Monster Hunter 4 for example) will only add, AT MOST, a million new adopters. That's it. Out of a target install base of around 100 million, doesn't look like relying on a "system seller" is the best way to get there.

Consoles get most of their install base from the 3rd phase of a console's life. The first is launch, and nomatter which system is almost ALWAYS amazing. Then comes the slow period (cause guess what, all that hype around launch is just from the diehard fans, of which there are maybe 5 million AT MOST for any given console). During the slow period the software library is built, and word of mouth about the console is spread. Advertising resonates with consumers.

After 1-3 years, critical mass is reached (library reaches robust status which finally has drawing power, and word of mouth, the most important way to sell a console, finally penetrates the majority of the market), and sales increase at an increasing rate for several years, until the market finally approaches saturation and sales begin to increase at a decreasing rate, until the console finally reaches full maturity (which can happen before OR after the start of the next gen mind you- look at Wii vs 360).

Stop looking at each and every game released on Wii U as some sort of proof the console is facing a detrimental future. None of those games are going to carry an entire console. That's like one muscle in your body supporting your entire weight. It takes a full library to draw in tens of millions of adopters, not just one "system seller" that at the VERY most will gain a million.

PikminWorld

#101

PikminWorld said:

I think things with Nintendo and 3rd parties for the Wii U will improve this holiday season even though the competition is bringing new consoles to the plate, hopefully the ports for PS3 and Xbox 360 stop after they've been out for a while because, they are a big part too as to why we won't be getting some next-gen ports sometimes, (because some next-gen games have PS3, PS4, Xbox 360, Xbox One versions which is a lot of money to port) So once we're back to three it might improve and also the fact that Wii U sales will hopefully improve due to new titles this holiday season. Though, these are my opinions and I have no real idea as to why we don't get ports as statements from developers constantly change and vary.

adrenochrome

#102

adrenochrome said:

most wanted u was looking nice but was really boring, i regret to have put money in this old game port (in this area, ducktales is much better in every aspects)

i cant see why ea would want ports from old games to sell well, and they dare to use these number to justify their lazyness and their incompetency

MikeLove

#103

MikeLove said:

@JaxonH

Nonsense. So much wrong with that post, so I will just point out a few flaws...

"PS3, 360, Wii, DS, and 3DS. What do all these systems have in common? The same pattern: great launch from diehard fans, slow period of 1-3 years, then critical mass reached and sales take off."

Actually, the Wii sold TENS OF MILLIONS of consoles in its first years of release, then slowed down to almost nothing. The PS3 and 360 both sold roughly 6 million units each in their first year of release, while the Wii-U will likely have only sold 4-4.5 million in that same time frame. The Wii-U started off selling faster than the PS3 and 360 through the first 3-4 months, then dropped off dramatically to levels never reached by either Sony or Microsoft. The PS3 and 360 started slower initially, then both started to climb in sales steadily. So far, there is nothing "in common" between any of these systems sales wise.

"System selling games are a myth"

Animal Crossing: New Leaf says "hello"!!! As do Gears of War, Halo, Final Fantasy, Wii Sports, GTA, etc, etc......

So if games don't sell systems, what does? People just buy consoles to put on the shelf and look at? I dusted off my 360 to play GTA5, and had I not already owned one, I would have went out and bought the system just to play it. How come the Gamecube didn't sell as many systems as the PS2 and Xbox if it's not the "games" that make people want to own one?

"During the slow period the software library is built, and word of mouth about the console is spread. Advertising resonates with consumers."

During the Wii-U's continuing slow period, the word of mouth is that the system is a bust and not worth buying since the PS4 and Xbox One are upcoming, and a year on, Nintendo is still struggling to get the general public to understand the Wii-U is a new system. I don't remember anyone saying that either the PS3 or 360 were busts a year after their releases.

"Stop looking at each and every game released on Wii U as some sort of proof the console is facing a detrimental future. None of those games are going to carry an entire console."

Then how come for months leading up to their respective releases, 90% of the people on here were saying "once XXXXXXX comes out, systems will fly off the shelves!"? Only to be silenced a week later after said game has dropped like a stone in the sales charts, while the system itself only received a brief sales boost of 20-40K?

If the games aren't attractive to consumers, what is going to make people want to buy the system? If Nintendo didn't have the 3DS and were only relying on the Wii-U, the company would be in a dire situation right now.

IceClimbers

#105

IceClimbers said:

@FutureAlphaMale

What JaxonH is saying is that these "system-selling games" will only sell 1 million consoles at the most, which is negligible in a system's overall success. The ONLY exceptions to this are Wii Sports, Super Mario Bros, Pokemon Red/Blue, and the original Halo. It's the overall games library that will truly sell systems, not one or two games. The 3DS' success isn't because of one particular game - its because of the fantastic library of games that consists of 95% exclusives.

azg

#110

azg said:

@CyberNature Well said. Its funny how market changed. Though that dev should compete with each other with best product/experience to gain customers. In this day and age those companys punish customers for low sales of another product. "You better buy X game because you don't get the sequel on your console". "You better do something about piracy on PC becuse we will gonna stop relasing games for that platform". "We will include intrusive DRM for our customers because the people around them are bad". It reminds me of socialism actually. The goverment knows best whats best for us and will make decisions because we are to small and stupid to do that ourselfs. The game industry really has to crash and have a fresh start.

MikeLove

#111

MikeLove said:

@IceClimbers

The Wii-U has sold less than 4 million consoles in almost a year. If a game came out on the system that increased Wii-U sales by one million units, that would be a huge deal at this point.

Lots of people on here and other gaming sites too post things like "As soon as Mario Kart 8/X/Zelda are released, I will buy a Wii-U instantly." Are those then not system selling games? They are the tipping point that seem to be pushing people to finally make the jump to the console.

Paperluigi

#112

Paperluigi said:

Maybe they could reduce the price of most wanted in the eshop by about two thirds, Ive checked today and its still up there with the most expensive games. Games like FIFA13, NBA 2K13 and NFSMW are in the bargain bin at retail stores and online so why the sky high price in the eshop?

JaxonH

#114

JaxonH said:

@FutureAlphaMale
Ok, first of all the degree to which those consoles sold differ, but the PATTERN is the same.

Second of all, Animal Crossing and Gears of War? Are you kidding me? How many COPIES of those games were sold? A few million perhaps? And of those few million, how many consoles were bought SOLELY for that game and because of that game? Miniscule numbers. And even IF they did manage to muster up an impressive million consoles sold for that one game (which is so far from the truth), that's still only one measly little million, out of a target install base of well over 100 million. So your assertion that ONE game as a system seller will somehow change the Wii U's fortunes, is misguided. That was and still is my point. One game isn't enough. Even the almighty GTA 5, with its 26 million copies sold, didn't even manage to muster a million more consoles for either PS3 OR 360. Consoles need LIBRARIES, not single system selling games. I rest my case.

Third, you don't remember the PS3's misfortunes? Seriously? People had written that console off for MULTIPLE years. Said Sony should just move on and make a new console (sound familiar?). After 3 years, the tables turned.

And as for the "word about Wii U being a bust", please. You're living in a bubble. The only people who say that are the insignificant fraction of a minority that frequent gaming sites, and the only ones that BUY that nonsense are Sony and Microsoft fanboys, and diehard Nintendo haters. So there might be a million people, tops, exposed to that word, and MANY less who listen to it instead of whether or not the console is fun to play, which is what matters to most people. The rest of the world doesn't listen or care about what diehard gamers recite to each other in amateur market analysis. Most "normal" people will judge by a friend who owns a Wii U and tells them how cool it is. Not one but TWO co-workers of mine have purchased a Wii U since the Zelda Bundle released because of my word of mouth. That will slowly grow and spread over the next few years. More people buy one, more people tell others how much they like it... it's exponential growth, just takes a bit to get the ball rolling. Like when 2 bacteria multiply to 4, then 8, then 16. At first the numbers are insignificant, but given time they will grow.

And lastly, the people saying game X would make the console fly off the shelves are just extremely ignorant, simple as that. Common wisdom (or lack thereof in this case) isn't automatically right. I hear that all that time too, and I just laugh because it's an absurd notion. I have news for you- 90% of gaming fans aren't exactly the most knowledgeable when it comes to economics. I, on the other hand, studied it in college, and while I'm no expert, I do know a little something about how markets work, about supply, demand, and I've been around the block long enough to observe the same thing happen over and over and over again to call it when I see it.

Don't let anyone tell you otherwise. No single game will "save" the Wii U. It doesn't need saving, it just needs a fuller library, and more time. Not once in 30 years have I ever seen a gaming console with an attractive library of software, being offered for a reasonable price, flop. Not once. Some do better than others, but every one thus far has mustered up tens of millions of sales. So as long as the status quo doesn't change (Nintendo's ability to deliver a top-notch library of 1st party titles, with a few 3rd party exclusives to round it off), the Wii U will be fine.

Take into account the Vita. Why do I believe it's fortunes will NOT improve whereas I believe the Wii U's will? Because the Vita doesn't have a robust library of attractive exclusives yet. Neither does Wii U, as of yet, but the difference is Nintendo makes some of the funnest, most beloved, top-selling franchises in the world, and will continue to fill out the Wii U's library over the next few years. Sony, on the other hand, has nothing to offer. They are completely and utterly 3rd party dependent. And with 3rd parties jumping ship more so on Vita than even the Wii U, the handheld will have nothing left to draw in consumers. One good game doesn't cut it. Two good games don't cut it. Again, it takes a FULL LIBRARY of great games to draw in the bulk of the masses.

D3athBr1ng3r187

#116

D3athBr1ng3r187 said:

@JaxonH So you think that Sony has nothing to offer but Nintendo does dude that just the Nintendo fan logic talking...... every console has exclusives games that offer to the gamer regardless it's Ratchet and Clank or Mario or Master Chief. So why bother jumping the guns only on Sony over the immature communities. I have the same logic about Nintendo not being 3rd party dependent and just develop the same Nintendo brand titles every year just for the casuals etc but I don't complain to the next guy about what the other brand fanboy console they hate I ignore it and move on. The bottom line is though I agree with your whole statement but I just don't understand anybody who states that Sony has nothing to offer but still buy they products which is kinda weird to me which I respect it's your opinion and you have the budget for the console.

MEGAMAN_D

#117

MEGAMAN_D said:

A lot of people seem to really believe that the PS4 and X1 are gonna fly off the shelves and sell millions. Now that could be true, but I highly doubt it, and here's why.

Now at this moment in time there is almost no reason to want a PS4 or X1, I'm not hating, I'm just pointing out the obvious, there are not enough good games for these consoles at launch to warrant a day one purchase. What have you got, killzone for PS4, and dead rising 3 and forza for the X1, say what you like but these are the only worthwhile exclusives these consoles have, the rest are ports of current gen games.

Now lets move on to the fact that the graphics thus far have been pretty underwhelming, all these sony and MS fanboys were screaming about power and I think it's fair to say that this group of people have been let down. I recently played AC4 on the PS4 and I saw hardly any difference and if you had told me I was playing a PS3 game, I would have believed it.

And now the third and most important reason of all, expense. In order to get the most out of a PS4 at launch, your gonna need to part with at least £500, add another £100 if you looking to get X1. That is a LOT of money, remember gaming is not a necessity, it's not like gas, electric, or food, it's a hobby and a form of entertainment, nothing more.

Wii U, is now affordable, is growing a good library of games, FREE online, multiple control methods, a brand new device to enjoy games, and is backwards compatible.

PS4 and X1 offer none of the above

And to all these people saying the Wii U is dead because of whatever, remember that most people do most of the spending around christmas, most people will want to buy the Wii U and games as a gift for loved ones.

I would say at least 50% of the sony and MS fanbase consists of teenagers, now how many working class family's do you know that are going to be willing to spend £500+ and a video games console ?

A logo and bunch of die hard's can only carry them so far

JaxonH

#118

JaxonH said:

@D3athBr1ng3r187 I own a Vita and PS4 day one. Not fanboy talk it's just the truth. With a rare exception here and there, Sony's 1st party games are straight garbage, I'll even be kind and say mediocre. Which is why Sony AND Microsoft build their machines to the wishes of 3rd parties, and come on, realistically everyone knows Sony could NEVER keep a console alive from solely 1st party titles.

It's not biased and I'm not anti Sony. I buy their products. But it is what it is, and they're definitely no Nintendo when it comes to 1st party games. Sure Naughty Dog has been doing ok lately, but Ratchet and Clank? I can't stand Sony platformers. They're always off kilter, as Knack appears to be. I'm an F Zero fan and Wipeout falls way short, controls aren't right. Little Big Planet sucks, and PS All Stars is another failed copycat attempt. All Sony does is make B list carbon copies of Nintendo games. And most the rest is blah as well. GoW isn't that great, matter of fact it's been sucking hard lately. Tearaway looks like a joke too.

Sorry I don't mean to offend you, I just can't stand playing Sony's games. They bore me to death. And I don't think anyone out there believes Sony has game making skill like Ninty. I do like their consoles though, but because of 3rd parties not because of Sony's games. They're lucky I'm buying Killzone Shadowfall, since it's the only remotely decent thing to play at launch (I'm getting AC4 and CoD Ghosts on Wii U)

theperson

#119

theperson said:

"Having said that, the Wii U port came many months after the PS3 and 360 versions — so the weak sales perhaps shouldn't have been all that surprising." that really couldn't be any more obvious, people who already had it aren't going to buy it again just because its a better version

theperson

#120

theperson said:

@CasuallyDressed completelly agree! you won a theperson funpoint1 (incase anyone wonders, i just made that up and will probably never say it again. by the way, theperson funpoints are a made up worthless reward made up by me)

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