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Beenox Aiming To Give Wii Skylanders Swap Force Parity With Next Gen Versions

Posted by Andy Robertson

Gameplay, levels and toy compatibility will be the same

Skylanders Swap Force is going to be a big title for the Wii U this year, but it's easy to forget that the original Wii is getting its own version, too. Family Gamer TV got chance to speak with Vicarious Visions CEOs Guha and Karthik Bala about the Wii version and was given some very positive information.

Having discussed the visual improvements of the PS4 and Xbox One versions, the studio heads were asked whether the Wii version is the same — in terms of pure features — as these games.

Guha Bala responded:

Beenox has been able to use the Alchemy Engine that powers all the versions of Swap Force. They have take over all the gameplay, toy compatibility and levels and systems and make that all available on the Wii.

This suggests that not only will the Wii version of the game offer the exact same levels and functionality of the more beefy console versions, but also that it will be graphically equivalent – just at a lower resolution.

As Bala explains:

Of course, the Wii is a 480p system so it’s not a High Definition system so to speak, and so graphics wise it will have that type of outlook, gameplay wise it will be very, very close to everything else.

While other franchises — like Lego Marvel Super Heroes — are backing off from providing a Wii version now the next generation consoles are in sight, it’s good to see that Activision have made the call to continue supporting the original Wii.

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User Comments (12)



XavandSo said:

Isn't it obvious that the Wii would get features on parity to the other systems, I doubt families will be buying a PS4/One for Skylanders, let alone anything else on the systems and isn't the Wii the most selling system for Skylanders?



rjejr said:

"Skylanders Swap Force is going to be a big title for the Wii U this year, "

What's the reasoning behind this statement? If people bought this on the Wii, PS3 or Xbox360 they would probably just buy those versions, even if the characters would work the same, out of habit (for lack of a better word). Plus Disney Infinity will be out before this on the WiiU so WiiU owners could start fresh. Plus many WiiU owners are probably older who bought it for Monster Hunter or ZombieU - don't think a lot of parents have bought a WiiU for their kids yet - so they probably woudln't even be interested in this.

Not saying this won't sell at all, I just don't understand how it will be "big" on the WiiU?



Ichiban said:

Does this use the Wii U NFC reader thingy on the gamepad? (as oppossed to the portal)
if not.....why not?!



MadAdam81 said:

Doesn't use the NFC as you would have to keep a figure sitting on it as you play it.



Damo said:

@rjejr It's one of the year's biggest games - therefore it will be a big title for the Wii U.

Surely that makes sense...?



rjejr said:

@Damo - I guess. The WiiU version will probably sell more than the X1 or PS4 versions, I'm actually surprised it's even coming out on those systems. And probably also more than even the 3DS version, I don't see alot of people putting down Pokemon for Skylanders (I think they come out the same week).

Looking over the release schedule I guess this will sell for WiiU b/c the rest of the WiiU calendar looks so limited. Not that there aren't games this fall, but DKC:TF, WWHD, and SM3DL are all missing dates.

OK, I get it, this will be a big seller for WiiU compared to other 3rd party games. Well other 3rd party games not called Disney Infinity.

But whatever the sales estimates are for the WiiU version I'm still taking under. Lego City has sold 360k, a big seller for WiiU but I'ld bet that was well under estimates.

BTW - Skyalnders seems to have official release dates of Oct 13th US and Oct 18th UK, you may want to update the Game Overview box.



Newtwo said:

Even though I think skylanders is a decent game, I do long for a spyro platformer like the PS1 days. A New HD remake wouldn't hurt. And also, a new crash game.

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