Rayman creator Michel Ancel has had nothing but positive things to say about Wii U since he’s been working with the new system. In previous interviews he has noted that Nintendo’s new home console is “surprisingly powerful” and that Ubisoft could really focus on making its latest game, Rayman Legends, look as good as possible due to not needing to worry about cross-platform optimisation.
Rayman Legends is due out on 26th February in North America and 28th February in Europe (1st March in the UK) and Ancel has again been expressing his love for the powerful new hardware. In an interview with GamesTM he has said that the development team experienced no limitations because of the powerful hardware, and believes players will notice more depth in the visuals than the previous game, Rayman Origins.
Visually, because we’ve had more time with the UbiArt engine, we were able to add a lot of depth to the graphics. You can especially see it in the backgrounds. There are more layers, more details; it feels more like a landscape. We’ve also done a lot with the lighting effects, both in gameplay and graphics.
It looks as though Rayman Legends will be the best looking Rayman game to date, with Ubisoft putting in a lot of attention to detail with the visuals. For those looking to see what all the fuss is about, there is a demo available for the game in the Wii U eShop that we would highly recommend.
Are you looking forward to finally getting your mitts on a copy of the game? Let us know in the comments section below.