News Article

Shovel Knight Hits Kickstarter Target, Stretch Goals Set

Posted by Thomas Whitehead

Still 2 weeks to back and secure your copy

Well, it's official, Shovel Knight — the debut title from Yacht Club Games — has met its Kickstarter funding goal of $75,000 and is coming to both Wii U and 3DS. There's been a lot of hype about the retro-styled platformer since the former WayForward team announced its arrival, while hands-on impressions from the studio's booth at PAX East have been full of praise. That positive press has certainly done the fundraising campaign no harm.

With two weeks still left for the Kickstarter fundraiser at the time of writing, a number of Stretch Goals have been added to tempt investors into joining in. Some of the extras look fairly enticing, such as a New Game+ mode at $100,000, a four-player battle mode at $200,000 and, perhaps most welcome of all, a gender swap mode at $160,000. If investment goes beyond $200,000, meanwhile, the studio promises "More Mystery Stuff!!!".

With a planned release in September this year, this one isn't too far away. Check out the Kickstarter page for full details of the stretch goals, and below is the announcement trailer — just in case you haven't seen it yet.

[via kickstarter.com, destructoid.com]

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User Comments (32)

Dinosaurs

#4

Dinosaurs said:

This has become one of my most anticipated games of the year. Just stoked that the kickstarter was a success. Thanks Thomas for the coverage!

I hope this is just the first of many awesome quality titles for Nintendo platforms from this developer:)

Dinosaurs

#6

Dinosaurs said:

In light of all the Wii U sales and 3rd Party support drama that's tough to avoid on the Internet, It's new developers with talent like this and who do make Nintendo hardware a priority, that make it awesome and well worth supporting.

Bragoon

#7

Bragoon said:

I may support it anyways, but I don't care for the rewards, since they seem to only be offering a PC version to supporters.

Haxonberik

#8

Haxonberik said:

The 8-bit retro style has been abused as an excuse to make cheap graphics. There are many games that look bad in 8 bit, but this isnt one of them: this game looks good and seems like it plays fantastic. I'd really hope it reaches multiplayer so I have an excuse to drag my friends into this game.

Dinosaurs

#9

Dinosaurs said:

$15 dollars of support let's you choose between Wii U / 3DS / PC download code!

bizcuthammer

#12

bizcuthammer said:

Its getting to the point where i'm way more pumped up for indie games than i am for games like bioshock, assassins creed and tomb raider. I think its because indie devs are making the types of games that originally made me love gaming: fun, challenging, creative, and humorous... While AAA devs are becoming more gritty, film-like and overall lacking in innovation. There are some exceptions, but i miss the days when games were games rather than trying to be like movie 'experiences.'

Unoquazin

#14

Unoquazin said:

I dropped a 200 dollar investment on this, for a couple of reasons. I really want this game because it reminds me of my Mega-Man and Super Mario World days, the games that got me into gaming. Secondly, this is such a labor of love from the developers, who all seem like such good people that are prioritizing the Nintendo hardware. Finally, if this game succeeds, maybe that would attract more indie developers toward the Nintendo platforms.

I cannot wait for this.

Emaan

#15

Emaan said:

Great news! I'm very much looking forward to this come September, instant download for my Wii U.

GeminiSaint

#16

GeminiSaint said:

Why are they asking for such huge amounts of money just to add a couple game modes? I get needing funds to get the game on Wii U and 3DS, but this? It's a little bit suspicious, if you ask me.

Retro_on_theGo

#17

Retro_on_theGo said:

Awesome!!!!! :D So glad they made it! Those extra features are awesome too! :O With two weeks left I'm definitely gonna back this up soon! I'd love that battle mode!

WiiLovePeace

#21

WiiLovePeace said:

Awesome! I'll be picking this up in Sept. on my Wii U. Looks like its going to be an amazing game :D

OptometristLime

#22

OptometristLime said:

@GeminiSaint

There is no cause for suspicion. Since the Kickstarter goal has been met any additional funding is really gravy. But since its a cool project there are people willing to continue to offer support above and beyond; I think it's less about being rewarded and more a contribution to a cause. Stretch Goals add an exciting additional element of reward to donators and they should anticipate even large donations far beyond the 75,000.

GeminiSaint

#27

GeminiSaint said:

I dunno...
It's like holding game modes as hostages.
"Give us more money or you can kiss good-bye to your precious extra modes!"

Dpullam

#29

Dpullam said:

I'm still hopeful that this game turns out good. Some indie games are a hit or miss with me so I'll be looking forward to the review of this game.

sweetiepiejonus

#31

sweetiepiejonus said:

Yeah I totally can't tell this was made by former WayForward employees. I'm sold. Looks like Zelda II and Ducktales had a baby.

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