Remember when Call of Duty: Ghosts for the Wii U was confirmed last week after Infinity Ward executive producer Mark Rubin said PR wanted to keep things mysterious with the game? Well it's time to scrap that, as the story has now changed.
Speaking with Games Industry International to clarify on the topic, Rubin said he in fact doesn't know anything about the game arriving on the Wii U or even if it is in development for the console at all. He seems to have no idea about it:
Ha! You know that’s funny, because I don’t even know the answer to that. I swear to God, I don’t. I was trying to say in the interview [that] I really don’t know and I’m not supposed to talk about it. I’m not supposed to talk about the fact that I don’t know.
When asked if Call of Duty: Ghosts were to release on Nintendo's latest console, and how would it look in comparison to other platform releases, he reckons it could be in line with the Xbox 360 and PS3:
I imagine [it could], yeah. If you look at the hardware specs, I think it would be more in line with 360 and PS3, but I’m not sure. There could be some things [in the hardware] that bump it up a little higher than that. I haven’t played with it enough to know. I have one at home, and I think it’s cool; I can’t stop playing ZombiU.
It's all very mysterious indeed. Do you think it'll make a supernatural appearance on Wii U in the future, or will it be scared away? Let us know your thoughts in the comment section below.