Late last month we reported that a new Kickstarter campaign had emerged for "Metroidvania-style platformer" A.N.N.E, a 16-bit art style game with plenty of 2D exploration.

Developer Gamesbymo has now successfully reached its target goal of $70,000 for the project this weekend. To secure a release for the Wii U, it must reach its stretch goal of $150,000.

A.N.N.E has 10 days to until its Kickstarter campaign ends, will it successfully make its Wii U target?