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Round Table: Let's Talk About The Wii U eShop

Posted by Thomas Whitehead

Tom: Let's talk about prices then. What are your initial reactions to launch day download-only prices?

Corbie: Not bad when you consider many retail titles are $60. And many of these download titles offer great gaming experiences.

Mike: Generally quite fair, though a couple of the higher prices made me hesitate.

Corbie: I'd still prefer .99 cents! I’m joking…

Considering I've spent more time with Mighty Switch Force HD and Nano Assault Neo than NSMBU and Nintendo Land, I'd say their prices are fair!

Ron: So far, I think the eShop prices have been pretty fair. Trine 2 is a little pricey, but I think that hovering between the $8-$15 range is great for downloadable titles. Especially when they're of the quality that we've seen so far.

Corbie: Agreed.

Tom: I thought they were generally OK. Nano Assault seemed bang on to me, but Chasing Aurora (pre-sale) seemed high, based on what I've read about it.

Mike: Chasing Aurora was one of my hesitation points. I'll happily snap it up on sale because I think it looks interesting, but the initial price seemed a touch high.

Corbie: Yeah I think that's why I passed on it early on. And let's face it, the more attractive these indie devs can make the price, the more likely they're going to get sales. Especially from impulse buyers.

Ron: I don't really like the whole "race to the bottom" concept, but keeping prices fair seems like a good way to see games on the eShop.

Tom: There's a definite leap in price compared to the 3DS eShop. Is it down to the scale of the games (I don't think so, personally), or is it just the reality of dev costs for these HD titles?

Corbie: I don't mind paying for a great game. Bottom line. Obviously creating HD titles is more costly, but it still comes down to a balance between profits and making the game's price appealing to the masses.

Mike: It seems more appropriate to have a higher price on a console; they're often regarded as the 'premium' gaming experience, so I guess the price moves up to match that.

I don't mind paying for a great game. Bottom line. Obviously creating HD titles is more costly, but it still comes down to a balance between profits and making the game's price appealing to the masses.

Ron: I don't have any idea how much it costs to develop a game, but I tend to agree with Mike. Console games tend to seem more ‘premium,’ so they also tend to cost more.

Tom: Fair enough, I concur! An interesting feature with the launch library is that there are four ports/multi-platform games, counting MSF, and two Wii U exclusives. Do you feel the exclusives have an edge in any sense, utilising the tech?

Mike: I've only played one of the exclusives — Nano Assault Neo — but from that I wouldn't really say there's any particular advantage I've seen so far. I've played all the 'ports' and they've utilised off-TV play just as well as the exclusives, in my opinion.

Corbie: I think we'll see more utilization of the Wii GamePad in time, but right now I think Wii U owners just want fun and entertaining gaming experiences.

Ron: Having not played Chasing Aurora, I can't really attest to that one, but I do think that Nano Assault Neo feels natural on the Wii U. Whether that is because it's exclusive to the Wii U tech or simply because the devs did a great job with it is a completely different question. I can't imagine it being a bad game on a different console as long as there are two sticks to play with.

Corbie: I like playing the Wii U games on the pad as much as anyone, but given the HD visuals offered on the TV, I find myself ignoring this feature more often than not. It’s still nice to have the choice.

Mike: Everything I've played so far has felt natural. Some games are better than others, but I wouldn't put it down to port VS exclusive for this batch.

Corbie: Agreed. Like a nice bonus.

Mike: I actually find myself using off-TV more than I do playing on TV at the moment, which is odd.

Ron: Depending on the game, I play more off-TV. Especially with Little Inferno.

Tom: I'm the same with Little Inferno, I can't be bothered with the pointer controls so the GamePad works better.

In terms of the retail downloads, have any of you actually bought a retail title via the eShop?

Mike: Nope, though I do wish I had Nintendo Land installed on my system at all times.

Corbie: Since I went with the white system, I'm trying to stay away from retail downloads at the moment, so no.

Ron: I haven't purchased a retail game via DL either. I'm picky and like filling my shelves with cases!

Mike: The prices of retail games aren't good enough for me to justify it.

Corbie: I'm with Ron, I like the physical media.

Mike: Plus I'm still not happy with how Nintendo are handling accounts, not allowing you to move user names around easily without contacting customer support.

Tom: So out of four NL writers, not a single retail download. Is it going to take off on Wii U eShop? Or will gamers look at the prices and say, if I may be crude, "f**k that!"

Mike: I'd rather not invest too much in that until I'm more confident in Nintendo's account approach.

Corbie: Let's face it, Nintendo need to make these digital downloads more affordable and enticing.

Ron: F**k it!

Corbie: So yeah, F**k it!

Mike: Judging by the eShop bestseller charts, some are actually doing quite well, outselling cheaper indie games.

Tom: That’s despite the limited download times for 18 games in Europe...

Ron: Yeah, that limited purchasing time is absolutely absurd.

Corbie: That time limit is silly I think.

Ron: Until they adjust retail DL prices to be slightly lower than true retail price, and until they fix the whole account issue, I think people are going to stick to retail copies.

Tom: To go back to download-only games, and to take an example of a title not exactly lighting up the charts, do you guys think Chasing Aurora is struggling due to price, or the fact it's an little-known developer with a strange game title?

Mike: Price.

Corbie: Price more than anything.

Mike: Trine 2 is by an unknown developer, has a strange title and is number one.

Corbie: But Trine has already been established on PS3, and has generally garnered good review scores.

Mike: I wouldn't say it's a particularly established series on consoles, but okay. PC, yeah.

Ron: I think Chasing Aurora is lacking in sales because people have no idea what it is. You can't really get an idea for the game from screenshots on the eShop, and then paying full price for it isn't enticing either.

Corbie: Another reason I'd like to see demos of these games more often. I know it's a pain for developers to create these demos, but I think they would ultimately help sell some of these titles that are hard to get a grasp of just by looking at screenshots.

Tom: Are there any functions that you really like as standouts on the Wii U eShop?

Corbie: I like being able to navigate things on the Wii U Game Pad. Makes it feel more like it does on the 3DS, which I'm comfortable with.

Mike: There's nothing really special about it from a functionality point of view. The layout is the main thing for me. I do like that it's built-in as a system-level app and you can get to a game's page straight from the WaraWara Plaza.

Ron: I agree with Mike. I don't think it's really that special, but I like being able to get to it without having to completely leave a game, like the 3DS eShop.

Tom: I like the way you can scroll down the screen so that it feels like a website, really, which is more natural than a collection of individual pages. Is there anything about it frustrating you all right now?

Corbie: I'd like it to be a bit more streamlined, and maybe break it down into more subsections.

Until they adjust retail DL prices to be slightly lower than true retail price, and until they fix the whole account issue, I think people are going to stick to retail copies.

Mike: Better navigation. I do like the layout, but categories need to be clearer and near the top / pinned to the side.

Corbie: Not to offend anyone, but maybe a bit more like XBLA!

Ron: How dare you compare my precious Wii U to XBLA!

I completely agree with everyone else 100% on this one. It looks nice and all, but without easy to navigate categories such as "eShop exclusives" or "demos," it can be a real pain to find what you're looking for.

Mike: Xbox 360's dashboard is a nightmare to navigate these days. It has the categories but everything else has been prioritised over games.

Tom: There are clear discrepancies between regions. We have a big orange button that says Demos in Europe.

Ron: I want that demo button in NA, please. Can you send one over?

Corbie: I second the vote for a demo button.

Tom: I agree with your points on layouts. There's also an extra step to add funds, as I keep ending up with the option to add blocks of cash, so it’s less intuitive to just pay enough for the game. That's a petty thing, but it tripped me up with both of my purchases so far.

It wasted at least 10 seconds of my life...

Corbie: Let's face it, the interface could be better. I think in time Nintendo will iron it out a bit.

Mike: It could also be faster, which is a general rule of Wii U at the moment.

Tom: It'll improve, just like the 3DS store. Overall thoughts then? Warm and fuzzy, meh, or disappointed?

Corbie: Meh. Decent, but could be better

Ron: Room for improvement, but I don't hate it!

Mike: Warm and fuzzy about the current output, meh about the eShop itself.

Tom: And now the topic that really matters, which games have you been playing the most?

Corbie: That's easy...Mighty Switch Force HD. Like a freaking mad man.

Tom: I seem to be drawn to 15 minute blasts of Nano Assault Neo on a regular basis, it's surprisingly strategic for a shmup game.

Mike: I'm very much in a cycle of Nano Assault Neo / Mighty Switch Force HD at the moment, 15 minute blasts. Though the most fun I've had has been playing Trine 2 in online co-op, it's a riot!

Ron: I've been playing a whole lot of Little Inferno. I think I'm on my third playthrough right now. I still venture into Nano Assault Neo pretty regularly as well. I'd love to see my name on the top of those leaderboards!

Ron: I'd love some more games to be released, and some Virtual Console titles as well.

Corbie: Yes! Virtual Console titles.

Tom: Yes, let's talk about Virtual Console...

Corbie: I'd like to see Gamecube games tossed into the mix.

Tom: I think we can assume Nintendo will release GameCube titles (and more) on a Virtual Console. They wouldn't miss the chance to make money on old rope. I also hope they'll do some download exclusive HD remakes, to really drive eShop traffic.

Corbie: Now I'm up for that Tom! But this is Nintendo… let's not get too sure!

Mike: I'm looking forward to Virtual Console finally hitting the system, but I'm concerned about previous purchases on Wii VC. Judging by the 3DS situation, I'm guessing we might have to re-purchase titles, which I won't be too happy about.

Tom: Amen to that, Mike.

Mike: I wouldn't mind so much if it wasn't such a convoluted process to play my old Wii VC titles now.

Ron: For Virtual Console, as much as I'd love to see GameCube games, I'd really love to play some older DS titles. I mean, we have two screens now, and one of them is a touchscreen, can't this happen?

Corbie: I was thinking that same thing Ron, but with the resolution difference I wonder what they'd look like in HD.

Tom: Interesting idea Ron! Surely Nintendo would rather release DS games on the 3DS eShop, though.

Corbie: I'd just love to have my Turbografx titles on my Wii U.

Mike: I want GameCube re-masters for sure. Bring me Wind Waker HD and I will buy it for many rupees.

Ron: Maybe Nintendo can just strike up a sweet deal with Rare and get all of those classics back...

Corbie: I wish! Banjo Kazooie!

Ron: Jet Force Gemini, please.

Corbie: And Conker's Bad Fur Day please!

Tom: Now you're all dreaming...

Corbie: Indeed.

Mike: We're dreaming when we start requesting Mother 3 HD remakes.

Corbie: Now THAT is dreaming!

Mike: Gotta dream big!

Corbie: Go big or go home!

Mike: Exactly!

Tom: I want them to release a Wii U with a handle, it's annoying having to put it in a bag to carry it around...

At this point the conversation turned (more than usually) silly, as they so often do at this time of year. We'd love to read your thoughts on the early days of the Wii U eShop in the comments below, and you can see our interviews with all of the launch developers on our Developer Interview page.

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User Comments (38)



Void said:

Why do tables always have to be round? Whats wrong with squares, rectangles or hexagons?



Skotski said:

Because then there'd be an obvious head of the table.
Then people would pick sides, and play favorites, then we'd all shatter into our own little guilds, swearing loyalty to only certain authors and editors. A war soon breaks out, destroying the crops, the cultures, and the spirits. Entire nintendolives are ruined... all because you wanted a hexagon table.



King_Boo said:

I'm thinking Nintendo wants to put out double dash and melee(along with games like F-zero GX) in HD but with online, and for that added investment they'll probably go retail. That doesn't explain why no zelda, or super mario sunshine, or a dozen others.
It's a way better option then feeding people people bland mini games that are only somewhat like the full games.



cornishlee said:

Sorry to have to ask this again but I keep getting contradictory replies when I bring it up.

So, virtual console games: are games available on the Wii shop available on the Wii U shop? and, are titles purchased on the Wii transferable to the Wii U?



SCAR said:

Tables can be any shape just for the record. Everyone is equal where ever they sit at any shaped table, whether they think so or not.
Anyways... The eShop is great. I trust Nintendo will do the right thing.



Linkstrikesback said:


Yes, you can transfer all titles (It has to be all) that you bought on a wii to your wii u. You need an SD card to do it. You also HAVE to access the games through a second "Wii menu" on the Wii U, rather than on the main menu.

it's very convoluted.

I hope nintendo pulls their finger out, fixes it so Wii Virtual Console/Wiiware games can be booted from the main menu, AND support off TV play (at least for VC games, which don't need motion controls!).

Though Nintendo can bugger off if they think i'm paying a penny for any game I already downloaded on Wii for off tv play, but I wouldn't be surprised.



SCAR said:

@King_Boo I doubt they'll update old games, when they already have new games of that series coming out. They could show up on a GCN VC, but not with added features besides maybe Miiverse, Home Menu pause, and restore points. Maybe wireless LAN for Mario Kart DD, but no online.



jahasnell said:

If you have the deluxe set there essentially IS a discount on retail downloads. As long as you download one retail game, the next game will be $5 off an so on. On another note, I'd like to be able to control the menus with the pro controller. I shouldn't be able to open an app with the pro controller if I'm not able to navigate the app with that controller!!!!



cornishlee said:

Thanks, that clarifies things somewhat and also helps to explain the contradictory responses I've been getting. The idea of a separate "Wii menu" is just plain odd but it's not enough to put me off upgrading; I don't expect they'll change it though even if it is just as annoying and considerably less understandable than the SD card menu on the Wii. You never know though, we can only hope I'm proven to be incorrect.



sr388survivor said:

Just a word of caution to anyone transfering vc titles to the Wii U; The vc games will be stretched to the wrong aspect ratio and the only fix is to change the resolution of the Wii U to 480 and 4:3, which is very cumbersome. Some people don't mind or notice it but some of us can't stand playing games in the wrong aspect ratio...



Slapshot said:

Great Round Table guys! Y'all cracked me up on that the back side with "f*** it" bits. Haha



Schprocket said:

Is there a European 4-hour download window for the pod-cast?......

Just joking, guys, just joking

Good read, good points.

Just keep in mind sometimes that for whatever reason the eShop games are released an a seemingly haphazard manner so there are still some regions, such as the Euro Sub-regions Australia & New Zealand who will on the rarest of occasion have the odd title before you guys but as is the case with Trine 2 - and it's by an Aussie developer - we still don't have it.

When I read the comment about Trine 2 online, it only made me want it more!

In agreement about Chasing Aurora - it's inital price put me off so I haven't even bothered reading "on-sale" reports until now, so that's downloading as I type

I sometimes wonder if it'd be any good if the team could get an Aussie and/or Kiwi on the team - and maybe a Japanese correspondent - just to round out the release reporting.
Not being critical of the great job you guys do at Nintendo Life but this planet is a pretty big place and the people who inhabit it don't all get the same experience...



gojiguy said:

I just hope the VC is updated and integrated and we can transfer our old purchases over without having to enter "wii mode"...



iroxursox said:

man i love the wii u shop and how simple it is. i also agree with how they love the wii u :xX



Lobster said:

Excellent round table. That last line cracked me up!

Also want a Demo button in NA eShop!



DrMonk said:

Great work this week on the eShop series of articles. It's been interesting getting multiple perspectives on the eShop launch. Personally, I don't mind the layout, but agree quick buttons to key sections along the top or side would be great, and also speed needs to be improved. Obviously it is Nintendo's best online shop yet though.



FluttershyGuy said:

I know nothing about Wii U eShop. I may actually visit it if they ever get Wii U VC up and running. I too am worried about having to rebuy a game for each and every system. So far, that's one thing I'll give to Sony, not making gamers buy something X number of times.



Marcus09 said:

I wonder if they ever make the 3DS eshop like the Wii U's: meaning all existing titles will be downloaded as well. Because in some countries (like mine), not every title is available for retail.



MrYuzhai said:

It may be Nintendo's best online offering thus far but it's still severely lacking.. both in terms of content and actual accessibility.. after numerous times of failing whilst trying to even connect to the eShop - I've given up..

Nintendo needs to get this sorted.. the problems are widespread and are affecting the entire system.. whether it's the eShop, YouTube or Miiverse.. the online connectivity is riddled with problems.. Countless times I've switched off the console after growing tired of trying and have instead switched on the PS3 (which I usually only use for movies).



cornishlee said:

Man, that is awkward. I have problems enough with my VC games disappearing off the bottom of the screen (but I'm pretty sure that's not the Wii's fault).



harman-smith said:

Hope they do some hd classics soon like mario 64 or mario sunshine or the zelda series all in glorious hd



cornishlee said:

All this "VC doesn't work" talk is making me question why I want to buy a Wii U after yule; there's still plenty of games I want to buy for the Wii (including both Zelda titles - I'm a late comer and only completed Ocarina a couple of days ago) whereas all I want for the Wii U right now is NBA 2K and perhaps Ninja Gaiden/Bayonetta.



cornishlee said:

Something else I'd add to an eshop improvement wish-list (from my privileged position of not having used it yet) - the ability to convert star points, like we had for the Wii download catalogue. I have no wish or need for Nintendo figurines or other merchandise, so those "reward points" are pretty useless right now.



Beta said:

My only complaint about the eShop is the how the retail downloads are more expensive than games sold at the retails (UK) -_-'



SKTTR said:

Virtual Console and WiiWare offered through Wii U eShop, and downloaded to the Wii U Menu with its 32GB memory and USB storage. That's all I need to be happy again.



DePapier said:

Loved the round table and its atmosphere — kind of reminded me of those Iwata Asks, if you ask me.

BUT. PLEASE, DO NOT PUSH FOR HD REMAKES. PLEASE. It would kill those retro games big time, especially Wind Waker. I mean, I just saw my little brother play it through for the first time, and the artistic choice it was made upon make the game timeless. Another reason I want to emphasize this is because I have seen a remake of Perfect Dark for XBLA, and bringing my beloved shooter to HD to compare its old mechanics to the ways of modern day HD FPS takes out anything retro about the game. Same thing happened to Sonic Adventure 2 Battle and it just highlighted the flaws it had that were COMPLETELY acceptable at the time judging from the format on which it was released.
What I think is that the Wii U's Virtual Console should just be about re-releasing those old Gamecube games to be played with Pro Controller support at a cheap price (10 €/£/$ maximum). The GamePad would just stand there on its stand to access the Virtual Console's menu through its touchscreen, just like on the 3DS but with the screen remote yet still accessible enough to not be frustrated of not seeing that second screen be put to use in-game.

As for WiiWare titles to be accessible from the Wii U's own menu... I think they're best in the Wii menu. Reggie coined the Wii Menu as "a Wii built into the Wii U's system," and I think that in spite of the limitations it creates, it's a good approach to retro-compatibility: having a Wii inside the Wii U better emphasizes that Nintendo is taking a new direction while still valuing its former flagship home console, as a way to say "Wii was then, Wii U is now."



Stefuse said:

now. I accidentally bought wii shop points on the nintendo wii u and i want it to go on my white old wii. how do i do that. i tried to attach my club nintendo account but it didn't work. my main question is how do i get wii u shop points on to my old nintendo wii?



theblackdragon said:

@Stefuse: If you're hoping for a refund or some way to switch things around, I do believe you're stuck. You can always try contacting Nintendo and seeing what happens, though. Good luck!

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