We reported over the weekend that those who purchase Watch_Dogs for the Wii U would get the same experience as copies of the game sold on other platforms, and now developer Ubisoft is thinking on how to implement the games features on the GamePad.
Speaking with Digital Spy, Senior producer Dominic Guay said on the topic:
We’re still investigating how we’ll use the tablet on the Wii U, but with the things I mentioned before, for us it’s not going to be a weird stretch. It’s natural. What’s really cool with Watch Dogs, when we start thinking of those devices, it’s not a weird abstraction, it’s not like I’m a space alien and now I’m using a tablet. Why am I doing that? Aiden Pearce is using a device to control the city, so it’s quite easy to imagine what we could do with that.
Guay added that the 'core' social aspects of the game will be the same for all platforms, including the Wii U:
So the connectivity between players with mobile devices, the way you can control the city, the immersion, all those are core and on any platforms we’re going to ship on we’re going to make sure we nail those pillars down.
We have no doubt that you're all looking forward to playing Watch_Dogs when it hits the Wii U; a release date has yet to be confirmed. How do you think the GamePad will be utilized? As usual, we'd like to hear your thoughts on the subject.
[source nintendoeverything.com, via digitalspy.ie]
Comments 34
Just put everything the PS4 version will have and add to it. That way people won't turn the other cheek on the Wii U version.
Make the GamePad our hacking device where we can use it to hack anything around us and see people IDs and stuff.
While I would like a Pro Controller option just to be sure, the Gamepad is screaming to be used as a conduit for all the hacking in the game.
@Pichuka97 - "Just put everything the PS4 version will have and add to it".
http://www.pushsquare.com/news/2013/02/ubisoft_watch_dogs_will_be_more_immersive_on_playstation_4
The real question going forward for this game and probably many others - will the WIii U game look more like the PS3 version or the PS4 version or somewhere in between? How many different versions on different platforms can 1 company make? I suspect a KiNeXBox version as well, and a 360. So 5 versions not counting PC? Something's gotta give.
It's should not be that hard to come up with something right? Just make the gamepad like a mobile phone or something, since the protagonist is using one for his hacking. A bit like what zombiU did.
There's a good opportunity to showcase what Wii U is all about in this game, perhaps a perfect opportunity. If it works well, Nintendo should release a console bundle with Watch Dogs included.
So the PlayStation version will be using the PlayStation app support and the Xbox version will be using smart glass support. Yet somehow ubisoft doesn't know how to use the Wii U tablet. Ahem.
Just make the game good and you will get my €uros. It's very early in the Wii U's life and until Nintendo steps up and bring us the big guns, we will have to take the ideas that 3rd parties are using on their Wii U Games. There are already lots of good examples out there.
They could use it so you see the game in first person with the GamePad and you look around at who and what you want to hack and just tap on to hack it. But judging by Ubisoft attitude I don't expect anything innovative.
Nintendo should provide official guidelines for ports to lazy developers.
@CDreams I've just read your ideas and they're truly interesting. But since the game should be due Holiday 2013, and not only Ubisoft hasn't finished the game but they also have no defined ideas of what to do with the GamePad, I wouldn't expect them to go so deep...
So long as ubi do more than just put the map on the tablet i'll be happy.
Having the second screen as standard opens so much potential to add something unique to multiplatform games on the WiiU, much like Xbox will be able to have Unique Kinect funtionality if it ends up being as standard on the next xbox. Without its proper use then you might aswell just use a pro controller or even buy the game on a different platform, if thats an option for you.
Despite Ubisofts questionable decisions of late, it's got to be said Ubisoft are one of more WiiU freindly publishers around at the moment, so I hope they do actually play thier part in showing gamers and other publishers that actually the WiiU is a system worth supporting by making the game look more towards the Ps4/Nextbox versions graphically and also provide Touchscreen features only possible on WiiU.
This looks like an interesting game. I'll be watching it, but I probably won't be a ble to get it because my parents probably wouldn't let me.
Can you say "dodgy port"?
In all seriousness, it seems a bit late in the day to pronounce something like this. It's been in development for how long?
Wait I thought they were going with the whole "Every console experience will be the same" bit. Which I thought meant they wouldn't be making anyone different one unique.
I don't believe they don't know how they're going to use it. I think they just want to keep some things about the game secret for the time being.
@Pichuka97
Uh Uh Huh Yeah No.
Thats Like Saying Put Everything A PS3 Version Has And Put It Into The Wii... Impossible...
Just Do Like Everyone Else: Put A Silly Ludicrous Mini Game In There To Check Off On The Nintendo-Innovation-Integration To Make The Two Players Happy That Will Feel Good To Have Bought The WIi Over Any Other Current Gen Console.
This is the disheartening UbiSoft news yet, even the Rayman fiasco. I was certain Ubisoft had some great ideas involving Wii U hardware already. Turns out they don't know what their doing.
Watch_Dogs begs for Miiverse and Gamepad integration. Wii U should standalone against more powerful hardware for this game alone. Does innovative gamepad use end with ZombiU and the exclusive stages of Rayman Legends?
Use the screen to display internet memes relevant to the current situation.
I was genuinely worried for a second that they weren't sure about using the tablet in a game where your main weapon is a mobile device. Not realizing that would have been about the dumbest thing ever.
Now that I read the whole thing, it sounds like they do have some ideas and just waiting to see if they could implement more. I hope it's something more interesting than a father/son mode.
I wish people would knock it off with the whole 'They said it'd be the same on all platforms.' If the system has unique hardware of course any company in their right mind will develop for it.
For Wii U it's the Gamepad, for PS4 it's the raw power. I wouldn't be surprised if one of the consoles has a smaller amount of players that can be online at once.
All versions will be the same in the purest form i.e. no extra levels for one version etc.
i already see people complaining like this:
"i dont like to have to look down on the gamepad everytime i need to hack something in the game".
though the charakter in the game is doing the same thing lol
@Molotov Uh Huh... How About You Learn To Type Properly And Then We Will Take You Seriously For A Change?
Moron.
@26
That cracked me up more than it should have LOL!
Molotov you don't like Wii then feck off! @#26 you legend XD
They did a great job with Assassin's Creed III's use of the GamePad. Though I always wished the inventory and crafting section really utilized it. The system was clunky when it really should've been a breeze to scroll and select using the GamePad.
I feel if I owned a software company and was working on a game for Wii U I'd not mention that I'm shrugging over what to do with the GamePad. Perhaps they'll let us use it as a hat while we play the game with the pro controller or Wii remote.
Anyone else notice that Ubisoft is the only company to support DLC on Wii U so far?
I hope that changes when NFS comes out. But then again it IS EA.
I smell a delay..
So after using the Gamepad in all their launch games they're still unsure how to use it in future titles? U serious Ubi or just trolling...
Or just use off-screen gameplay and call it a day. We really don't give a crap, we just want our game.
Really Ubisoft you guys made a Wii U exclusive game for Wii U, which was ZombieU and your telling us you don't know what to do with the game-pad. I mean this is a joke, your making your life and ours difficult with this stuff be real Ubisoft and use the game-pad as a map or to use as a weapons change it not difficult in my opinion...i can there ether tell there going to delay it or not make it at all this is just sad because i was going to buy this when i get the console(wii u)
Just to use it so you can quickly access the various mobile devices surrounding you, traffic robots, cell phones, train, etc. It'll be kool to see the world as basic developer lines, like polygonal grids only with the controllable devices highlighted, but that may take up too much memory.
@MadJay1664
I Don't Like The Wii.
Why Look, I'm Still Here.
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