Capcom Not Turning Its Back On Home Console Development

"Home video game software" is the "core segment" for the firm

Capcom has released its annual financial results, and the figures pretty much match the company's somewhat dismal April forecast.

The company posted a profit of £19.42 million, which is down 56 per cent year-on-year. Capcom had previously stated that "excessive outsourcing" had led to a "decline in quality", and this latest report appears to conform with that stance:

In order to lower development costs and shorten time frame for development, Capcom will restructure its development organisations, which are the core parts of the company's business, increasing ratio of in-house developments by focusing on the overhaul of overseas development companies.

Interestingly, Capcom has taken this chance to publicly state that it is putting its weight behind console development, rather than being tempted to put more effort into the increasingly popular realms of smartphone, tablet and social gaming:

Faced with this sudden and significant changes in the operating environment, Capcom intends to direct its development resources to the home video game software, which is our core business segment, and the development of online games, which is a growing area, based on its medium-term strategic map.

Although Capcom mentioned Monster Hunter 4, there was no trace of Mega Man — something which will no doubt displease fans of the Blue Bomber that are still forlornly holding out for a new outing to celebrate his 25th birthday.

Given Capcom's focus on home consoles, could we see improved support for the Wii U? The company has recently launched Monster Hunter 3 Ultimate on the system, and is bringing Resident Evil Revelations to the console as well.

[via eurogamer.net]