News Article

New Patch Released For Call of Duty: Black Ops II On Wii U

Posted by Orla Madden

Patch 'em up, mate

For those who have been having problems with Call of Duty: Black Ops II for the Wii U, you'll be pleased to know that Treyarch has released the latest update to fix a couple of issues with the popular first-person shooter title, details of which you can see outlined below.

Changes specific to the Wii U version include:

Feature Improvements:

  • The globe heatmap is now visible on the GamePad while in the MP menu.
  • Improvements made to increase the accuracy of Theater replays when following weapons in ADS.

Wii Remote changes:

  • Mantling now requires pressing forward and holding the A button
  • Camera lock will not prevent camera rotation while aiming down the sights
  • Small increase to aim assist snap strength

Bug Fixes:

  • Fixed a case where the player was unable to skip killcams
  • Fixed an issue with certain button layouts that prevented the player from canceling a Tactical Insert respawn.
  • Resolved an issue where the player could control Floating scope position during killcam and spectator cams.

Improvements made to all platforms are as follows:

Feature Improvements

  • The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
  • Multiplayer Issues Addressed
  • Resolved Select Fire reverting back to default settings after a round transition.
  • Fixed a potential exploit using the Trophy System.
  • Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
  • Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
  • Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
  • Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
  • The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
  • Resolved an issue with C4 and Bouncing Betty’s killing players on contact.
  • Fixed an issue where the Combat Axe would sometimes destroy the Guardian.
  • Addressed a missing image issue with the Medals section of the Combat Record for new players.
  • Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
  • Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
  • Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
  • Resolved a couple of overlapping UI issues when CODcasting.
  • Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.
  • Hosts can now kick players in Custom Game lobbies.
  • The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
  • Addressed a button mapping issue in the Emblem Options menu.
  • Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
  • Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record.
  • Resolved an issue where the turret in the northern building on Turbine would become unusable.
  • Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration.
  • Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
  • Addressed an issue where the game would sometimes crash after repeated host migrations.
  • Fixed knife lunge launching players on the Express map.
  • Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
  • Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.

Gameplay Balancing

Spawn System Improvements:

  • Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
  • Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
  • Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.

MSMC:

  • Recoil has been increased.
  • Hip fire accuracy has been slightly reduced.

PDW57:

  • Recoil has been increased.
  • Hip fire accuracy has been slightly reduced.

FAL OSW Select Fire:

  • Damage reduced when firing full auto.

SMR Select Fire:

  • Damage reduced when firing full auto.

KAP-40:

  • Dual wield damage reduced.
  • Dual wield hip fire accuracy has been reduced.

MMS:

  • Cold blooded now renders enemies almost completely invisible to MMS.

QBB-LSW:

  • Medium range damage increased.

HAMR:

  • Medium range damage increased.

Type 25:

  • Move speed increased.
  • Medium range damage increased.

SCAR:

  • Long range damage increased.

SWAT-556:

  • Long range damage increased.

M1216:

  • Medium range damage increased.

Ballista Iron Sight:

  • Idle sway reduced.

Zombies Issues Addressed

  • Resolved several exploits in Green Run.
  • Resolved network/connectivity issues that could occur in the frontend and lobbies.

[via community.callofduty.com]

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User Comments (29)

DePapier

#3

DePapier said:

And when for a patch to be able to voice chat with the GamePad only? Like in Monster Hunter 3 Ultimate? That should be mandatory.

goldbricks23

#5

goldbricks23 said:

Its a good game, just because it has "Call of Duty" written on it, doesn't make it crap. It isn't too my personal tastes, I will admit, but I recognize its qualities. And to be fair its better than a lot of thrown together pieces of code.

RedRocBoy

#8

RedRocBoy said:

So they put all this effort into some patches but we still don't get the Revolution DLC. This is crazy.

MrWalkieTalkie

#10

MrWalkieTalkie said:

I'm no fan of Call of Duty but from what I've seen on the Black Ops II Community, its not that bad and people don't seem to argue at all unlike the PS3 and XBOX versions.

MAN1AC

#11

MAN1AC said:

"This crap" is actually one of the better games on the Wii U right now.

TreesenHauser

#12

TreesenHauser said:

What MANIAC911 said.

I'll be honest, I almost considered trading this back in until I saw the fix list. I just might pop it back in and play away. Despite my reservations about Call of Duty, Black Ops 2 is surprisingly awesome on the Wii U.

Banker-Style

#13

Banker-Style said:

Nice to see developers of so called "Crap" releasing a really big patch.
Good work developers of "Crap"

BradPJ

#14

BradPJ said:

To be quite honest, this is currently my favorite game on the Wii U. Still being updated by developers (quite a number of changes have occurred in multiplayer to bring it up to feature parity with other version. i.e. 100 score limit on Kill Confirmed. More hardcore mode) is nice to see.

Also I didn't like many of the Call of Duty games (even multiplayer) after 4, only occasionally playing a friends copy. This iteration however, in my opinion, is one of the best for a while and the online play is awesome.

Captain_Toad

#15

Captain_Toad said:

this game is actually Cool! despite its overratedness. treyarch has made a Really! Awesome! Patch!

Shanksta

#16

Shanksta said:

I couldn't care less. I play the game but not enough to care about fixes. Granted I was surprised at how many fixes there were, but when my brother and I mainly play zombies and we get no new map or mode, I just don't care anymore.

erv

#18

erv said:

It's a great game, even though it seems the hipster thing to do to bash it because of its franchise.

The multiplayer is a lot of fun to be honest. Very much worth it.

Shiryu

#19

Shiryu said:

Glad they are supporting the Wii U version at the same time as other platforms, even if not showing us any DLC love. Come on, we at least already deserve Nuketown for free.

SpaceApe

#23

SpaceApe said:

I play it a lot on the Wii U because there aren't many good games for people who love shooters. Still disappointed there is no dlc support for this game.

AJWolfTill

#24

AJWolfTill said:

Probably the game with the longest lifespan on the Wii U right now as a result of the hugely popular multiplayer. Not interested myslelf but anything which Trent Reznor is involved with must be pretty damn awesome!

ccanfield1

#28

ccanfield1 said:

I was just playing Zombie mode with a friend today. I got this version for the ability to play with one person on the gamepad and the other on the TV. I love that there is no split screen. I love that they are updating but they really need to release the DLC too.

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