News Article

Mighty No. 9 Passes Wii U Stretch Goal With A Fortnight Remaining

Posted by Thomas Whitehead

That's Mega news

Keiji Inafune's crowdfunding for Mighty No. 9 has, unsurprisingly, been progressing rather well. After a few frustrating years for fans of the Blue Bomber, Capcom's former employee and the man many consider to be the father of the series is working on a game with undoubted conceptual similarities. Not only that, but he's brought in a number of other former Capcom staffers to help him with the task.

The buzz has brought plenty of attention to the Kickstarter campaign as it's rapidly accumulated plenty of support. Not too long ago the stretch goal that includes the Wii U was reduced to $2.2 million, and the happy news is that the target has been hit with two weeks to go of the campaign. That guarantees the Wii U version, and it seems fitting that the birth of this new franchise will be enjoyed on a Nintendo system.

If you want to secure a copy and back the project for more stretch goals (which include extra stages and an online co-op mode) you can secure a copy on the platform of your choice for $20, or you can wait for the actual game to arrive in the eShop. It's a while away yet, however, with a current estimate of April 2015.

Are you hyped for Mighty No. 9, and do you think you'll pick it up on the Wii U?


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User Comments (50)



alrighthearthis said:

I'm definitely picking the Wii U version once funding ends and they send out e-mails for which version you'd like.



DreamOn said:

Great news. Great work Thomas for keeping the awesome kickstarters in the spotlight!



AG_Systems said:

This news is vital to the WiiU for next year and beyond. As third party releases will fall away next year the eshop will be the lifeblood of the console. Loving this.



SCAR said:

Coo. Looks like I'll be gettin' dat fa' sho. Maybe I'll be throwin' down that bill for the co-op.



SCAR said:

I'd like to know your source for less 3rd party support, one year from now. Oh wait, no one can predict the future... Nice try, bro.



Volmun said:

lol awesome! well.. i think Capcom will be regretting cancelling megaman now



Yoshis_VGM said:

Loving all the indie support for Wii U! It's nice that Nintendo is reaching out to the indies since it's pretty obvious they won't have such luck with SOME 3rd parties.



MagicEmperor said:

I backed it, as clearly many others did. Happy ending.

Though I have a confession to make. Sometimes when I read "Mighty No. 9" I can't help but think of "Mambo No. 5." Yeah. I'm seeing the doc tomorrow, so I'll bring this up.



ikki5 said:

well, this is good news Though one thing I find kind of funny 3.3 mil for Xone and PS4??? WTF? 1.1 mil to make a port of the exact same game with no enhancements? How the hell does that work? These guys are going to have like a 1 mil profit before they even get halfway done the game....



AlexSora89 said:

Anyway, as for me, this is great news, despite I'm still holding out for a 3DS version.
(And yes, Nintendo, the same applies to the GBA Virtual Console.)



Snkfiend said:

@ikki5 Is that a problem this game isn't even a Nintendo port and even PC gamers getting the game so what's the difference. Every community has Megaman fans and are working together to fund him the money so that's no problem regardless of "enhancements" of what console/PC.



Shambo said:

This news is indeed mega, man! Capcom rarely brings good news anymore (not bringing a game to Wii U, not localizing a game, no boxed version will be available for Europe, cancelling Mega Man,...) so it's for the best.
Now, by making it something new in name too, even Mega Man fans can move on. Mega Man tissue boxes won't be a reason to waste even more tissues anymore.
Could Capcom 'be on its way to irrelevance'? Or will they bring us MH4, Ace Attorney, SSF4 the ultimate super wow gold turbo buy-two-get-one-edition and whatever other awe-inspiring words they can come up with (to Wii U),... -BOXED- in Europe?
Anyway, mighty day one purchase!



Lionhart said:

@Ralizah, down in the FAQ they mentioned that they are looking at bringing Mighty No. 9 to the PS Vita. There is quite a large Nintendo 3DS and Sony PS Vita fanbase on Kickstarter. If you check out the comments sections of Shantae, Hyper Light Drifter, Mighty No. 9 and Taxi Journey you'll see quite a number of people asking about PS Vita and 3DS releases.



Giygas_95 said:

Yes! Day 1 Wii U download!

Too bad the release date is over a year into the future.



meppi said:

Well considering I upped my pledge from $20 to $60 just to help the console versions funded, you could say I'm looking forward to the game.
Hoping some of those other stretch-goals will be met as well as they would certainly up the replayability of the game.



Darel18 said:

If Nintendo does not have an account system by that time, I'll buy it on my X360.



Macarony64 said:

I did not give even a cent cuz I don't have the way but I'm buying when it comes out surely.



PikminWorld said:

So happy that it reached the stretch goal. Though it probably won't reach its other stretch goals unfortunately like online/co-op or the PS4 and Xbox One goals as the mountain of backers has decreased a lot.



JJtheTexan said:

Happy I supported this, but two years seems like a long time to wait... it should be worth it!



WaveGhoul said:

Great news! Too bad Mighty N.09 won't be hitting until 2015....Which seems unusual considering this isn't retail, it's a spiritual new start for mega man, and as we all know mega man games aren't chalk full of million dollar cutscenes, voice acting and blah blah, so why the long wait? I thought it would of been mid to late 2014. Kind of disappointing.



LegendaryQ said:

WaveBoy: the game is still in the planning stages right now. It's very early in development.



NImH said:

Yes! I'll do my best to forget about this for a year... if not, the wait will be excruciating.



Magrane said:

Can't wait!! Hopefully a 3DS version option will be available, but something tells me I should enjoy this in its full Wii U HD glory.



Magrane said:

The really sad thing is that this is what would have been an HD sequel to Mega Man, most likely Mega Man 11, had Capcom retained Inafune and trusted his creative direction. What a shame. I sincerely think Capcom is looking at this situation with regret - that is a potential 2 million loss of profit for them. Or whatever dollar figure if you multiply the total amount of people that pledged times......20 bucks.



Rapido said:

@Magrane Right. Still remember first 3D adaptaion of the series, X7 to X9? Those games could have been much much better.



Yorumi said:

Yep capcom megaman is surely dead, no one wants a megaman game. Glad this made the stretch goal, I would have got a pc version if it hadn't but I'll be getting the wiiU version for backing the game.



Blue_Yoshi said:

$20? For a full blown preorder AND help funding the game? I think I might invest on this one just for the chance to get all that extra content.



MeloMan said:

Mega Man with attitude for the new age, from THE father of Mega Man. I'm down with that. Good job Capcom, you created this rift. Care to re-employ Inafune now?



JustinH said:

I put down my $20 for a Wii U copy a few days back. I'm very excited for this.



JaxonH said:

I supported Mighty No 9 with $20 (I get a free copy on Wii U) and I also just supported Shantae: Half Genie Hero with $15 (I get a free copy on Wii U). Both these games are well deserved for us fans.



Truelovetat said:

I supported Mighty No 9 as well with 20 bucks. I think this will be on alot of people's list and will bring alot of life into Wii U. Too bad this couldn't have been something Nintendo and Keiji planned together to be a launch title. Could have been a great situation for Wii U right from the start.



Meaty-cheeky said:

I supported Mighty No 9 with $60 bucks and I will give Shantae: Half Genie Hero some cash when I have more money, mybe $15 bucks.

Im very excited for Mighty No 9 on Steam and Wii U.

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