News Article

Terra Incognita Hits Wii U Kickstarter Target

Posted by Thomas Whitehead

Developing on a tight budget

Over the weekend we directed your attention to another Kickstarter campaign, with Terra Incognita adding Wii U as a funding stretch goal. It's a project with the self-professed objective of producing an experience reminiscent of turn-based RPGs with old-fashioned pixel graphics.

As our initial story explained, the extremely modest original target of £500 was easily met, and a stretch goal of £3500 was set for inclusion of Wii U, as well as the Android and Ouya platforms. The project finally finished fund-raising — at least officially on Kickstarter, it's continuing with the same rewards via Paypal — with a total of £3630, making the Wii U version part of the pledge.

Throughout the many updates added to the funding page Dan Steer, the man behind the project, states that he's now received a Wii U developer kit and has an early build of the game running on the platform, suggesting that Nintendo's on board and has approved the company.

The PC version will be the first priority for completion, followed by the Ouya release, and the estimate given to backers is December 2013. Should success follow we can probably expect the series to continue, as this is called Terra Incognita - Chapter One: The Descendant, after all.

So, what do you think of this project and its goal to bring back retro-styled RPG gameplay?


From the web

User Comments (20)



SkywardLink98 said:

$1 for the game and $5 to get my name in the credits... this game obviously needs little funding



retro_player_22 said:

If it turns out good then I might check it out, I hope it doesn't end up like Black Sigil on DS. A good indie-developed old-school style RPG but with lots of bugs and glitches.



GraveLordXD said:

Love retro style rpgs, I'll keep an eye on this one for sure. One of my favorite games on my Xbox is a indie old style action rpg called evil quest and it was only $1



Jukilum said:

So long as there are no random encounters, though by definition there probably will be.



SteveW said:

@Jukilum - I dunno...I kind of like not having random encounters, those can be very annoying at times. Either way, I am definitely interested in games like this.



OptometristLime said:

According to the developer milestone on the Kickstarter page, either some or all of the battling will involve deliberate collision on the world map. You'd have to look for yourself to divine the meaning, but it is a promising development. Random encounters are antiquated and dumb IMHO, and should be included only if their presence enhances the experience.



Banjogeek said:

Hi RPG Maker Game.I think the guys would made RPG Maker would probably take some cut if this sells well.



Ryon said:

How the hell can they charge for a RPG Maker VX game? thats preposterous! after learning this, i'm definately not interested in it anymore.



Smug43 said:

Nintendo realizes it's not going to miss the next minecraft type game on their platform.. this is the single best move they have made.. the whole market has shifted and AAA games are no longer able to support a whole generation without access to more games at varying prices..

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