Konami Explains Why Castlevania: Lords of Shadow - Mirror of Fate Is A 3DS Exclusive
Posted by Andy Green
The 3D effect was the clincher
Castlevania: Lords of Shadow - Mirror of Fate is now about a month away from hitting the shelves, and will be available exclusively for the Nintendo 3DS.
The game's producer Dave Cox has been speaking about why the game is only on Nintendo's handheld and not on Sony's portable offering, the PlayStation Vita. In an interview with Pocket Gamer, Cox said Konami did "seriously consider" making the game for the Vita as well, confirming that the handheld could have run the game without a hitch.
However, the 3DS offered the development team something the Vita couldn't:
When we saw the game on 3DS and how it looked with the 3D, it made us realise we could never replicate that on another system. We have carefully considered every angle, every shot, every vista to totally show off the 3D effect,
I'm not knocking the Vita, but if we were to develop a game on that console, we would really focus on the Vita's core strengths. The Vita game would be very different from a version for 3DS.
Cox, who has been exhausting himself with interviews recently, has already said that Castlevania: Lords of Shadow - Mirror of Fate could definitely be made into a HD version, as Konami and MercurySteam already have HD-ready assets at their disposal.
The game is tied down in an exclusivity deal with Nintendo, so if it did whip over to the home console arena the Wii U would be its likely destination.
What are your thoughts on this? Would you say Konami was correct to dismiss making the game for the Vita as well? Let us know in the comments below.