News Article

Talking Point: The Arrival of eShop Download Codes in Stores is a Smart Move

Posted by Thomas Whitehead

Another step forward

This week it was announced that Nintendo of Europe had established an agreement with retailer GAME, for it to exclusively sell select download codes from the high street and its website; it's the first serious move to match up to similar download cards already available in Japan. The GAME retail group has stores across Europe as well as its online presence, so gamers across the region will have the opportunity to buy download codes redeemable in the eShop, often at prices lower than those on the store itself. While it's tempting to say, "why would I buy a download code from a shop?", there is a marketplace for this initiative.

The core reason why this idea has a valid role to play, and why a similar roll-out in North America would be worth exploring, is simply that some gamers like the idea of "going digital", owning games directly on hardware rather than on discs or carts, but aren't in the position — whether for practical reasons or as a personal choice — to use a credit card on the 3DS or Wii U eShop. There's the option, of course, of buying fund cards in stores at fixed values, but that leads to a Nintendo Points-esque fiddle where you need to spend more than the value of your game to top up your account; card fund increments rarely fit snugly with software prices. If your game is included in the GAME range of download cards, it's no longer a case of combining fund cards to make the download.

Considering there are gamers out there that prefer downloading their games to SD cards and hard drives, this could be a valuable outlet to pick up more Wii U and 3DS games; we shouldn't forget, either, how important trade-ins are to many gamers in order to enjoy the latest releases. Speaking to a local GAME manager at the Wii U launch last year, when there were whispers of Nintendo planning to introduce more download cards and options, it was made clear to us that redeemable codes for download games, DLC and in-game currency for the likes of the FIFA Ultimate Team mode on Xbox 360 and PS3, were among the most popular products in that store. Again, it may potentially seem like an alien concept to many in the Nintendo Life userbase — we're all connected enough to be sharing our Nintendo enthusiasm in an online community, after all — but we're not necessarily the target audience.

As was explained to us, a lot of younger gamers and their parents buy download product codes, as it's a more controlled means of purchasing these extras than saving credit card details on a system — with occasional media reports of enormous bills being accumulated by mischievous youngsters, caution isn't surprising. These are consumers that simply prefer paying directly to a retailer with cash in hand or by trading-in old games, and browsing any GAME store prior to this eShop announcement you'd see a significant area given up to redeemable download cards for various games on both PS3 and Xbox 360. It's clear that what we were told, in terms of the value of these products to the store, was absolutely right; why would GAME give up valuable shelf space to download codes if they weren't attracting sales?

So what about this initiative specifically? For one thing we have a decent selection to start off. The list of 3DS games is lengthier due to the larger catalogue, which is also restricted across both systems to Nintendo-distributed games; perhaps understandable for an initial foray into the market, but expansion to offer more third-party games would be welcome. The GAME exclusivity itself has pros and cons — a benefit is that it solidifies a key relationship with a major high-street retailer and hopefully will lead to greater stock of major releases, but the negative is a potential weakening of relations with other retailers. In truth it's a tricky situation and Nintendo can't please everyone, and it'll be interesting to see whether that exclusivity wears off in future.

What these cards also represent for GAME, at least we imagine this to be the case, is a lower risk. Less shelf space is needed, and we would speculate that it's less of a concern of excessive stock; we can't imagine that the cost-saving benefits for Nintendo — significantly less packaging, paper and, of course, no disc — aren't being passed in some way to the retailer. While that's admittedly speculation, GAME can advertise the exclusivity and perhaps attract additional custom from that target audience in the 3DS and Wii U camp. The retailer can also plug additional products such as SD cards — though hard drives aren't currently on the GAME website — while a minor concern will be that stores educate consumers to ensure they have the necessary storage for their download. From Nintendo's perspective, meanwhile, this is a good advertisement for the eShop in general, as these codes are still ultimately redeemed by launching the service on each respective system; we also believe, based on experiences with download codes from Amazon for Nintendo Land following launch day stock issues, that redeemed codes contribute to the Nintendo Network Premium promotion.

And then there's pricing. In a move that is arguably surprising, Nintendo is actively allowing GAME to undercut the standard eShop prices. Practically across the board GAME is offering downloads at a lower price online, and while examples such as Monster Hunter 3 Ultimate have the same price for a physical copy or download code, the just-released Fire Emblem: Awakening costs £39.99 for a physical copy — the same as the 3DS eShop — but the download code is cheaper at £34.99. That's just at the time of writing, and GAME actually offered Fire Emblem: Awakening at a much lower price as a pre-order, but is proof that there's wiggle room for downloads to be priced competitively. We doubt it'd be hard to find cheaper prices elsewhere, but once again it's all about the context of the target audience. In store prices are typically higher than these examples, but there's the convenience of paying with cash or making trade-ins to reduce the cost, while the website offers lower prices if you are happy to pay with a credit card.

The coming weeks and months will be interesting for this promotion, both for Nintendo and GAME. We've previously written about the importance of Nintendo retaining a solid presence in retailers, and Nintendo of America has recently released some impressive download sales; Nintendo of Europe's move will allow it to jostle for more shelf-space, get into the minds of high street shoppers and try to ensure that it can return similarly impressive eShop sales. Nintendo has often argued that download games are all about choice, so even if its own platform gets undercut by GAME, it ultimately brings the download store to the attention of more current and potential 3DS / Wii U gamers.

Focus now turns to North America, to see whether a similar high-street presence of download codes rolls out in a big way. We're not talking about the occasional release being on a redeemable card, but a sustained promotion covering a wide-range of titles in stores across the regions. The GAME / Nintendo of Europe deal, and its exclusivity, has some areas where the reasoning can be debated — as is always the case — but it certainly does the eShop's credentials no harm.

Are you interested in buying download codes from retailers? (187 votes)

Yes, I like the convenience of using trade-ins/paying with cash etc


Sometimes, if the downloads are cheaper than on the eShop


I'm open to the idea, but I decide on physical vs digital on a game by game basis


Not really, I prefer physical copies


Not really, I'd rather just use the eShop directly


Please login to vote in this poll.

From the web

User Comments (71)



Azikira said:

I tend to get portable games digital, but like to have hard copies of Console games.



Linkstrikesback said:

I would probably have gotten Fire Emblem Digitally if I had been given the option to before the preorder for my game shipped.



KayOL78 said:

I'm the opposite, love 3ds carts, but Wii U dloads onto a 2gb the way, I just bought my 3ds 2 days ago, so why didnt you guys tell me how awesome it is?!? ;}
‹looks at 3ds›: Come here you delicious little barsteward you.
Luigi 2 and Fire emblem were the point of critical mass for me...AC is going to make it a phenomenon ;}



Squashie said:

At first, I was extremely against the idea of going digital, but now I'm actually really loving it - plus with these being cheaper, it's brilliant all round!



GiftedGimp said:

This is a smart move, purly for the benifit of the retail sector.
Eventually games will only be available digitally, (ps5 gen) and nintendo doing what Sony and MS have been doing for some time now, producing eCards means retailers will be able to carry on trading, operating in simular way they currently do with little negative effect.
It will mean no 2nd hand market on games, apart from past generations of systems and games but there will be healthy high street competition, aswell as meaning us gamers are not tied to using which ever store is tied to the console.
Also it will mean as being a code, no p&p charges and instant email delivery via online purchases.



gsnap said:

IF I'm going to buy a game digitally, I'm not going to go to the store to pick up a code. But they'd be good for gift cards I guess.



Sakura said:

What if your console goes kaput? Not having a way to redownload so I still have a license to play the game puts me off. At least with a physical cart, if the console goes wrong, I've still got the game. I would not like to lose all the games I'd bought, which is easily ging to be worth more than the console. We need accounts.



luminalace said:

While I have yet to buy a retail game digitally, I think it's good to see the initiative. I have a credit card but even one of 30+ yo old friend doesn't so it's a good thing.



Funny_Moblin said:

Please, somebody answer this:

Let's say I bought a physical copy of a certain game, and the disc scratches and does not work anymore.

Will I be able to buy a digital version of the same game, being able to resume with the saved data I had on the disc?



Le_Gazman said:

If this leads to eshop games eventually being cheaper than physical games then its a good thing. I remain hopeful.



EverythingAmiibo said:

I AM LITTERALY DOWNLODING FIRE EMBLEM FROM GAME RIGHT NOW! What are the chances? I'm at 51% and I got it for £35 (£5 cheaper than e-Shop!) Just a code in an e-mail, super simple (and cheaper) stuff. Alright, I'm gonna read the article now



EverythingAmiibo said:

@Funny_Moblin Saves are on the Wii U memory so a new disk can be bought without having to worry, but so far their is no way to transfer Wii U memory (from disk) saves to Wii U downloads.



GiftedGimp said:

@dimmerthanthat For the WiiU, to download you really need a HDD.
The most common console failure is the optical disc drive, but by using your HDD this is negated.

Yes nintendo id and downloads need to linked, it is something that will happen but the problem at the moment is the 3DS still uses freind code system and doesn't use the id system.
Either by a firmware update to the 3DS to enable Nintendo id or when a new Handheld console is released that uses it is when downloads will link to your id.



Dpullam said:

I think presenting download codes for full retail games is a pretty interesting idea, especially for those who do not wish to use their credit cards for game downloads. It certainly is a great alternative to downloading directly from the eshop even without adding discounts to certain video game download cards depending on the title. The discounts just make downloading that much more advantageous. Regardless, I still prefer buying physical copies of games for the most part, but in the future I will definitely look at downloading as a viable alternative if my shelves get too crowded with games.



Dpishere said:

If a game is hard to find in stores I would not hesitate to purchase it from the E-shop.



DualWielding said:

are the download codes region locked? do they need to be shipped physically? if the answer to that is no, then I envisioned them becoming the purchase mechanisms for users like me who are outside the main markets



SkywardLink98 said:

I buy my games digital vs retail on a game by game basis. Games like Theatrhythm would be nice to own digitally, but games like Kid Icarus: Uprising are ones I want to have physically. If the game in unavailable in my preferred medium I won't hesitate buying it the other way.



Sakura said:

I'm a massive 3DS fan and have alot of games. I won't go digital unless Nintendo fixes up some kind of account. I want to be able to sell stuff I don't like/want any more too. I would like something similar to my Kindle account. that would work.



zool said:

I will not buy a download game, they are poor value because there is no trade in value. And I will not shop at the Game store because they over price their games. I bought Fire Emblem for £31.99 from Sainsbury online; the Game online store were charging £39.99.



Zodiak13 said:

@zool I refuse to buy physical copies online, since it is very rare that it will help my local community. I find it is worth paying more to help any business's in my area open and profitable. Many of us are to narrowminded about our $$, and lose sight of the big picture. Keeping jobs in your community helps the community as a whole.



baba_944 said:

Say if I get bored of an eShop game, how can I trade it in? That's why I don't like digital downloads. I will download a game if it's really good (like Sonic CD or Sonic 4: Episode 2).



zool said:

@Zodiak12 The Game store is a nationwide business who just happens to have one store local to me. But they charge about £5.00 ($8) more for a 3ds game. Since I think that 3ds games are over priced anyway I am not going to pay any more than I have to.



zool said:

Regarding downloads, my original 3ds was stolen but Nintendo would not let me redownload my ambassador games, I would never trust then again as far as game downloads are concerned.



ledreppe said:

I just whip my debit card out and put on £50 credit at a time, but I've only downloaded one retail game digitally. I tend to download eShop exlusives only, only because the download versions of full retail games are more expensive than physical. I will never use download codes especially from GAME, hate that shop.



burninmylight said:

I get sad every time someone uses "download" and "Fire Emblem" in the same sentence. Why? Because I really wish I could download FE: RD to my Wii U and not have to spend the crazy prices people are asking for online. I really hope Wii games come to the WIi U VC. If full blown retail games sitting at 22GB like Lego City can, why not games that are easily less than a fifth than that?



MeddlingIdiot said:

I bought a download code for Fire Emblem from GAME online yesterday, the code showed up immediately and only cost me £30.49 after using my reward card against it. I thought that was a pretty good deal.



ToxieDogg said:

I still say my £29.99 (+ free delivery) for a physical copy of Fire Emblem Awakening from that I received on Wednesday morning, over 24 hours before it went live on the E-shop is a better deal than paying over £30 for a download code from GAME. It isn't clogging up valuable space on my SD card, and I can loan it to other people or trade/sell it after I've finished with it if I so wish. That being said, I do think that retail outlets selling E-shop codes, especially given that they seem to be cheaper than buying directly from the E-Shop, is still a good thing




While I love physical boxed and artwork, you cannot beat convenience of a download. And to be honest, I'm seriously considering LM2 at the moment based on the fact that the Game website has it discounted as a download code!



GiftedGimp said:

@dimmerthanthat The situation between the WiiU and 3ds is different.
There are plus points to going digital on WiiU (using a hdd) but untill downloads are linked to your Nintendo id and the 3ds gets a firmware update that uses the Nintendo id system there are no positives to downloading to 3ds.



GiftedGimp said:

I've said this already but fact is No matter where you stand in your opinion of digital vs physical now, times are changing.
Ps5, Xbox v.3, possibly Vita2 and depending on WiiU and 3DS lifespans possibly WiiU2/3DS2 will all be digital only.
thinking about it now, possibly cloud streamed games.

Across all platforms these type of eCards are becoming the norm, in the shops along side physical copies, which as time goes by will be produced in limited numbers so as to encourage going digital but to keep retailers in business untill eventually in the not-to-distant future retailers are only stocking these sort of eCards.



GiftedGimp said:

@Funny_Moblin What i mean is due to game discs spinning, the moving parts involved wear out eventually.. its the most common cause of console failures....
I still have a fully working Atari 2600 in the attic thats only ever had its controllers replaced in they years it was played with which I got it in 1982/'ll never get a working disc based system 30yrs old without its drive being repaired/replaced or it being hardly used.

edit- I assume the 2600 still works, it was last october the last time i fired up Centipede, Crytal Castle, and Moon Patrol... classics.
My 2600 is probably older than most of the NL community members... as am I



Noend said:

I'll go all digital, like I already have for PC, when Nintendo fixes their tied-to-the-system policy.



Funny_Moblin said:

@GiftedGimp But would the moving parts wearing out affect only the optical disc drive, or the console entirely (will the Wii U still work?)

And you're lucky to have an Atari.



MadAdam81 said:

There's nothing to stop GAME from having a sale on these cards, as a way to generate interest. They wouldn't mind bearing a small loss (or lesser profit, depending on what they make for each sale or if they sell at cost). Nintendo certainly win in this scenario, as even though their profit is less, they generate more publicity for both their consoles and eShop.



Haxonberik said:

Im still fighting with myself about getting AC in retail box or download. Maybe even both, and let my little brother keep a file on the boxed version (if only 1 can be had, because this mayor thing makes me think that might be the case)



DESS-M-8 said:

This is an absolutely amazing idea. I've gone completely digital since 2 years ago starting on ps3. Now on Wii U and 3DS, Infact picked up luigi's mansion 2 and fire emblem from Game on Friday morning an was very happy. Being able to trade in against them, buy them at the price of the game rather than over-purchasing and having an odd bit of waste credit sat on account AND the fact retail can slowly reduce the price of these codes as with physical copies is a massive leap forward to bringing digital mainstream. For example, Batman: Arkham City released at £49.99. Slowly dropped to £19.99 on ps3. If the retail code did this on Wii U instead of staying at £49.99 on the eShop over 5 months after launch, all of a sudden we have a realistic digital market that reflects value for money and matches consumer needs as demands.
Now all Nintendo need to do is tie the purchases to the account and not the hardware, or tie it to both but let the account holder change the authorised console that can access your account like with apple store. If my Wii U breaks, I have to first buy a new console and then post both consoles to Nintendo for them to switch the rights for me? I DO NOT want to be putting a brand new £300 console in the post the day I buy it or be without it for over a week. Or 15 years from now when this is a retro console and it breaks, I have to buy a 2nd hand replacement and doubt Nintendo would still run the exchange process so I am to lose my £1000's of purchases made over the last 10 years permanently?
Do the sensible thing, switch the ownership to the OWNER and put a bit more confidence into your consumers. PLEASE
This would be very very very easy to sort out.



cornishlee said:

I selected 'yes' in the survey, but not for the reason suggested. I've written about this so many times on Nintendo Life that I've lost count.

This is just the first step in a really positive direction - hopefully the exclusivity deal is just timed and we'll soon see games appear from other distributors too. I'd like to download games but the price is prohibitive - having regular retailers sell download codes means that prices should be competitive and allows me, the consumer, to shop around for the best price. Doing so on the internet means that I'll be emailed a download code and I need never leave my home but can start downloading straight away - the best of both worlds.

As for Network Premium, I bought a download code for NG3 (privately, from a reviewer, I believe) and can confirm that I got my voucher for that.



AddDavey said:

Yes, if you buy stuff from the eShop directly you have to buy say £50 worth of cards to buy a £45 game meaning that unless there is something else you want to buy you have lost money.



tigermask said:

I went to my local GAME yesterday to take advantage of the "25% extra on trade-ins for eShop vouchers" and they've pulled all vouchers off of the shelf other than the £15's and £25's because the codes hadn't been working. I got myself one of each and downloaded New Super Mario Bros. 2 (Which I'm enjoying despite my dislike of Mario). It was just a bit an annoyance because I was keen to see what they had.



GiftedGimp said:

@Funny_Moblin That would depend on the systems OS .. a broked optical drive could send the system into error mode, or the system would operate almost normally.



GiftedGimp said:

@AddDavey Not really buying direct with eShop credit, yeh you put £50 on and buy £45 game, £5 is left on your eShop account for whenever you want to use it.

Also I've been able to pay 30p for a single WiiU VC title via visa card without having to top up my account by a minimum amount.
Ps Store makes you credit your account by at least £5 when purchasing anything under £5.



Sun said:

In the 3DS case I think it is great. You get a digital copy always ready to go along with other titles. A 32GB SD adds a huge additional storage to the system without any additional weight or attachments (unlike Wii U). The problem was the ridiculously expensive prices on the eShop (45€ each big game, more expensive than physical copies). If retailers are allowed to sell eShop codes at a desired and logical discount then all the issues I had about digital copies are over. At least for 3DS. On Wii U you don't really need digital copies on-the-go and you might not want a device attached to your neat black console.



DrMonk said:

For me, I'll research the cheapest option and then evaluate based on convenience of always having it available versus likelihood to trade the game in at a later date. So far, only one full retail game has made the cut - New Super Mario Bros. U, but with download codes at retailers offering more competitive prices for download options there could be a lot more to come.



UpdateNightmare said:

This is seriously needed in South Africa. We also have a Game, so hopefully it will become a reality in the future.



rjejr said:

I like the idea of code cards for DL only games b/c it gives them more exposure in store and kids can buy them with their allowance and keep the cards as souveniers. Im thinking Pokemon Rumble U for that last part. And as someone else said they can be used as gifts.



b_willers said:

All 3DS eshop game download codes are priced the same as the eshop versions in my GAME store. Most are £39.99



Dizzard said:

Means nothing to me since I think all the GAME stores in Ireland closed down.



mookysam said:

GAME's prices are not at all competitive and they are routinely undercut by other online retailers. I also much prefer buying physical copies (unless download is significantly cheaper), so for me, this is a definite no-go.

However, I do see this potentially being a good option for people who either don't buy online or don't like using credit card details on the eshop directly. Consumer choice is a good thing, but I can't help but think it's a slightly surreptitious way of pushing the eshop (and all its disadvantages for the consumer) versus physical.

There's a bigger problem though - Nintendo must introduce a unified accounts system!



TheAdza said:

Well that's great for countries and places that have unlimited data. The only broadband available to me where I live is wireless, and I have a 12GB data limit per month. It's quite poo. I'm sure these cards might be a good idea in Japan and the US, but its not so good for outback Australia.



MeddlingIdiot said:

@ToxieDogg Obviously that is a very good deal. I meant compared to eShop I thought I had a good deal. I didn't play the demo until Thursday evening (I don't usually like SRPGs), and then couldn't find a physical copy of FE:A on the Friday so decided to download it.



Chomposaur said:

the day when digital games are cheaper than retail is the day i will switch to digital purchases only ... In other terms this is will never happen ... Greed is a horrible trait isn't it ? ..



GiftedGimp said:

@Funny_Moblin Yes if the optical is replaced/repaired properly.
usually means sends off to the console manufacturer, although some of my local computer stores/repairers also do drive replacements for xbox and ps3.



GiftedGimp said:

@TheAdza Downloads limitation and speeds are a major factor at the moment for some, even in the UK and US depending on isp theres limitations of some sort often in place.
eg me for example, its unlimited 120meg but if exceed 3gb of usage during certain periods of the dy then my speed is restricted for a few hours.

I tend to dl big things after midnight though, so it doesn't usually cause much of an issue for me personally, others it could/does.
especially for those who have set monthly download limits before they incur further charges from thier isp.

The world isn't ready for purly digital distribution of any media yet, given a few years as isps give lower limitations and higher speeds then will be the right time for a purly/mostly digital media distribution world.

off topic- how do you think the ps4/kinectbox would impact users isp limitations. Digital downloads, online play, cloud streaming (ps4), uploading & viewing shared game footage, screenshots etc via social netorks/youtube... on top of other internet connected devices, netflix and the like services people use...
People are going to be really finding out how good/bad the service they get from thier isp is.
WiiU, maybe less than the nextbox/ps4 in some ways but that saying 'Less is More' seems very apt looking ahead.



Funny_Moblin said:

@GiftedGimp Thanks for the info.

Wha's interesing though, is that I've had Super Smash Bros. Brawl since 2008, and I treated the disc like gold. To this day, there is not a single scratch. But for some reason, since 2012 I've been having problems where the Wii ca't read it. I usually put the disc in and out like 20 times constantly, and then it reads it.

I don't know why it happens. Ever since that happened, and not sure why, I've been considering digital retailer downloads.

But still, I don't feel comfortable about it, so I'm still buying all my games physical. Who knows what could happen with a hard drive, and the eShop is in control of the downloadable games.



GiftedGimp said:

@Funny_Moblin If the disc is good condition then yeh it will be either a dirty lens on the drive or the optical drive is worn quite a bit. Thats a great lifespan though.
But if thats the only disc your having trouble with then that would be a bit wierd, as usually it effects all discs, but it has been known some discs are more sensitive to dirty lenses or a wearing disc drive than others, for some strange reason.



hcfwesker said:

Buying digital just isn't at all tempting for me. If they're the same price as retail, I'd much rather buy the physical copy so I can take it to a friend's house or still have the game in the event my console croaked. I don't see why digital copies aren't at least 10-15% cheaper than retail to persuade me, otherwise. That'd be some kind of an incentive. But until there's a decent price difference I'll stick to buying physical copies.

@Funny_Moblin adding to the above response, if it is the only game thats giving you problems, it's most likely because MANY have experienced this. Your lens reader is going out, and it affects dual-layered discs first ( Brawl, Metroid Prime Trilogy, etc; there's only like 9 games total that are dual layered).



Funny_Moblin said:

@GiftedGimp Yeah, it's so weird! All my other Wii games work perfectly! If it does help with any explanation, my Wii fell on the floor quite a few times. (I am very careful with what I own as you have heard from my discs, but the Wii always have Gamecube controllers attached to it, so my sibling run into the cables so yeah...)

If I'd have to go with the most logical thing you've said, I suppose i'll go with the disc drive being sensitive to certain discs. It could be a possible reason.



hcfwesker said:

I don't think so, Nintendo had to replace many Wii's do to the Lens Reader for dual layered games (least they replaced mine for me and I know others they did the same for) ... so hopefully they won't follow suit in that. Most Wii games fit on a 4GB disc, but games with so much content, that went over 4GB, required dual layered disc. Though Wii-U games use a much larger disc format now

EDIT:: There are some "do it yourself" youtube videos for replacing your lens reader.



Funny_Moblin said:

@hcfwesker Ah, that makes sense. I did get the Wii around the time it came out. But now that the Wii U is out and Mario Kart and Smash Bros. will eventually come to Wii U, my worries switch to the Wii U.

The Wii is old, it's already last gen. I'm not paying to replace lens if I could. Now I worry and hope that the Wii U has replaceable lens readers/ disc drive.

Also, if a disc does wear out, I know I can always buy a new one. But I worry that in the future, if digital age takes over, it will be rare to find a physical game and I won't be able to continue my save data...but then again, if digital is the only choice, Nintendo may as well make a Wii U physical to digital transfer tool like they did for the 3DS.




There should have been a a super shell power.The shell is red with spikes and and wings.mario will be called paradoom can fly for 20 seconds, and enemies die.when you duck in your shell things like spiked balls will be destroyed you can grab on walls walk on and grab on to anything spiky.but touch acid fall into bottomless pits or touch lava you will die.the randiow one's the same but you ca make 1 clone of you in and insead on you dying the clone dies you can make another afterwards.the ways to make a clone is to jump and ground pound in the donjon levels or the triple jump.mario looks the same but with a shell with spikes and can also add fire ice flower powers.Funny_Moblin what do you think of the description of the super shell?



DaveC said:

@Azikira "I tend to get portable games digital, but like to have hard copies of Console games."

That sounds like the opposite of what makes sense. A portable is easily lost or damaged from dropping etc. In that case you lose all of your digital stuff. Since you don't drag a console around there is less chance of losing everything!



Henmii said:

In Japan they have cards for download-only games, and that's what we also need! But I don't need cards for digital versions of retail games, since I'll always go for physical copies!!



Musharna said:

@Funny_Moblin yes they are, I used to have a store that did it for me for free because I knew the owner, but you had to pay a small fee otherwise. Most of my disks stay in good condition though.

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