Monolith Soft: We Want To Be Like Bethesda
Posted by Andy Green
Xenoblade Chronicles developer has big ambitions
Monolith Soft is certainly a developer worth keeping a close eye on. In 2007 Nintendo became the studio's parent company by acquiring an 80% stake in the business, and since then the developer has made titles such as Xenoblade Chronicles on the Wii and Project X Zone — a Japan only crossover RPG combining Capcom, SEGA and Namco characters on the 3DS.
Monolith Soft has also helped develop certain elements of The Legend of Zelda: Skyward Sword, showing just how much faith Nintendo has in the team. It has recently built a new studio in Kyoto, Japan in order to be closer to Nintendo, and is now in the process of developing a top secret Wii U game.
The developer is definitely on the up and it appears it has big ambitions for the future. Speaking in an interview series that was conducted internally, Monolith expressed its feeling that working alongside Nintendo in this next generation of gaming will be a huge advantage. It believes that it can really make some fantastic games for Wii U, seeing as it has a better understanding of its capabilities than most.
Hirohide Sugiura, executive producer at Monolith Soft, said he believes the Japanese gaming industry has lost its touch and he wants to do something to change that. Programmer Michihiko Inaba also chipped in to say that Monolith is very ambitious and has a fair few goals for the future:
I’d like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes next gen technology. Our goal is to become something like the developers of the Fallout series, Bethesda Softworks.
Monolith Soft is being very tight-lipped on its upcoming Wii U game, but if its anything like Xenoblade Chronicles it's bound to go down will with Nintendo gamers.
What are you hoping for from Monolith Soft? Let us know in the comments section below.